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Lode Runner (Apple II)
Revision as of 01:57, 19 May 2020 by CounterDiving (talk | contribs) (Marked this version for translation)
| Lode Runner |
|---|
|
Developer:
Brøderbund Software
|
Lode Runner got its big start on the Apple II and is one of the most notable platformers of its day, especially with the inclusion of a level editor.
Source Code Fragment
At Track 24, Sector 15, this small piece of source can be found on the disk for setting up some variables.
QU $1C35
ytable EQU $1C51
bytable EQU $1C62
bitable EQU $1C7E
xbytable EQU $1C9A
xbitable EQU $1D26
boot EQU $1DB2
scorebuf EQU $1F00
chardata EQU $AD00
rwtsparm EQU $B7E8
rwtsvolm EQU $B7EB
rwtstrck EQU $B7EC
rwtssect EQU $B7ED
rwtsbuff EQU $B7F0
rwt
(Source: Michael "AppleWin Debugger Dev")
Level Select
Pressing Control and ^ during gameplay will send the player to the next level.
| The Lode Runner series | |
|---|---|
| Apple II | Lode Runner |
| SNES | Power Lode Runner |
| Nintendo 64 | Lode Runner 3-D |
| Game Boy Advance | Hudson Best Collection Vol. 2: Lode Runner Collection |
| Windows/Mac OS Classic | Lode Runner 2 |
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Brøderbund Software
Games > Games by platform > Apple II games
Games > Games by publisher > Games published by Brøderbund > Games published by Brøderbund Software
Games > Games by release date > Games released in 1983
Games > Games by series > Lode Runner series
