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Zone of the Enders (PlayStation 2)
Zone of the Enders |
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Also known as: Z.O.E.: Zone of the Enders (JP) This game has debugging material. |
Zone of the Enders is a robot anime simulator. You may also know it as "the bonus game that came with the MGS2 demo".
Debug Menu
Present in the game is a small debug menu embedded into the pause screen. To re-enable it, apply the below code for your version of the game. With the code on, move your cursor to the bottom-most pause menu option. The menu on the international versions of the game was left untranslated and will not render the Japanese text.
JP codes: Master Code (only needed for cheat devices) 9048B0C0 0C122BD8 Re-enable Debug Menu 00286C56 00000022 USA codes: Master Code (only needed for cheat devices) 9048B700 0C122D68 Re-enable Debug Menu 0028711E 00000022
Text | Translation | Notes |
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プレイヤー無敵 | Player invincible | Doesn't work. |
敵不死身 | Enemy invulnerability | Doesn't work. |
敵パッド操作 | Enemy pad operation | Makes enemies stay in place (doesn't work on some bosses). |
弾数無限 | Unlimited bullets | Grants unlimited ammo. |
エンカウント無し | No encounters | Turns off enemy encounters. |
Debug Logging
Within the game are two stubbed printf functions which would have logged various background information to a debug unit. This logs information such as files and movies loaded. It would also report errors if any occurred. To re-enable this mode, apply the below code.
JP code: Re-enable printf Messages 20200518 08122ACA 2020051C 00000000 20467438 08122ACA 2046743C 00000000 USA code: Re-enable printf Messages 20200520 08122C5A 20200524 00000000 20467A68 08122C5A 20467A6C 00000000
If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console". Below is an example of what type of information gets logged:
Heap top 4e8600 Total mem size 1b07a00 GV free area 4f8600 - 900000, size 407a00 Main Tid 1 prio -> 32 FS_StartDaemon Vram Top :54000 <word> Micro Program: 0x3b00 bytes 1 textures vram rest -1573120 bytes DG_StartDaemon MC_StartDaemon EV_StartDaemon TRG_StartDaemon EE 4DFD40 Load Dir Info from ¥ZOE.DAT;1 (sct 300 -) Relative CD data : Top Sector 300 dir (null) subdir 2 file 0 dir ada subdir 0 file 132 dir stage subdir 23 file 0 dir bs1 subdir 0 file 52 dir ca1 subdir 0 file 29 dir cb1 subdir 0 file 25 dir common subdir 0 file 14 dir ending subdir 0 file 5 dir fa1 subdir 0 file 24 dir fa2 subdir 0 file 54 dir fb1 subdir 0 file 23 dir gl1 subdir 0 file 57 dir init subdir 0 file 5 dir mt1 subdir 0 file 16 dir mt2 subdir 0 file 35 dir pk1 subdir 0 file 42 dir ra1 subdir 0 file 25 dir rb1 subdir 0 file 41 dir sh1 subdir 0 file 11 dir st1 subdir 0 file 28 dir ta1 subdir 0 file 32 dir ta2 subdir 0 file 27 dir tb1 subdir 0 file 20 dir tc1 subdir 0 file 19 dir title subdir 0 file 8 dir vr1 subdir 0 file 59 