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Bully: Scholarship Edition (Windows)/Unused Models
This is a sub-page of Bully: Scholarship Edition (Windows).
| To do: Most of this belongs to the PlayStation 2 article. |
Contents
Characters
There are some unused character models present, some being unused characters or earlier variants. Some of them can be modded back into the game.
Jimmy
Originally, the clothing system in Bully worked just like in GTA: Vice City, you only had a couple of outfits to choose from.
This is Jimmy's true default model. He looks like this if no clothes are set onto him. His earlier appearance seems to be remastered for the port, unlike some other leftovers, probably for testing purposes.
The Boxing Outfit model has two missing textures that can only be found in the original PS2 version.
NPCs
Doberman
A Doberman dog that is never seen in the game.
No animations exist for its skeleton so there's no way to properly view its model in action.
Preppies "_BW" Models
Gord has an unused model wearing different clothes. It is currently unknown what it was going to be used for.
TO_Gas_SA
| To do: Needs a model render. |
TO_Gas_SA.nif is a cut character that only exists in Scholarship Edition. There is no associated texture and it even has a winter variant.
Cutscenes
Props
Unused models
Different models
The slingshot's cutscene model is white and matches with an early design seen in pre-release screenshots.
Characters
| To do: There are more models to add. |
Some characters have cutscene models that go unused, others have a cutscene model that is different compared to their in-game counterpart.
Unused models
The hobo never appears in a cutscene during Chapter 3, leaving this model unused.
Gary never appears in a cutscene during Chapter 3, leaving this model unused.
Zoe never appears in a cutscene during Chapter 3, leaving this model unused.
Different models
Mr. Hattrick's cutscene model has him wearing a white shirt. This matches with an earlier design of his.
Damon has different shoes in his cutscene model. This matches with an earlier design of his.
Clothes
Various unused clothing meant for Jimmy.
| To do: Add way more unused models. |
Outfits
Hair
Hats
Torso
Legs
Feet
Props
Items
Peetza Pop
A cut item called "PCSpec". Its model is used as a prop in stores, but it was an actual item at one point.
This would've given the player some points to fill their Special Meter. The item itself doesn't do anything anymore.
Dollar/Penny
After getting knocked out, peds could've dropped a specific amount of money depending on stats listed in the unused "ped.dat" file.
The items don't do anything anymore.
| To do: There's much more. |
Chapter 2
Weed Killer
DPI_VFlytrapDMG.nif Is a destroyed variation of the Venus Flytrap.
Earlier in development the plant was meant to be destroyed, rather than poisoned.
Chapter 3
Lola's Race
BoldRoll.nif Is a model of a rolling rock. Greasers would've pushed some throughout the race.
Chapter 4
The Paddle
JPhoto.nif is a picture of Damon. Meant to be given to Crabblesnitch.
4_S11_equipment.nif is a model having a bunch of equipment supposed to be around the football field.
Miscellaneous
A bunch of models meant to be used in the Boxing Gym interior.
DPI_Dishes and DPI_Sugar appear in the Cafeteria, while DPI_MicroWave and DPI_MiniGarb appear in the Beachhouse.
Lobby_Bench Is a bench meant for the school.
BeerKeg.nif contains a bunch of beer kegs. The texture file is corrupted.
JD_Cam.nif is a joint driver camera... whatever that means. It might be used for cutscenes.
MedCabi.nif contains a cabinet. As the filename stands for "Medical Cabinet", it was possible that it was intended for the scrapped Infirmary room.
Test Models
A handful of .nif files contain a cube with the Void texture placed onto it.
FGRD_Ftest.nif contains a terrain test.
FTEST11.nif contains a grid?
ftest_bench.nif contains a bench.
ftestbleachers01.nif contains two bleachers.
ftestbleachers02.nif contains a bleacher.
JumpFun_Test.nif contains a jump test.
ladders_towers.nif contains a group of towers for a ladder test.
shooting.nif contains a shooting range.
sleathroom01.nif contains a room for material testing?
TEST_Railtest.nif contains a railing test.
TEST_stepbox.nif & TEST_stepbox01.nif contains a box. Might have been for a walking test.
Testramp.nif contains a ramp.
WALKABLE_FLESTOP.nif contains a triangle, uses the walkable_d texture.
walkTest.nif contains a walking test.