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Harry Potter and the Prisoner of Azkaban (GameCube)

From The Cutting Room Floor
Revision as of 04:12, 30 May 2021 by Sp0fygames (talk | contribs)
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Title Screen

Harry Potter and the Prisoner of Azkaban

Developer: EA UK
Publisher: EA Games
Platform: GameCube
Released in US: June 2, 2004
Released in EU: May 29, 2004


TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


Don't just Flipendo that statue, hook onto it and leap across a chasm. Or turn it into a dragon instead!

Hmmm...
To do:
  • Unused mucus spell for Ron
  • Any unused cutscenes
  • Scripts related to test maps in the Level Select
  • Script related to unused Spell Challenge (Draconifors)
  • Document level select/build string with proper screenshots.

Unused Text/Subtitles

File:HP3 apt text.zip

Various lines in the game are never subtitled outside cutscenes, compared to its two predecessors. A few of them reference events not depicted in the final game, indicating they're leftovers from earlier in development.

GUI_LOCTXT_FGOFFICE_002=Fred and George's (Open for Business)
GUI_LOCTXT_FGOFFICE_003=Fred and George's (Closed %2D Back Soon)
GUI_LOCTXT_MUGGLESTUD_002=Muggle Exhibits
GUI_LOCTXT_MUGGLESTUD_003=Fifth Floor Corridor
GUI_LOCTXT_MUGGLESTUD_004=(Beware of the ghoul!)
GUI_LOCTXT_MUGGLESTUD_005=Fifth Floor Atrium
GUI_LOCTXT_MUGGLESTUD_006=Disused Classroom
GUI_LOCTXT_MUGGLESTUD_007=Gallery
GUI_LOCTXT_FLOOR4_005=(Mind the vanishing step!)
GUI_LOCTXT_ENTHALL_003=Broom Cupboard
GUI_LOCTXT_QUIDDITCH_001=Quidditch Stadium
GUI_LOCTXT_QUIDDITCH_002=Quidditch Stadium (Locked)
GUI_LOCTXT_HOGWARTS_001=Hogwarts Castle
GUI_LOCTXT_OUTSIDE_001=Main Gates
GUI_LOCTXT_OUTSIDE_002=Main Gates (Locked)
GUI_LOCTXT_DUNGCORRIDOR_002=Lower Dungeons
GUI_LOCTXT_MARAUDERSCHALL_001=The Marauder's Challenge
GUI_LOCTXT_GLACIUSCHALL_001=Glacius Challenge
GUI_LOCTXT_CARPECHALL_001=Carpe Retractum Challenge
GUI_LOCTXT_PATRONUSCHALL_001=Patronus Challenge
GUI_LOCTXT_DRACONIFORSCHALL_001=Draconifors Challenge
SV3_RON_D1POTION1_002=I'm really sorry...
SV3_HRY_D1POTION1_002=Don't worry; let's go outside.
SV3_MCG_D1POTION1_001=Ah, Mr Potter.
SV3_MCG_D1POTION1_002=You've got a very good friend somewhere...
SV3_HRY_D1POTION1_003=A Firebolt! I can't believe it! Who -?
SV3_MCG_D1POTION1_003=There was no card, no message of any kind.
SV3_MCG_D1POTION1_004=I daresay you'll need to get the feel of it. Why don't you go outside and try it out?

Debug Menu

Text referencing a debug menu is present, with the string 'DebugMenu' appearing plenty of times throughout the disc file.

Level Select

CHAPTER SELECTION: 'X' - Select Room, '0' - Start Chapter 
ROOM SELECTION: 'X' - Select debug start point
DEBUG START POINT SELECTION

The level select can be loaded with the following code on the US version:

Press L for Level Select
RRTC-X0B8-KREHZ
Y9K3-JNV3-5N12E

Unused Cutscene

Under normal circumstances, the cutscene before turning in the first potion's homework indicates that you still need to collect ingredients. This is because one of the ingredients, Billywigs, requires Buckbeak to obtain, who is inaccessible due to the lesson unlocking him immediately following a night segment, where the doors to the grounds are locked. Despite this, an alternate cutscene exists accounting for you obtaining all the ingredients. Strangely, no music plays during this version, and Ron and Harry are shown exiting the opposite dormitory from normal.