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Format:SSEQ
Contents
Introduction
The .SSEQ File format - or the NDS Sequence Format - is a format dedicated to providing a MIDI music output in a lightweight routine. Commonly found in SDAT Files, it relies on SBNK and SWAR/SWAV files. It has an ability to hold up to 16 tracks, with notes and instrument presets in the range of 0 to 127 (C3 is 60). Quartet notes have a set-tick of 48 and tempo in the range of 0 to 240BPM (Default is 120BPM)
Events
You can find the html with the events and source for this article here
SSAR
This format is a archive with SSEQs which are used for sound effects. They only have 1 to 2 notes and are very short. These are not stored in order. They also cannot be modified as sequences may call on these.
Open With
VGMTrans - https://github.com/vgmtrans/vgmtrans/releases
KiwiDS - https://sites.google.com/site/kiwids/
| Audio Formats | |
|---|---|
| Nintendo DS | Nitro Sound Container/SDAT (SSEQ, STRM) • Digital Sound Elements (SMDL, SWDL, SMEL, SADL) |
| Game Boy Advance | M4A/Sappy Sound Engine • Krawall |
| PlayStation 2 | Digital Sound Elements |
| Wii | Digital Sound Elements |
| Various | Bitmap • BWSB Sound Format |