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Zonez

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Title Screen

Zonez

Developer: Andrew Walters
Platform: Mac OS Classic
Released internationally: 1996


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.


A grid is divided into four invisible zones by two intersecting lines. You are to determine where the lines meet by placing balls on the grid. They will turn red, yellow, green, or blue in the four zones, white if on a border, and black at the point of intersection.

Icons

Zonez (Mac OS Classic) - Icons.png

Two unused Finder icons of what appears to be a spaceship. They're identical except for their masks: one is square, while the other trims the black line at the bottom and adds some white scribbles. Unlike the game's own icon, these ICN#s have no color counterparts.

Text

Some error messages you're unlikely to see:

Not meaning offense, System 6.0 is required.
System nuttiness, can't run.
Couldn’t create the menu bar! Have you been messing with ResEdit?

Also: for some reason, the PICT image of the grid is called "Little Man".

Easter Egg

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: The Read Me challenges players to find "a cheat mechanism I added for debugging".