We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Deadlands
Revision as of 21:25, 5 June 2021 by Edness (talk | contribs) (→Debug Displays: spotted another thing)
| Deadlands |
|---|
|
Developer:
Headfirst Productions
|
| This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves. |
Deadlands is an action game that was in development for the PS2 and Xbox, only to be cancelled due to the development studio going bankrupt.
A PS2 build dated July 14, 2004 surfaced at some point. The executable for this build also contains debugging symbols.
Debug Displays
| To do: Replace the codes with the bool value that have to be toggled in memory. |
With this following code a bunch of debug displays can be enabled that show your players current stance in the top-right, and camera, object, memory info, as well as recently played animations on the left side.
20154374 00000000
With this code, a bunch more debugging info is displayed on the screen.
2014C19C 00000000
(Source: Edness)