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Mario Kart 7

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Revision as of 20:00, 23 December 2014 by Hiccup (talk | contribs) (→‎Gctr_Mario_Circuit_Divide: centred the image)
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Title Screen

Mario Kart 7

Developers: Nintendo EAD, Retro Studios
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: December 1, 2011
Released in US: December 4, 2011
Released in EU: December 2, 2011
Released in AU: December 3, 2011
Released in KR: May 31, 2012
Released in CN: December 2012
Released in TW: September 28, 2012


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


NotesIcon.png This game has a notes page
BugsIcon.png This game has a bugs page
PrereleaseIcon.png This game has a prerelease article

Mario Kart 7 is essentially the same thing as Mario Kart DS but more awesome and in 3D.

Unused Graphics

Mario-Kart-7-Emblem-Dummy-1.png Mario-Kart-7-Emblem-Dummy-2.png

Two dummy textures for character emblems. These are 32x32 pixels each, whereas the final emblems are 64x64. The first one featuring the letters "L" and "R" can be found in many archives, while the second is only found in a single archive.


Early Final
Mario-Kart-7-Mario-Circuit-Early.png File:Mario-Kart-7-Mario-Circuit-Final.jpg

A dummy image that appears in two track archives: Neo Bowser City and Luigi Raceway. It was originally rotated 90° clockwise, but has been rotated for ease of comparison. The image is from an early version of Mario Circuit, and the differences are as follows:

  • Mario is racing against himself, something not possible in the final game.
  • The finish line banner's shadow appears to be glitching the floor texture in the dummy.
  • The dummy's item boxes are closer to their Mario Kart 64 design.
  • There are four item boxes in the dummy and five in the final.
  • The coin formation is different between the two versions.
  • There are lighting differences on Mario and the pink hill in the background.


Mario-Kart-7-Debug-Capture-Left.png Mario-Kart-7-Debug-Capture-Right.png

The left and right sides of the Japanese title screen in 3D. These images come from the archives title_capture_top_l.bclim and title_capture_top_r.bclim, which can be found in /UI/Debug.

Gctr_Mario_Circuit_Divide

Hmmm...
To do:
Describe the differences in detail, format this section better and get a good video up.

This is the only unused track in the game. It is very similar to Mario Circuit, with some small differences. The early track crashes while loading because the associated .kmp file is an early version of that file format, and the model has an incorrect internal name.


Model: The .bcmdl models are quite similar, however a few textures are different. The spotlight texture was stretched to double the width, the castle wall texture was heavily modified, and the shadow map adds shadows for the four ramps.

Early Final
Mario-Kart-7-Circuit-Spot-Early.png Mario-Kart-7-Circuit-Spot-Final.png
Mario-Kart-7-Circuit-Wall-Early.png Mario-Kart-7-Circuit-Wall-Final.png
Mario-Kart-7-Circuit-Shadow-Early.png Mario-Kart-7-Circuit-Shadow-Final.png

Collision: The collisions are almost identical, except the early version doesn't have a water barrier:

MK7 - divide collision.jpeg

Course data (kmp): The early .kmp file cannot be properly viewed at the moment.

Unused Models

Blue Shell

Mario-Kart-7-Blue-Shell-render.png

An unused blue Koopa shell model, found in RaceCommon.szs. The texture is slightly different than the one used for the Blue Shell item.

Soccer Ball

Mario-Kart-7-Soccer-Ball-render.png

An unused soccer ball model with a texture and a normal map, likely used for testing purposes, also found in RaceCommon.szs.

Unusual Item Boxes

On Rainbow Road after the first gliding section, there are three Item Boxes hidden under the planet's rings. They can only be collected by flying under the rings and back up onto the course. Unlike the Super Item Box retained in DK Pass (DS), which has a unique item distribution of only speed items and Red Shells, they appear to have no special characteristics.

Regional Differences

Across different regions, certain tracks and vehicles have different names. These are the names that differ between the European and North American releases, along with a direct translation of the Japanese original (not counting retro courses).

Track Names

Japanese European American
Kinopio Circuit Toad Circuit Toad Circuit
Pukupuku Lagoon Cheep Cheep Cape Cheep Cheep Lagoon
Heiho Carnival Shy Guy Bazaar Shy Guy Bazaar
Wuhu Island 1 Wuhu Island Loop Wuhu Loop
Music Park Melody Motorway Music Park
Rock Rock Mountain Alpine Pass Rock Rock Mountain
Pakkun Slider Piranha Plant Pipeway Piranha Plant Slide
Wario Ship Wario's Galleon Wario Shipyard
Neo Koopa City Koopa City Neo Bowser City
Wuhu Island 2 Wuhu Mountain Loop Maka Wuhu
Rosetta Planet Rosalina's Ice World Rosalina's Ice World
Koopa Castle Bowser's Castle Bowser's Castle
Honeybee House Honeybee House Honeybee Hive

Despite the name change, the Japanese and North American name "Music Park" can still be seen on banners in the level in the European version.

Kart Bodies

Japanese European American
Gold Kart Gold Kart Gold Standard
Birthday Girl Royal Ribbon Birthday Girl
Mach Queen Bumble V Bumble V
War Beetle Growlster Bruiser
Jet Soda Soda Jet Soda Jet
B Dash B Dasher B Dasher
Tarupoppo Barrel Train Barrel Train
Retromaru Tiny Tug Tiny Tug
Sand Runner Cact-X Cact-X
H2O Cloud 9 Cloud 9
Dangan Duck Gherkin Zucchini
Cobalt Seven Blue Seven Blue Seven
Banana Buggy Bolt Buggy Bolt Buggy
Skeleton Pipe Frame Pipe Frame

The Japanese version also calls this kart part a frame rather than a body.

Kart Tires

Japanese European American
Normal Tire Normal Standard
Gold Tire Gold Wheels Gold Tires
Roller Tire Roller Roller
Ring Tire Slim Slim
Slick Tire Slick Slick
Sponge Tire Sponge Sponge
Super Kinoko Mushroom Mushroom
Wood Ring Wooden Wood
Wild Red Monster Red Monster Red
Wild Tire Monster Monster

The European version also calls this kart part a wheel rather than a tire.

Kart Gliders

Japanese European American
Super Kite Super Glider Super Glider
Gold Kite Gold Glider Gold Glider
Flower Kite Flower Glider Flower Glider
Beast Kite Ghastly Glider Beast Glider
Basa Basa Kite Swoop Swooper
Parafoil Parafoil Paraglider

Swoop is another name for Swooper in some recent games. The names seem to be used interchangeably. Oddly, the North American name for the Parafoil didn't carry over to Mario Kart 8.

Revisional Differences

Version 1.1 was first released on May 15, 2012 as a downloadable patch on the eShop. Other than adding "Ver. 1.1" to the Online Multiplayer tab, this update fixed three respawn glitches that could be used to skip parts of several courses during online play:

  • GBA Bowser Castle 1
  • Wuhu Loop / Wuhu Island Loop / Wuhu Island 1
  • Maka Wuhu / Wuhu Mountain Loop / Wuhu Island 2

Note that these glitches were only fixed for online play to avoid exploits; in every other mode, these glitches are still present.