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Darkstalkers: The Night Warriors (Arcade)
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| Darkstalkers - The Night Warriors |
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Also known as: Vampire - The Night Warriors
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Darkstalkers was Capcom's next fighting game venture after the success of Street Fighter II. Featuring a Hollywood monster theme, eye-popping animation, and gameplay mechanics that would eventually become genre standards, it can be considered a milestone in the history of Capcom fighters.
Bosses
The characters Huitzil and Pyron are unplayable bosses in this first iteration of the series. However, there is ample evidence that they were intended to be playable at some point in the game's development.
By setting character select addresses FF8729 (for player 1) or FF8B29 (for player 2) to either 0B (for Huitzil) or 0C (for Pyron), both characters can be selected. The game will freeze when attempting to load the map demo prior to thr Pyron boss fight if the player has Pyron selected, but aside from this they are nearly perfectly playable, with all moves perform able (albeit some with different commands than would be used in later games in the series).
Player 2 Colors
Both characters also have functional alternate color schemes for same-character matches, despite this being impossible in the game proper.
Huitzil's alternate color scheme accidentally loads the palette for his lower body while jumping into the wrong slot, causing a rather strange look.
| P2 Huitzil | P2 Huitzil - Fixed |
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Endings
Upon completing the Pyron boss fight, both characters even have endings that will play, the same ones that would be seen in the sequel Night Warriors where they became playable characters. However here they are unfinished, lacking any music or text (garbage strings of "AAAAAAAAAA" are displayed instead).
Intro Graphic
Pyron has an unused graphic for appearing in the group shot of the game's intro. Interestingly, Huiztil is actually present in this shot. It's likely that he wasn't removed because he and Victor are actually drawn into the backdrop rather than being sprites as the rest of the characters in the shot are. Thus removing him would require actually redrawing the backdrop.
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