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MapleStory

From The Cutting Room Floor
Revision as of 00:38, 2 February 2012 by Insuevi (talk | contribs)
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Hmmm...
To do:
Beta enemy names, objects, maps, unused items, things abandoned after major revamp patches
<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!


Click to upload a new image...Dummy link

MapleStory

Developer: Wizet
Publisher: Nexon Co. Ltd.
Platform: PC
Released in JP: December 3, 2003
Released in KR: April 29, 2003
Released in US: May 11, 2005
Released in EU: April 12, 2007


AreasIcon.png This game has unused areas.
EnemyIcon.png This game has unused enemies.
MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.


Grinding, grinding, grinding. The staple of a true Korean RPG, now in multiplayer form! Many secrets are to be found in what is perhaps the most successful free to play game in the world.

Unused Music

File Name Track Sound.Wz Data Notes
Elfwood noicon Bgm03/Elfwood Unclear where it would have been used. Not similar to any other tracks in-game, almost as if it was made by a different composer.
Hana
BgmJP/Hana Alternate version of the Yume background music used in Showa Town.
WCSelect
BgmUI/WCSelect Vaguely similar to the track CavaBien used in Henesys. May have been used at the login and/or server select screen in early development.
WhereTheBarlogFrom
Bgm01/WhereTheBarlogFrom Presumably would have been used in the one of the Balrog boss fights.

Unused NPCs

Mushroom Shrine

These NPCs exist in the data of GMS, and are partially functional, but have yet to make an official appearance outside of the Japanese version where they originated and are now unused there as well.

Npc Name Pic Npc.Wz Data Notes
Perry 200px 9110000

Originally transported players from Kerning City to Mushroom Shrine when it was a JMS exclusive area. Replaced by Spinel when the area was brought to other versions.

Raimu The Warrior File:9110001.png 9110001 Originally a vendor in Mushroom Shrine. Oddly enough, received an NPC title despite being scrapped long before those were introduced.
Mushroom Statue File:9110015.png 9110015 Modeled after the Mushroom God the inhabitants of Mushroom Shine worship. Has no dialogue or NPC title, so it is unknown what purpose it would have served.

Removed Map Data

Beta Free Markets

During beta testing, several towns had dedicated free market entrances and rooms for players to trade in, themed after the town they were located in. When the game was officially released, the free market was removed while it underwent a large revamp, with a universal free market entrance eventually appearing in a large number of towns instead of a dedicated one for individual towns. While some of the maps were modified and recycled into the current free market rooms, the original entrance maps were cut and are now completely absent in the game's client, save for string data referencing them. Interestingly enough, a few of these maps were cut before players even got to use them, due to some areas not being officially released at the time, though they are actually fully functional in the beta client.

Map Name Minimap Map.Wz Data Notes
El Nath Free Market noicon noicon Entrance: 211000110
Rooms: 211000110 - 211000115
Was fully functional in GMS Beta, but off limits to players due to El Nath not being officially released yet. Few players got to see this area due to a glitch with the Happyville event. Entrance map entirely missing in the data of official releases, rooms modified and recycled for present-day FM rooms.
Henesys Free Market noicon noicon Entrance: 100000110
Rooms: 100000111 - 100000119
Dedicated free market in Henesys was used in GMS Beta. Entrance map entirely missing in the data of official releases, rooms modified and recycled into the present-day FM rooms.
Ludibrium Free Market noicon noicon Entrance: 220000200
Rooms: 220000201 - 220000209
Was fully functional in GMS Beta, but off limits to players due to Ludibrium not being officially released yet. Entrance map entirely missing in the data of official releases, rooms modified and recycled for present-day FM rooms.
Perion Free Market noicon noicon Entrance: 102000100
Rooms: 102000101 - 102000109
Dedicated free market in Perion was used in GMS Beta. Entrance map entirely missing in the data of official releases, rooms were heavily revamped (portals were relocated and platform length was changed) and recycled for present-day FM rooms.

CokeTown

In Korean MS, there was an island dedicated to the Coca-Cola® company, most likely under sponsorship, in an event called CokePLAY. It still resides in the data, most notably in monsters and NPCs. There is no longer any map data in GMS aside from string data, which was fully translated, oddly enough.

Maps

Map Name Minimap Map.Wz Data
Coke Town noicon 219000000
Coke Town Sundry Goods Shop noicon 219000001
Coke Ski Camp 219010001
Coke ValleyI 219020000
Small Alley 219020001
Coke ValleyII 219020100
Coke ValleyIII 219020200
Coke ValleyIV 219020300
Coke Forest of Coke Golem 219020301

Mobs

Name Animation Mob.Wz Data
Coke Pig noicon 9500143
Coke Snail noicon 9500144
Coke Seal noicon 9500145
Play Seal noicon 9500146
Yeti & Coketump noicon 9500147
Igloo Turtle noicon 9500148
Coke Golem noicon 9500149
Ice Golem noicon 9500150
Coke Slime noicon 9500151
Coke Mushroom noicon 9500152
Coketump noicon 9500153
Coketump Lite noicon 9500154

Coketown In Action

GM Reserved Content

Banning Tool

MapleStory banning tool.png There's data for a banning tool in the client. This is notable because the game masters have a different client than the players with their own text console for banning and such. However, it is known that this wasn't always the case, so this appears to be a leftover from when GMs accessed the game using the same client as the players.

GM Map

MapleStory GM map.jpg There's a map strictly for GM use in the client. It cannot be accessed by players unless they are brought there by a GM. It is a blank white map that shares its name with the actual town Ellinia. It has 2 invisible ropes as well as platforms. There are two NPCs here named KIN and NimaKIN who act as GM aides. NimaKIN allows players to level up if a GM authorizes it and KIN changes a GM's in-game job to the GM class.

Region-exclusive Content

MapleStory Japan has an exclusive Rock-Paper-Scissors minigame, which is present in the data of other versions and presumably can work, but is not utilized anywhere in-game.