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WWE SmackDown! vs. Raw

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Title Screen

WWE SmackDown! vs. Raw

Also known as: Exciting Pro Wrestling 6 (JP), WWE SmackDown! vs. Raw 2005
Developer: Yuke's
Publisher: THQ
Platforms: PlayStation 2
Released in JP: February 3, 2005
Released in US: November 2, 2004
Released in EU: November 12, 2004
Released in KR: 2004


CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
  • There is an ISO of the SVR Public Beta on Archive.org here if anyone wishes to research it further.

Sports entertainment video games will never be the same, as WWE SmackDown! vs. Raw plays the brand split aspect of the Ruthless Aggression era further.

Removed Wrestlers

Several wrestlers were scrapped for various reasons. All these remaining wrestlers, except for the Brock Lesnar and Rikishi, have no character select renders. None of the deleted wrestlers can be played, except for British Bulldog, as they will freeze the game since their models do not exist on the game. Reportedly, trying to play as these removed wrestlers runs the risk of ruining your current season.

Wrestler Reason for removal Notes
British Bulldog Licensing negotiations between Bulldog's estate and THQ fell through Bulldog's selection renders do not exist on the retail game, though his model does. Bulldog can be hacked back into the game via PAC Editor. It is unknown why Yuke's left Bulldog's character model on the retail game. Bulldog officially returned in the following game, and while his attire remained the same, his texture toning and model sculpting was slightly modified.
No Create-A-Superstar move-set.

SvR British Bulldog.png

Brock Lesnar Left WWE after WrestleMania XX (March 2004) His selection renders and model textures were removed from the retail game, but the slot for the render still exists and is occupied with a white image. Lesnar has his selection renders in the "SVR Public Beta" that was released in August 2004. Interestingly, Lesnar's model sculpt does still exist on the retail game as the green and red Create-A-Moveset dummies.
Moveset 39.

SvR PB Lesnar.png SvR PB Lesnar Full Body.png

Cactus Jack Unknown Early builds of SVR contain a Create-A-Moveset slot for Jack. However, Cactus Jack's alter-ego Mankind was in the retail game.
Danny Basham Unknown Unused entrance call-names exist for "The Basham Brothers."
No Create-A-Superstar moveset.
Doug Basham Unknown Unused entrance call-names exist for "The Basham Brothers."
No Create-A-Superstar moveset.
Lita Unknown The only references to her in the final game are her entrance, and her preset moveset. In the "SVR Public Beta", in Create-a-Moveset there is a fighting style listed as Lita; however, it is a duplicate of the "Wrestling 1" fighting style animation. Also, in the beta, Create-a-Superstar has a WWE logo design featuring her.
Moveset 18.
Mick Foley Unknown Early builds of SVR contain a Create-A-Moveset slot for Foley. However, Mick Foley's alter-ego Mankind was in the retail game.
Ricky Steamboat Unknown Early builds of SVR contain a Create-A-Moveset slot for Steamboat.
No Create-A-Superstar moveset.
Rikishi Released from the company in July 2004 His selection renders and model were removed from the retail game, but the slot for the render still exists and is occupied with a white image. Rikishi, like Lesnar, has his selection renders in the "SVR Public Beta".
No Create-A-Superstar moveset.

SvR PB Rikishi.png SvR PB Rikishi Full Body.png

Unused Brock Lesnar Model

A fully sculpted model for Brock Lesnar exists in PAC slots 9801 and 9901 in CH2.PAC. Both of these slots belong to the in-game green and red dummies that are used in the Create-A-Moveset mode to preview moves. Both of these dummy models are identical in their sculpt, with the only difference being their color and assigned moveset. Both models possess a texture archive with the prefix "LES" likely meaning Lesnar as this naming convention is consistent for most wrestler's textures in this game, with Triple H's prefix for his textures being "HHH_", and Batista's prefix being "Bati_". Also, the sculpt and textures of the models themselves share a very strong resemblance to Lesnar as he appears in the unused renders in the Public Beta, particularly in the chest, leg and shoulder regions. Another case of a scrapped wrestler's model being repurposed occurred in WrestleMania 21 on Xbox; where despite not being playable in-game (despite his full model and textures remaining on the disc), Goldberg's model was used as the moveset preview dummy.

References to Unused Superstars

Unused call-names exist for Doug and Danny Basham (The Basham Brothers), two characters who aren't otherwise present in the retail game. Both Bashams would later appear in WWE SmackDown! vs. Raw 2006.

Various pieces of commentary by Michael Cole & Tazz aren't ever played in-game - many of these reference superstars who appeared in SmackDown: Here Comes the Pain, but who aren't present in this instalment. Included among these are:

  • Stone Cold Steve Austin
  • Lita
  • Lance Storm
  • Scott Steiner
  • Rikishi
  • Sean O'Haire
  • Jazz
  • The Iron Sheik
  • Nikolai Volkoff
  • George Steele
  • Hillbilly Jim

Unused Background Music

A censored recording of "Money" by Cypress Hill is included as the 11th song in BGM001.AFS, the file that contains this game's soundtrack. This song never plays at any point in the game and its reason for removal is unknown.

There is also an unused music jingle in the game's files listed as bgm001.adx. It is a poorly cut version of the exhibition theme from WWE SmackDown!: Shut Your Mouth.

Unused Arenas and Areas

There exist multiple unused stages that are either variants of existing stages, or are exclusively used in the game's season mode.

Regional Differences

The Japanese version removed online multiplayer.