We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Call of Duty: Modern Warfare 2 (Windows)
Jump to navigation
Jump to search
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
| This article has just been started and needs the article basics added. Help us out and add them. |
| Call of Duty: Modern Warfare 2 |
|---|
|
Developer:
Infinity Ward
|
Two years ago, this game sold over 4.7 million copies worldwide in 24 hours and the world just FUCKING WATCHED.
Cut Vehicles
- Motorbikes: were to be featured in the planned level "Roadkill" and would've been used similar to the snowmobiles in "Cliffhanger." It likely inspired the motorcycle section of "Vorkuta" in Call of Duty: Black Ops. A piece of concept art remains.
- The 'L' -Train: was to be used in multiplayer maps as an interactive feature. Its code was found in the game's source files. No maps feature an inner city transit system, so it is unknown where it could've been used.
- Features
- The train was to run through a map every 100–200 seconds.
- The train was to create an "earthquake" with a radius of 900 units.
- The train's speed was set to 1200 units/second.
- The train had 24 cars.
- The train was fully interactive - players could be killed by it.
Cut Levels
- Downtown LA: was a planned singleplayer level and multiplayer map but was scrapped, along with any mention of an Ultranationalist invasion on the West coast. The only remains are "mp_downtown_la.vision." and another game file named "downtown_la.vision"
Cleanup > To do
Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with regional differences
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused code
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by content > Games with unused models
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Activision Blizzard > Games developed by Activision > Games developed by Infinity Ward
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Activision Blizzard > Games published by Activision
Games > Games by publisher > Games published by Square Enix
Games > Games by release date > Games released in 2009
Games > Games by series > Call of Duty series
The Cutting Room Floor > Featured articles
