We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
File:Crash Bandicoot-title.png
Revision as of 18:57, 30 July 2013 by Hukka (talk | contribs) (uploaded a new version of "File:Crash Bandicoot-title.png": Correct resolution.)
Crash_Bandicoot-title.png (512 × 384 pixels, file size: 204 KB, MIME type: image/png)
| This image needs to be replaced. Please read the image guidelines for more information. Reason: There sure is some resampling going on here. |
This image is a screenshot of a(n) PlayStation title screen.
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 14:24, 29 September 2020 | 512 × 384 (204 KB) | ManDude (talk | contribs) | Redo screenshot to make it actually look good. | |
| 21:01, 28 August 2019 | 512 × 384 (198 KB) | Tikal. (talk | contribs) | 4:3 lanczos resample as per new guidelines | ||
| 06:42, 18 November 2013 | 512 × 480 (112 KB) | Rusty (talk | contribs) | taken from actual NTSC version (thanks vaguerant) | ||
| 06:33, 18 November 2013 | 512 × 384 (182 KB) | Rusty (talk | contribs) | blarg | ||
| 06:27, 18 November 2013 | 512 × 384 (276 KB) | Rusty (talk | contribs) | I think maybe it's time to revise our "no resampling" policy because the PlayStation is stupid | ||
| 05:48, 18 November 2013 | 320 × 240 (125 KB) | Ehm (talk | contribs) | Reverted to version as of 07:54, 21 January 2011 | ||
| 18:57, 30 July 2013 | 512 × 512 (115 KB) | Hukka (talk | contribs) | Correct resolution. | ||
| 07:54, 21 January 2011 | 320 × 240 (125 KB) | TheKins (talk | contribs) |
You cannot overwrite this file.
File usage
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