anna2a41.pss, (301-) anna2a42.pss, (342-) anna2a43.pss, (391-) anna6a41.pss, (424-) anna6a42.pss, (457-) anna6a44.pss, (482-) anna6a45.pss, (515-) anna6a46.pss, (548-) anna6a47.pss, (605-) anna6a48.pss, (638-) anna6a49.pss, (671-) anna6a4a.pss, (704-) anna6a4b.pss, (737-) anna6a4c.pss, (818-) anna6a4d.pss, (891-) anna6a4e.pss, (940-) anna6a4f.pss, (981-) anna7a01.pss, (1022-) anna7a02.pss, (1079-) anna7a03.pss, (1112-) anna7a04.pss, (1153-) anna7a05.pss, (1202-) anna7a06.pss, (1243-) anna7a07.pss, (1308-) anna7a08.pss, (1381-) anna9a21.pss, (1454-) anna9a22.pss, (1527-) anna9a23.pss, (1592-) anna9a24.pss, (1641-) anna9a64.pss, (1722-) anna9a65.pss, (1779-) anna9a66.pss, (1812-) anna9a67.pss, (1845-) anna9a68.pss, (1894-) annaa001.pss, (1967-) annaa002.pss, (2008-) annaa003.pss, (2049-) annaa004.pss, (2098-) annaa005.pss, (2139-) annaa006.pss, (2180-) annaa007.pss, (2213-) annaa008.pss, (2254-) annaa009.pss, (2287-) annaa00a.pss, (2336-) annaa00b.pss, (2369-) annaa00c.pss, (2418-) annaa00d.pss, (2491-) annaa021.pss, (2548-) annaa022.pss, (2581-) annaa023.pss, (2638-) annaa041.pss, (2679-) annaa042.pss, (2736-) annaa043.pss, (2801-) annaa044.pss, (2842-) annaa045.pss, (2883-) annaa046.pss, (2956-) annaa061.pss, (3021-) annaa062.pss, (3070-) annaa063.pss, (3119-) annaa064.pss, (3168-) annaa065.pss, (3217-) annaa066.pss, (3258-) annaa067.pss, (3291-) annaa068.pss, (3340-) annaa081.pss, (3389-) annaa082.pss, (3438-) annaa083.pss, (3487-) annaa101.pss, (3536-) annaa121.pss, (3585-) annaa122.pss, (3642-) annaa141.pss, (3715-) annab001.pss, (3788-) annab002.pss, (3925-) annab003.pss, (4022-) annab004.pss, (4055-) annab005.pss, (4096-) annab021.pss, (4161-) annab022.pss, (4218-) annab051.pss, (4251-) annab061.pss, (4292-) annab081.pss, (4365-) annab082.pss, (4430-) annab083.pss, (4479-) annab084.pss, (4552-) annab101.pss, (4593-) annab102.pss, (4642-) annab121.pss, (4707-) annab122.pss, (4772-) annab123.pss, (4861-) annab124.pss, (4942-) annab141.pss, (4991-) annab142.pss, (5040-) annab143.pss, (5089-) annab161.pss, (5162-) annab162.pss, (5235-) annc5141.pss, (5356-) annc9221.pss, (5461-) annc9241.pss, (5670-) annc9261.pss, (5759-) annc9a41.pss, (5808-) annc9a42.pss, (5897-) annc9a43.pss, (5970-) annc9a44.pss, (6027-) annc9a45.pss, (6060-) annc9a46.pss, (6101-) annc9a47.pss, (6142-) annc9a48.pss, (6183-) annc9a49.pss, (6216-) annc9a4a.pss, (6249-) annc9a4b.pss, (6282-) annc9a4c.pss, (6323-) annc9a4d.pss, (6364-) annc9a4e.pss, (6405-) annc9a4f.pss, (6438-) annc9a61.pss, (6471-) annc9a62.pss, (6504-) annc9a63.pss, (6553-) annc9a64.pss, (6594-) annc9a65.pss, (6651-) annc9a66.pss, (6692-) annc9a67.pss, (6725-) annc9a68.pss, (6782-) annc9a69.pss, (6855-) annc9a81.pss, (6896-) annc9a82.pss, (6921-) annc9a83.pss, (6970-) annc9a84.pss, (7019-) annc9a85.pss, (7084-) annc9a86.pss, (7125-) annc9a87.pss, (7182-) annc9a88.pss, (7247-) annc9a89.pss, (7320-) 1 textures(Scrach) vram rest -1573120 bytes ------ event que ------ ev x pri d stat d load interrupt EV_DAEMON:Reset Exec Ev 45f8f8 dir(title) 8 filedata (sct 1004480-) ttlr1001.pss, (811374-) ttlr1011.pss, (845183-) font.pak, (1002617-) title.pak, (1002649-) us0000ff.sdx, (1003650-) us00ffff.sdx, (1004182-) title.scx, (1004438-) title.bin, (1004478-) LoadFlag : 0 stage no : 0 read credit_font.tex, size ff0 read m_marubatsu.tex, size 440 read m_mcerror.tex, size 3b0 read m_mcnodata.tex, size 440 read m_mcps1card.tex, size 6a0 read m_ngwindow.tex, size f50 read m_nowload.tex, size 3b0 read m_oparrow.tex, size b0 read m_option.tex, size 1c080 