We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
File:SMG-NormalMapFloor.PNG
Revision as of 19:48, 25 July 2019 by LegitimatePride (talk | contribs)
Size of this preview: 515 × 599 pixels. Other resolutions: 206 × 240 pixels | 797 × 927 pixels.
Original file (797 × 927 pixels, file size: 241 KB, MIME type: image/png)
An unused 3D model from Super Mario Galaxy. Found in the archive ObjectData/NormalMapFloor.arc under the name normalmapfloor.bdl, is is a large rectangular model with a checkerboard texture on its two largest sides and a green grass-like texture on its thinner edges.
This image is a render of a model from a(n) Wii game.
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 00:19, 8 October 2018 | 797 × 927 (241 KB) | JakoNintenCraft (talk | contribs) | An unused 3D model from Super Mario Galaxy. Found in the archive ObjectData/NormalMapFloor.arc under the name normalmapfloor.bdl, is is a large rectangular model with a checkerboard texture on its two largest sides and a green grass-like texture on it... |
You cannot overwrite this file.
File usage
The following 3 pages use this file: