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Mario Kart 8
| Mario Kart 8 |
|---|
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Developers: Nintendo EAD,
Namco Bandai Games
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| This game is receiving new content, by way of Expansion Packs and/or Downloadable Content. Be aware that any unused content you find may become used in the future. If this does happen, please specify as such! |
Mario Kart 8 features new anti-gravity mechanics and the return of gliders and underwater racing from the previous game. Also Koopalings.
Contents
Unused Tracks
Test
This unused track is found at ID 0x01. It's a copy of Mario Circuit from the Flower Cup, but without music. Additionally, the orange arrow signs are not animated. According to interviews, Mario Circuit was the first track designed for this game, so this is very likely intended for testing. It works the same in Battle Mode as well.
ReservedXX
Unused tracks that are found in IDs 0x02 to 0x0F, where XX is a number, starting at 01, going upwards. The game crashes when they are loaded.
UnderConstructionXX
More unused tracks in IDs 0x30 to 0x4F. It is similar to ReservedXX, where the XX is a number, starting at 01. They also crash when loaded.
| To do: Check if all of them crash, most of them haven't been tested yet. |
Unused Models
| To do: Add images, including one for an unused tree. |
Toads
There is an unused pink colored Toad, which is meant to be seen in N64 Rainbow Road with the others.
Objects
A model internally labelled as TEST_FruitBasketB. Although the render above is missing textures, placing the object in-game reveals that the basket is white and the fruits are green. There are also black lines across various edges.
Unused Graphics
DLC Cup Icons
File:MarioKart8-UnusedIcons.png
There are four unused cup icons. They reuse older artwork for the central objects and lack the same extra decorations that the normal icons have. Their files refer to them as "CupIconDLC00" through "CupIconDLC03", indicating that these are placeholders for DLC tracks. Of the currently announced DLC packs, only the Yoshi Egg has been used, albeit with a brand new icon.
Magikoopa/Kamek Emblem
An unused emblem for Kamek (or an unnamed Magikoopa) can be found in Emblem_Kmc.szs. Magikoopa/Kamek does not appear as a playable character in the game, so either he was scrapped or is set to appear in currently-unannounced future DLC.
Toad Harbor Placeholder Texture
There are two copies of the building windows texture in Toad Harbor, one of which has big red numbers in the place of where the posters should go. The positioning of the numbers don't match the final poster placement and seem to indicate that taller or thinner posters were planned. There is also a small white and blue image next to the eighth spot. The texture itself is used on all of the windows outside of the marketplace area, and was likely left in due to the windows being identical in both versions.
Rainbow Road Early Screen
| Early | Used |
|---|---|
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The computer screens in Rainbow Road have 8 frames of animation, but a 9th animation frame is present. This last frame is actually an early version of the first frame. The bar charts are all empty, the info boxes use solid lines instead of fake text, and the blue glow around the edges is missing. The Blooper shuttle is shown with different lighting and with a parallel projection, but the model itself appears to be the same. The space station is shown without any textures or background. It is possible that this was a stylistic choice and does not necessarily indicate that the image was made before texturing of the course was complete.
Title Screen Placeholder
A placeholder version of the default title screen image.
Regional Differences
Like Mario Kart 7, many tracks and parts have name differences between versions:
Track Names
The names for tracks are mostly the same between Japanese and English, standard localization aside. Unlike with the vehicle parts, the only name differences between the American version and European version are a spelling changes (Toad Harbor to Toad Harbour) and punctuation changes.
| Japanese | European | American |
|---|---|---|
| Sweets Canyon (スイーツキャニオン) | Sweet Sweet Canyon | Sweet Sweet Canyon |
| Toad Harbor (キノピオハーバー) | Toad Harbour | Toad Harbor |
| Shy Guy Mine (ヘイホーこうざん) | Shy Guy Falls | Shy Guy Falls |
| Dolphin Cape (ドルフィンみさき) | Dolphin Shoals | Dolphin Shoals |
| Electro Dream (エレクトロドリーム) | Electrodrome | Electrodrome |
| Wario Snow Mountain (ワリオスノーマウンテン) | Mount Wario | Mount Wario |
| Sky Garden (スカイガーデン) | Cloudtop Cruise | Cloudtop Cruise |
| Bone Bone Desert (ホネホネさばく) | Bone Dry Dunes | Bone-Dry Dunes |
| Koopa Castle (クッパキャッスル) | Bowser's Castle | Bowser's Castle |
| Excitebike (エキサイトバイク) | Excitebike Arena | Excitebike Arena |
| Dragon Road (ドラゴンロード) | Dragon Driftway | Dragon Driftway |
| Slippery Twister (ツルツルツイスター) | Ice Ice Outpost | Ice Ice Outpost |
| Nature Road (ネイチャーロード) | Wild Woods | Wild Woods |
| Doubutsu no Mori (どうぶつの森) | Animal Crossing | Animal Crossing |
| Ring Ring Metro (リンリンメトロ) | Super Bell Subway | Super Bell Subway |
Retro tracks keep any name changes from the games they originated from. For example, Music Park is called Melody Motorway in the European version. For the Animal Crossing course, the Japanese version uses the game's Japanese title.
