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The Legend of Zelda: Majora's Mask/Unused Link Animations

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This is a sub-page of The Legend of Zelda: Majora's Mask.

The animation IDs below correspond to the Majora's Mask Debug ROM, which was used for testing them. Some offsets differ between versions.

Viewing Animations

The code 81779C82 xxxx can be used with (J) 1.0 to replace Link's unarmed, out-of-breath animation when he has less than 1 heart remaining.

Child Link

ID MM3D Filename Translation Description Example of Usage Notes
CF58 al_fuwafuwa_modori Adult Link - Float - Return - Gently Lifted Into Air - End Child - Gently Lifted Into Air - End Return from Great Fairy Powerup Scenes
CFB8 Child - Do Side Crunches Receive Double Defense Nulled out in MM3D.
CFC0 Child - Do Crunches Receive Double Defense Nulled out in MM3D.
CFC8 Child - Sit Up From Prone Position Nulled out in MM3D.
CFD0 Child - Sit Up From Prone Position - Wait Nulled out in MM3D.
CFD8 alink_kaitenmiss Adult Link - Spin Miss - Fail at Spin Attack Child - Fail at Spin Attack Receive Orange Spin Attack
CFF0 Child - Mimic Monkey Nulled out in MM3D.
CFF8 Child - Mimic Monkey - Wait Nulled out in MM3D.
D048 Child - Do Pushups Receive Double Defense Nulled out in MM3D.
D050 Child - Do Bunny Hops Receive Double Defense Nulled out in MM3D.
D0A0 Child - Spring at Skull Kid (Unused) Nulled out in MM3D.

Deku Link

ID MM3D Filename Translation Description Example of Usage Notes
E2F0 pn_tamahaki Player Scrub - Spit Ball Deku - Spit Deku Nut
E2F8 pn_tamahakidf Player Scrub - Spit Ball (Deku Flower) Deku - Spit Deku Nut in Deku Flower

Goron Link

ID OoT3D Filename Translation Description Example of Usage Notes
DF90 link_silver_carry Link - Silver - Carry Goron - Lift Silver Boulder This animation lacks a filename in MM3D.
DF98 link_silver_throw Link - Silver - Throw Goron - Throw Silver Boulder This animation lacks a filename in MM3D.
DFA0 link_silver_wait Link - Silver - Wait Goron - Lift Silver Boulder - Wait This animation lacks a filename in MM3D.

Ocarina of Time Leftovers

Hmmm...
To do:
Add the numerous leftover Ocarina of Time animations.

Other

Unused Warp-In Effect

Using the code 803FFDCC 0008 (US) and entering a new area causes Link to spin up out of the ground with his Ocarina. While the spin-up part is used when you step on one of the multicolored teleports in the Snowhead trial on the moon, Link doesn't hold out his Ocarina, suggesting this is a possible Song of Soaring alternative.