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Jurassic Park: Trespasser

From The Cutting Room Floor
Revision as of 18:33, 6 February 2016 by Glisp (talk | contribs) (→‎Sub-Pages: oops forgot some formatting stuff. It's fixed now)
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Title Screen

Jurassic Park: Trespasser

Developer: DreamWorks Interactive
Publisher: Electronic Arts
Platform: Windows
Released in US: October 28, 1998


AreasIcon.png This game has unused areas.
DevMessageIcon.png This game has a hidden developer message.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
Carts.png This game has revisional differences.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Jurassic Park: Trespasser was an ambitious game with plenty of unique features for its time, among them a physics engine, realistic water, a complex environment with lots of trees, and an almost nonexistent character model that has only one arm that stretches out in an awkward fashion. Unfortunately, the game had a rushed development cycle and got released in a broken state that received negative reviews and sold poorly. Still, it has a dedicated fanbase.

Hmmm...
To do:
There's probably a whole lot more unused content, plus there's the leaked source code.

Sub-Pages

There's a lot of unused content...


Trespasser Beachloadingscreen.png
Beach
Unused things found in the Beach level.
Trespasser JungleRoadLoadingscreen.png
Jungle Road
Unused things in the Jungle Road level.
Trespasser IndustrialJungleLoadingscreen.png
Industrial Jungle
Unused things in the Industrial Jungle level.
Trespasser IngenTownLoadingscreen.png
Ingen Town
Unused things in the Ingen Town level.
Trespasser LabLoadingscreen.png
The Lab
Unused things in the Lab level.
Trespasser Ascent1loadingscreen.png
Ascent 1
Unused things in the Ascent 1 level.
Trespasser Ascent2loadingscreen.png
Ascent 2
Unused things in the Ascent 2 level.
Trespasser Summitloadingscreen.png
Summit
Unused things in the Summit level.


Trespasser Otherloadingscreen.png
Test Scene
The Test Scene has numerous things from the main game, including objects that aren't used in normal gameplay.
Trespasser Otherloadingscreen.png
Night Test Scene
Differences between the day Test scene.
Trespasser Otherloadingscreen.png
T-Script Stuff
Lots of unused T-Script commands for objects and dinosaur AI.


Trespasser PineValleyLoadingscreen.png
Pine Valley
The most famous of the lost levels, and its remains in the final (including the demo's butchered version).
Trespasser Otherloadingscreen.png
Other Scrapped Level Remnants
Several other levels were planned, but got merged with other levels before Pine Valley did.
Trespasser Otherloadingscreen.png
Build 117
The Version 1.1 patch of Trespasser. Contains some differences from Build 116 (the original retail release of Trespasser.)
Trespasserdemoloadscreen.png
Trespasser Demo
When Trespasser was released, a demo was also released for players to try out the game. The Demo uses a severely butchered version of Pine Valley.

Level Select

Hmmm...
To do:
Screenshot?

At the main menu, hold Control + Shift + Q + W, then release W.