read nt_load_bar.tex, size 470 read nt_opt_bar.tex, size 470 read nt_opt_cap.tex, size 1e0 read nt_opt_def.tex, size 1e0 read nt_opt_dem.tex, size 160 read nt_opt_exi.tex, size 130 read nt_opt_gam.tex, size 160 port 0 dualshock2 port 1 dualshock2 read nt_opt_mon.tex, size 210 read nt_opt_off.tex, size 130 read nt_opt_on.tex, size 110 read nt_opt_sou.tex, size 1a0 read nt_opt_ste.tex, size 1d0 read nt_opt_vib.tex, size 210 read nt_vs_bar.tex, size 470 read nt_vs_blue.tex, size 3780 read nt_vs_bracket.tex, size a0 read nt_vs_cfra.tex, size 500 read nt_vs_cshuf.tex, size 500 read nt_vs_cursor01.tex, size 2c0 read nt_vs_cursor02.tex, size 2c0 read nt_vs_cursor03.tex, size 2c0 read nt_vs_hiero01.tex, size 3780 read nt_vs_hiero02.tex, size 3780 read nt_vs_icyc.tex, size f20 read nt_vs_ijeh.tex, size f20 read nt_vs_imum.tex, size f20 read nt_vs_inei.tex, size f20 read nt_vs_inei2.tex, size f20 read nt_vs_irap.tex, size f20 read nt_vs_issr.tex, size f20 read nt_vs_lvg.tex, size a0 read nt_vs_lvn.tex, size 190 read nt_vs_ncity1.tex, size 160 read nt_vs_ncity2.tex, size 160 read nt_vs_ncs.tex, size 410 read nt_vs_ncyc.tex, size 410 read nt_vs_nfact.tex, size 1e0 read nt_vs_nhang.tex, size 1e0 read nt_vs_nhub.tex, size 130 read nt_vs_njeh.tex, size 340 read nt_vs_nmoun.tex, size 210 read nt_vs_nmum.tex, size 5a0 read nt_vs_nnei.tex, size 2e0 read nt_vs_nnei2.tex, size 5a0 read nt_vs_npark.tex, size 160 read nt_vs_nrap.tex, size 340 read nt_vs_nss1.tex, size 1e0 read nt_vs_nssr.tex, size 920 read nt_vs_ntown1.tex, size 190 read nt_vs_ntown2.tex, size 1c0 read nt_vs_ntown3.tex, size 1c0 read nt_vs_nware.tex, size 270 read nt_vs_pcom.tex, size 2f0 read nt_vs_pp.tex, size 3a0 read nt_vs_red.tex, size 3780 read nt_vs_sca1.tex, size 2b0 read nt_vs_scb1.tex, size 2b0 read nt_vs_scyc.tex, size 500 read nt_vs_sfa1.tex, size 2b0 read nt_vs_sfa2.tex, size 2b0 read nt_vs_sfra.tex, size 2b0 read nt_vs_sjeh.tex, size 500 read nt_vs_smt1.tex, size 2b0 read nt_vs_smum.tex, size 500 read nt_vs_snei.tex, size 500 read nt_vs_snei2.tex, size 500 read nt_vs_spk1.tex, size 2b0 read nt_vs_srap.tex, size 500 read nt_vs_ssh1.tex, size 2b0 read nt_vs_sshuf.tex, size 2b0 read nt_vs_sssr.tex, size 500 read nt_vs_sst1.tex, size 2b0 read nt_vs_sta1.tex, size 2b0 read nt_vs_stb1.tex, size 2b0 read nt_vs_stc1.tex, size 2b0 read title_anim_ng1.tex, size 2f0 read title_anim_ng2.tex, size 3f0 read title_anim_ng3.tex, size 580 read title_anim_ng4.tex, size 6b0 read title_anim_ng5.tex, size 7f0 read title_anim_ng6.tex, size 8a0 read title_anim_ng7.tex, size 950 read title_anim_ng8.tex, size 9d0 read title_ball.tex, size a0 read title_ballx.tex, size d0 read title_bg_fd1.tex, size 12e40 read title_bg_fd2.tex, size 12e40 read title_bg_fd3.tex, size 12e40 read title_bg_fu1.tex, size 13c40 read title_bg_fu2.tex, size 13c40 read title_bg_fu3.tex, size 13c40 read title_bg_m.tex, size 1c080 read title_bg_r1.tex, size 1c080 read title_bg_r2.tex, size 1c080 read title_bg_r3.tex, size 1c080 read title_black.tex, size 90 read title_corp.tex, size 5b0 read title_eye.tex, size 1a80 read title_eyex.tex, size 3af0 read title_kcej.tex, size 1c080 read title_konami.tex, size 1c080 read title_mode_eng.tex, size 1e0 read title_mode_fre.tex, size 