We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
File:Chivilink.cgx.png
Revision as of 23:38, 15 November 2020 by Pasta937 (talk | contribs) (Pasta937 uploaded a new version of File:Chivilink.cgx.png)
Chivilink.cgx.png (24 × 63 pixels, file size: 512 bytes, MIME type: image/png)
From the 07/24/2020 Gigaleak; found in '\other\NEWS\テープリストア\NEWS_04\home\arimoto\zelda\chivilink.CGX' and paired with '\other\NEWS\テープリストア\NEWS_04\home\arimoto\zelda\civilink.COL.BAK'. The .col had to have its palette rearranged within SCad, so that the sprite palettes were read as graphic palettes.
| This image needs to be replaced. Please read the image guidelines for more information. Reason: wrong size |
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 16:55, 30 November 2020 | 24 × 63 (512 bytes) | Pasta937 (talk | contribs) | The first sprite didn't have a red pixel so this is corrected. | |
| 23:38, 15 November 2020 | 24 × 63 (514 bytes) | Pasta937 (talk | contribs) | Original size. | ||
| 04:06, 23 August 2020 | 96 × 250 (3 KB) | Celice (talk | contribs) |
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