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User:GlitterBerri/Prerelease:The Legend of Zelda: Ocarina of Time

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The Eight Phases of Development

Screenshots and trailers leaked prior to the release of the game showed four different interface configurations, which are used here to demarcate the primary periods of the game’s development.


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Introduction
The game's conception to December 1995.


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A + B
October 1996 to April 1997.


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A + C
May 1997 to July 1997.


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Early Sword on A
August 1997 to September 1997.


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Sword on A (Part 1)
October 1997 to December 1997.


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Sword on A (Part 2)
January 1998 to March 1998.


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Sword on A (Part 3)
April 1998 to June 1998.


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Sword on A (Part 4)
July 1998 to August 1998.


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Sword on B
September 1998 to November 1998.

Info Yet to Be Incorporated

Fan Sites

Hacking

Magazines

News Sites

Official Sites

Patents

Other

Screenshots

Videos