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James Bond 007: Agent Under Fire (GameCube)

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James Bond 007: Agent Under Fire was the first Bond game for the 6th Generation of consoles.

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This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.


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James Bond 007:Agent Under Fire

Developer: EA Redwood Shores
Publisher: EA Games
Platform: GameCube
Released in US: March 12, 2002
Released in EU: December 14, 2002


MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.


ProtoIcon.png This game has a prototype article

Unused Audio

There is a folder in the games files labelled "training_mission" with multiple audio clips. This means there was originally going to be a training mission before you play the first mission which is Trouble in Paradise. A stealth system is also mentioned, implying that stealth was going to play a bigger role in the game, but was scrapped.

(Source: aleckermit)


These are the voice clips for the on-rail/vehicle missions which are Precious Cargo, Dangerous Pursuit, Streets of Bucharest and Forbidden Depths. A few of them express that there were more objectives planned for the levels and how to look for weaknesses to progress.

(Source: NotyourusualZero)

Unused Music

This track is called (Menu03). It's a remix of the Turncoat level from The World Is Not Enough.


This track is called (Menu04). It was supposed to be used for the main menu.


This track is called the Botanical Facility Ambush. It was supposed to be played for the second section of the Trouble in Paradise mission.

(Source: NotyourusualZero)