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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Translations:The Legend of Zelda/Console Differences/35/en
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Enemy Killed
| FDS | NES / Famicom cart |
|---|---|
In the FDS version, this sound plays (on the FDS-only PWM channel) along with the enemy hit sound (on the other channels) when the enemy is killed. The cart versions only play the death sound effect when the enemy is killed.