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Bully (PlayStation 2)/Unused Objects

From The Cutting Room Floor
< Bully (PlayStation 2)
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This is a sub-page of Bully (PlayStation 2).

Hmmm...
To do:
There's still much more to document, like:
  • Models that aren't registered in the game and can't be spawned. Making an external tool might be the only way of viewing them.

Add:

  • Unused Clothes.

Peds

Bully player.png

player

ID 0. Jimmy's default model. Technically not unused, but the moment the game starts a new save, the clothing system overrides this model, making it impossible to see.

Bully DEFAULTPED.png

DEFAULTPED

ID 1. An even earlier model of Jimmy. It lacks textures.

Bully JKlead Ted W.png

JKlead_Ted_W

ID 19 also has a winter variation of Ted's model. It goes unused as he's never seen during Chapter 3.

Bully DOGirl Zoe W.png

DOGirl_Zoe_W

ID 48 also has a winter variation of Zoe's model. It goes unused as she's never seen during Chapter 3.

Bully Player Mascot W.png

Player_Mascot_W

ID 88 also has a winter variation of the mascot's model. It goes unused as it's never seen during Chapter 3.

Bully DOLead Edgar W.png

DOLead_Edgar

ID 91 also has a winter variation of Edgar's model. It goes unused as he's never seen during Chapter 3.

Bully JK LuisWrestle.png

JK_LuisWrestle

ID 92. Luis' wrestling model. Meant to be used in Gym Class.

Bully Player OWres.png

Player_OWres

ID 98. Jimmy's wrestling model. Meant to be used in Gym Class.

Bully TO FireOwner.png

TO_FireOwner

ID 103. The unused character Nate. He was the owner of the unused Rocket in My Pocket store, and, according to unused quotes, had a role in Movie Tickets.

Bully GenericWrestler.png

GenericWrestler

ID 121. Bob's wrestling model. Meant to be used in Gym Class.

Bully TO Associate.png

TO_Associate

ID 124. The unused character Ian. He was going to appear in the scrapped mission Discreet Deliveries.

Bully TO Record.png

TO_Record

ID 152. The unused character Floyd. He was going to be the owner of the unused Record Store.

Bully PRGirl Pinky BW.png

PRGirl_Pinky_BW

ID 175. Unknown.

Bully PRH1a Tad BW.png

PRH1a_Tad_BW

ID 177. Unknown.

Bully PRH2 Bryce BW.png

PRH2_Bryce_BW

ID 178. Unknown.

Bully PRH3 Justin BW.png

PRH3_Justin_BW

ID 179. Unknown.

Bully GN Lblkboy PJ.png

GN_Lblkboy_PJ

ID 225. Sheldon's pajama model. Meant to be used in the Boys' Dorm at certain times of the day.

Bully GN Hboy PJ.png

GN_Hboy_PJ

ID 226. Pedro's pajama model. Same as GN_Lblkboy_PJ.

Weapons

Bully SnwBallB.png

SnwBallB

ID 308. A slightly larger version of the snowball. It works just like the used one.

Bully Chemical.png

Chemical

ID 315. Meant to be delivered to Dr. Watts' customers in Discreet Deliveries.

Bully garbpick.png

garbpick

ID 321. Judging by the name, it might have been related to the scrapped Garbage Pickup minigame.
It can be thrown. It will roll for a bit once it hits the ground.

Bully ChknLeg.png

ChknLeg

ID 349. Meant for scrapped interactions with dogs. It lacks a model.

Bully Wrench.png

Wrench

ID 354. According to unused quotes, this was meant for The Setup.

Bully Barrel.png

Barrel

ID 358. Unknown.

Bully cement.png

cement

ID 360. Unknown.

Bully Boxcard01.png

Boxcard01

ID 364. Unknown.

Bully W Candy.png

W_Candy

ID 371. According to unused quotes, this was meant for Halloween.

Bully SuperSpudG.png

SuperSpudG

ID 374. An upgraded Spud Gun. It works just like the normal Spud Gun.
It's unknown how it was meant to be obtained.

Bully GOG Player.png

GOG_Player

ID 386. Unknown. Its model is loaded during Chemistry Class, but never used.

Bully DevilFork.png

DevilFork

ID 387. Meant to be used during Halloween, possibly by Casey, as he wears a demon mask.

Bully PinkyWand.png

PinkyWand

ID 388. Meant to be used during Halloween, by Pinky.

Bully ChknLeg.png

TBone

ID 397. Same as ChknLeg.

Bully W JPhoto.png

W_JPhoto

ID 401. A photograph showing Damon. Meant to be given to Dr. Crabblesnitch during the scrapped mission The Paddle.

Bully W Mug.png

W_Mug

ID 406. Unknown.

Bully Jimmy Panties.png

Jimmy_Panties

ID 407. Unknown.

Bully PeanutUndie.png

PeanutUndie

ID 408. Unknown.

Cash

Bully coin dollar.png

coin_dollar

ID 428. At one point in development, peds would drop money after being knocked out.

Bully coin penny.png

coin_penny

ID 429. Same as coin_dollar.

Items

Bully AdmisTicket.png

AdmisTicket

ID 445. The admission ticket needed to enter the Carnival is automatically added to the player's inventory, so its model is never seen.

Bully CollectA.png

CollectA

ID 447. Unknown.

Bully GiftA.png

GiftA

ID 448. Unknown.

Bully PickBull.png

PickBull

ID 451. Unknown.

Bully LabNotes.png

LabNotes

ID 454. Like AdmisTicket, Beatrice's lab notes are automatically added to the player's inventory.

Bully textbook.png

textbook

ID 464. Unknown.

Bully drugbag.png

drugbag

ID 467. Unknown.

Bully PCspec.png

PCspec

ID 469. Meant to fill up the Special Meter.

Bully dossier.png

dossier

ID 471. Unknown.

Bully BUNCHOFPANTIES.png

BUNCHOFPANTIES

ID 481. Unknown. The model doesn't match the name. Probably a placeholder.

Bully SmWatch.png

SmWatch

ID 486. Unknown.

Bully SmCargo.png

SmCargo

ID 496. Unknown.

Props

Bully 3 06CarBarr01.png

3_06CarBarr01

ID 3671. A model of cars. Meant for The Rumble.

Bully 3 06TruckBarr.png

3_06TruckBarr

ID 3674. A model of a truck. Meant for The Rumble.

Bully SC PrepHouseGate.png

SC_PrepHouseGate

ID 5183. A model of a gate that lacks collision. As suggested by the name, Harrington House might have been locked at one point.

Bully BMXGate.png

BMXGate

ID 9605. A barricade. tbusines_BMXGate.DAT, an unused file, loads it in New Coventry, but it has the wrong name.
Its purpose is probably to hide the shortcut, and can be easily destroyed by running into it.

Bully GhostDrs.png

GhostDrs

ID 9995. Funhouse doors. It's possible FGhost would come out of them.

Bully FLbPaint.png

FLbPaint

ID 10087. An upside-down painting. It can be interacted with.

Bully FGhost.png

FGhost

ID 10093. A Funhouse ghost. It moves around a bit when spawned.

(Source: SimonBestia)