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Devil Summoner: Soul Hackers (PlayStation)
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Cleanup > Stubs
Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by developer > Games developed by TOSE
Games > Games by platform > PlayStation games
Games > Games by publisher
Games > Games by publisher > Games published by Sega > Games published by Atlus
Games > Games by release date > Games released in 1999
Games > Games by series > Megami Tensei series
| Devil Summoner: Soul Hackers |
|---|
|
Developer:
TOSE
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| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Contents
Debug Features
Use the following code to enable debug features. It'll stop on a black screen before entering some scenes, press Circle to proceed.
801E3000 FFFF
(Source: Original TCRF research)
Adventure Part
Display script command list.
3D Dungeon Part
Press D-Pad while holding Triangle to be able to walk through walls.
Pause Menu
Switch to the pause menu in the city map, which will display the message "PRESS ○ BUTTON TO ROOTMENU".
| BGM/SE | DEBUG 0x162 BITON | DEBUG YEN |
|---|---|---|
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| Press Triangle to display SPU parameter values. | Press R2 to enable the 0x162 bit. Displays "COMP" menu. |
Press L2 + Up or Down to change the amount of money. |
Item Menu
Press L2 + D-Pad to change item count.
DEBUG ITEM MAX
Press Triangle to add many items.
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically:
|
Unused Graphics
There's an unused sprite of the original Devil Summoner protagonist.
Cleanup > Stubs
Cleanup > To investigate
Games > Games by content > Games with debugging functions
Games > Games by developer > Games developed by TOSE
Games > Games by platform > PlayStation games
Games > Games by publisher
Games > Games by publisher > Games published by Sega > Games published by Atlus
Games > Games by release date > Games released in 1999
Games > Games by series > Megami Tensei series





