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Jazz Jackrabbit 2

From The Cutting Room Floor
Revision as of 03:37, 17 December 2010 by TheKins (talk | contribs) (Created page with "{{stub}} {{Bob | bobscreen= | title= Jazz Jackrabbit 2 | developer= Epic Games | publisher= Gathering of Developers | system= PC }} {{todo|Additional unuse...")
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So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Title Screen

Jazz Jackrabbit 2

Developer: Epic Games
Publisher: Gathering of Developers
Platform: PC



Hmmm...
To do:
Additional unused sprites and artwork

Unfinished Bosses

There are two bosses in the game that weren't used in the official levels.

Rocket Turtle: This boss flies around following a path of Area ID events. If the player dies, when the level restarts he'll skip the Area ID events he already touched, usually resulting in him just flying off to the top left, never to be seen again.

Tweedle: This boss never spawns when placed into a level, but the artwork is still all present in the game data. According to an interview with one of the developers, you would fight two of these at once, and they would have stolen your gun at the start of the fight - the goal of the fight would be to trick them into killing each other.

Unfinished Enemies

Ghost: A goofy looking Pacman Ghost. This was added in 1.24 (Holiday Hare and The Secret Files). He's commented out in JCS.INI as "Don't use".