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Illusion of Gaia

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Revision as of 23:52, 10 December 2010 by YK (talk | contribs) (Not entirely unused, but rather odd.)
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Title Screen

Illusion of Gaia

Also known as: Illusion of Time
Developer: Quintet
Publisher: Enix, Nintendo
Platform: SNES


AreasIcon.png This game has unused areas.
ItemsIcon.png This game has unused items.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

The second part of a spiritual "trilogy" including Soulblazer and Terranigma, Illusion of Gaia (Or Illusion of Time, as it is known in PAL regions) is a straightforward action-adventure game with RPG elements, heavy on the premise of exploring and reviving a dying world, just... less so than its spiritual "relatives".

Unused items

Items that aren't found anywhere in the game. They also work for the most part. You can write their value to 7E0AB4 to replace the first slot of your inventory with them.

  • Iog-note.gif 05 - Incan Melody: There doesn't seem to be any area you can actually play it.
  • Iog-diary.gif 15 - Blue Diary: It gives you the option to choose between three different topics, but the text for them is nothing more than repeating the "chapter title".
  • Iog-gold.gif 1B - Bag of Gold: Supposed to be the prize for winning the drinking game.

Most of the invalid values are also replaced with Mystic Statues. They have no graphic nor description and don't do anything.

Miscellaneous

Islands belong to the sea.

This more standard RPG-ish island map is technically present in-game, during the "attract mode" prologue, but is rendered in Mode 7, and shown so low that it's virtually impossible to make out any details. Moreover, only the bottom three islands, and the island with Babel Tower on it, are even visible at all normally. Interestingly, the top two islands seem to feature towns or castles, using a more elaborate version of the graphic normally displayed for these on the in-game world map.