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Absolute X

From The Cutting Room Floor
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Title Screen

Absolute X

Developer: Graphic State Games
Platform: Game Boy Color


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
LevelSelectIcon.png This game has a hidden level select.


We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.

Absolute X is a vertical shooter that was to be published by Midas Interactive, only to end up never being released - a fate shared by nine other games Midas had announced for the Game Boy Color.

Early Title Screen

Unused Used
Absoloute X (proto) older.png Absoloute X (proto) final.png

There is an unused routine and some data for displaying an older (and slightly unfinished) version of the title screen. Game Genie code 19C-EBD-C42 will replace the Midas logo screen with it.

Stage Select

At the stage number and name screen, press Down + Select + Start to switch to the next level instantly. Press A to play the selected level.

Unused Text

Text for an unused debug menu and an early version of "GBC only" screen is present at 0x002B4B. The final version of the "GBC only" screen uses custom graphics in a picture instead of simple text messages.

DBUG - UP/DOWN LEVEL
SELECT - CAN'T DIE
*YOU CAN'T DIE*
     ABSOLUTE X     
 THIS GAME PACK IS  
                    
 SPECIALLY DESIGNED 
 FOR GAME BOY COLOR.
    PLEASE USE A    
GAME BOY COLOR UNIT 
 TO PLAY THIS GAME.

Also, at 0x0073B2 is some generic game text strings:

start
level
power
stage
one
AB

level one complete

The text for the Options screen, stored at 0x03B8ED, contains the words "ONE", "TWO", etc. However, the used version uses only numbers, so all these words are unused.

CREDITS - 
NONE
ONE
TWO
THREE
HEART LEVEL -
THREE
FOUR 
TWO

Also there are some more texts for unused options are located.

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