1c0 read title_mode_ger.tex, size 1e0 read title_mode_lg.tex, size 270 read title_mode_lg2.tex, size a60 read title_mode_ng.tex, size 240 read title_mode_ng2.tex, size 9b0 read title_mode_nge.tex, size 160 read title_mode_ngh.tex, size 160 read title_mode_ngn.tex, size 1e0 read title_mode_ngve.tex, size 270 read title_mode_ngvh.tex, size 270 read title_mode_opt.tex, size 1e0 read title_mode_opt2.tex, size 860 read title_mode_psb.tex, size 3f0 read title_mode_psb2.tex, size 10a0 read title_mode_vs.tex, size 1e0 read title_mode_vs2.tex, size 7c0 read title_push.tex, size 1c40 read title_zoe.tex, size 3f80 read title_zoex.tex, size e40 read uetitle_konami.tex, size 1c080 read nt_load_slot01f.tex, size 820 read nt_load_slot01g.tex, size 820 read nt_load_slot01i.tex, size 820 read nt_load_slot02f.tex, size 820 read nt_load_slot02g.tex, size 820 read nt_load_slot02i.tex, size 820 read uetitle_tobecon.tex, size 38440 read title_west.tex, size 1c080 read icon2.ico, size e840 close title.pak read title.bin, size a90 close title.bin
Voice Actor Commentary
Present only in the Japanese version are secret button combinations to reveal bonus commentary by the game's voice actors. Press one of the following button combinations after you complete the game while the results screen is displayed:
Button Inputs | Reward |
---|---|
D-Pad Up, D-Pad Up, D-Pad Down, D-Pad Down, D-Pad Left, D-Pad Right, D-Pad Left, D-Pad Right, R3, L3, L1 | Celvice Klein commentary. |
D-Pad Up, D-Pad Up, D-Pad Down, D-Pad Down, D-Pad Left, D-Pad Right, D-Pad Left, D-Pad Right, R3, L3, L2 | Viola Gyune commentary. |
D-Pad Up, D-Pad Up, D-Pad Down, D-Pad Down, D-Pad Left, D-Pad Right, D-Pad Left, D-Pad Right, R3, L3, R1 | Ada commentary. |
D-Pad Up, D-Pad Up, D-Pad Down, D-Pad Down, D-Pad Left, D-Pad Right, D-Pad Left, D-Pad Right, R3, L3, R2 | Leo Stenbuck commentary. |
You can also view these bonuses here.
The Zone of the Enders series
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PlayStation 2 | Zone of the Enders • The 2nd Runner |
- Pages missing developer references
- Games developed by Konami Computer Entertainment Japan
- Pages missing publisher references
- Games published by Konami
- PlayStation 2 games
- Pages missing date references
- Games released in 2001
- Games released in March
- Games released on March 1
- Games released on March 26
- Games released on March 23
- Games with debugging functions
- Games with regional differences
- Games with hidden bonus content
- Zone of the Enders series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden bonus content
Games > Games by content > Games with regional differences
Games > Games by developer > Games developed by Konami > Games developed by Konami Computer Entertainment Japan
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Konami
Games > Games by release date > Games released in 2001
Games > Games by release date > Games released in March
Games > Games by release date > Games released in March > Games released on March 1
Games > Games by release date > Games released in March > Games released on March 23
Games > Games by release date > Games released in March > Games released on March 26
Games > Games by series > Zone of the Enders series