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Bugs:Densetsu no Stafy

From The Cutting Room Floor
Revision as of 21:30, 29 March 2021 by Torchickens (talk | contribs) (Added the Imadame glitch. Capitalised headings)
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This page details bugs of Densetsu no Stafy.


Demo Glitch/Demo Sequence Defaults

When the player waits on the title screen to watch one of the opening sequences, the game temporarily gives the player access to all vehicles, the level 3 Star Spin, and assumes that the main story is beaten.

Through the use of a glitch known as the "demo glitch", the player is able to keep these settings, access the Stage Select and essentially beat the game within several minutes. The glitch involves the player watching the Coral Coast demo where Starfy jumps into the Balloon, exiting the demo at a certain range of possible coordinates directly above the Balloon and then waiting until Lobber's Cave appears as the next demo. This changes the playback, causing Starfy to Star Spin into Moe. This initiates a conversation with Moe, ending the demo and allowing the player to take control.


(Source: Tarby, Jlun2, et. al)

Imadame Glitch

Another relatively infamous Starfy glitch, but perhaps not as known as the demo glitch. This glitch involves the post-game version of Pufftop and a room with both Imadame and Nubble. Imadame will harm Starfy every now and then if he doesn't shelter, but TOSE/Nintendo overlooked that both; Nubble can be in the unsheltered area, and Imadame can harm Starfy this way if he was already hit by the Nubble.

Hence, using this glitch to cause an Imadame to hurt Starfy during the "done for" animation makes the heart count roll under from 0 to 255 hearts. This causes heavy graphical corruptions on the screen.


(Source: Legendary Adventure (defunct, archived) and Starfy Wiki/Torchickens)