Retro Track Systems
Keeping with their Retro Track Naming traditions started in Mario Kart DS, there is a slight difference in the initials used to indicate which system a retro track originated from between the Japanese version and other versions.
| Japanese | International |
|---|---|
| SFC | SNES |
| GC | GCN |
Bodies
| Japanese | European | American |
|---|---|---|
| Skeleton (スケルトン) | Pipe Frame | Pipe Frame |
| G Force (Gフォース) | Mach 8 | Mach 8 |
| Steel Diver (スティールダイバー) | Steel Driver | Steel Driver |
| Cat Classical (ネコクラシカル) | Cat Cruiser | Cat Cruiser |
| Turbo One (ターボ・ワン) | Circuit Special | Circuit Special |
| Tri-Mush (トライマッシュ) | Tri-Speeder | Tri-Speeder |
| Beat Demon (ビートデイモン) | Badwagon | Badwagon |
| Princess Coach (プリンセスコーチ) | Prancer | Prancer |
| Pata Tenten (パタテンテン) | Buggybud | Biddybuggy |
| Koopa Ship (クッパシップ) | Landship | Landship |
| Sneakart (スニーカート) | Bounder | Sneeker |
| Superstar (スーパースター) | Sports Coupé | Sports Coupe |
| Gold Kart (ゴールドカート) | Gold Kart | Gold Standard |
| Super Comet (スーパーコメット) | Comet | Comet |
| Mach GP (マッハGP) | Sport Bike | Sport Bike |
| Maximum (マキシマム) | The Duke | The Duke |
| Burning Bowl (バーニングボウル) | Flame Rider | Flame Rider |
| Moto-Dozer (モト・ドーザー) | Varmint | Varmint |
| Soramame (そらまめ) | Mr Scooty | Mr. Scooty |
| Jet Rider (ジェットライダー) | Jet Bike | Jet Bike |
| Standard ATV (スタンダードATV) | Standard Quad | Standard ATV |
| Hana-chan Buggy (ハナチャンバギー) | Wild Wiggler | Wild Wiggler |
| Kuma Ride (くまライド) | Teddy Buggy | Teddy Buggy |
| Tanuki Buggy (タヌキバギー) | Tanooki Kart | Tanooki Kart |
| B Dash (Bダッシュ) | B Dasher | B Dasher |
| Wakuwaku Beetle (わくわくビートル | Streetle | Streetle |
| Kisekae Scooter (きせかえスクーター) | City Tripper | City Tripper |
| Bowser Trike (バウザートライク) | Bone Rattler | Bone Rattler |
The Japanese version also calls this part a frame rather than a body.
Tires
| Japanese | European | American |
|---|---|---|
| Normal Tire (ノーマルタイヤ) | Normal | Standard |
| Wild Tire (ワイルドタイヤ) | Monster | Monster |
| Roller Tire (ローラータイヤ) | Roller | Roller |
| Ring Tire (リングタイヤ) | Slim | Slim |
| Slick Tire (スリックタイヤ) | Slick | Slick |
| Metal Tire (メタルタイヤ) | Metal | Metal |
| Button Tire (ボタンタイヤ) | Button | Button |
| Block Tire (ブロックタイヤ) | Off-Road | Off-Road |
| Sponge Tire (スポンジタイヤ) | Sponge | Sponge |
| Wood Ring (ウッドリング) | Wooden | Wood |
| Cushion Tire (クッションタイヤ) | Cushion | Cushion |
| Normal Blue (ノーマルブルー | Normal Blue | Blue Standard |
| Wild Hot (ワイルドホット) | Funky Monster | Hot Monster |
| Sky Roller (スカイローラー) | Azure Roller | Azure Roller |
| Spicy Ring (スパイシーリング) | Crimson Slim | Crimson Slim |
| Cream Block (クリームブロック | Retro Off-Road | Retro Off-Road |
| Gold Tire (ゴールドタイヤ) | Gold Wheels | Gold Tires |
| GLA Tire (GLAタイヤ) | GLA Wheels | GLA Tires |
| Triforce Tire (トライフォースタイヤ) | Triforce Tyres | Triforce Tires |
| ? | Leaf Tyres | Leaf Tires |
The European version also calls this part a wheel rather than a tire.
Gliders
| Japanese | English |
|---|---|
| Super Kite (スーパーカイト) | Super Glider |
| Billowing Balloon (もくもくバルーン) | Cloud Glider |
| Wario Kite (ワリオカイト) | Wario Wing |
| Zunguri Kite (ズングリカイト) | Waddle Wing |
| Flower Kite (フラワーカイト) | Flower Glider |
| Koopa Kite (クッパカイト) | Bowser Kite |
| Sailplane (セイルプレーン) | Plane Glider |
| Parafoil MKTV (パラフォイルMKTV) | MKTV Parafoil |
| Gold Kite (ゴールドカイト) | Gold Glider |
| Hyrule Kite (ハイラルカイト) | Hylian Kite |
| Paper Airplane (かみひこうき) | Paper Glider |
Version Differences
Version 2.0
The Version 2.0 update was released on August 27, 2014, and boasted the following features:
- Adds an in-game shop menu on the main start screen to purchase and download downloadable content.
- Adds a statistics menu accessible from the main start page, giving players access to the number of coins they’ve collected, win–loss record play, favorite courses and characters, number of boosts and super boosts, etc.
- Adds the ability to display a course minimap on the TV screen by pressing the minus ("-") button on the Wii U GamePad.
- Changes the default menu option after a race to whichever option was selected after the previous race (either “Next Race” or “Watch Highlight Reel”).
- Saves each player's most recent vehicle customization to system memory, restoring it even after the Wii U is powered down and rebooted.
- Increases the maximum player race or battle rating to 99,999 from 9,999.
- Improves stability for online races and battles, as well a number of other fixes for overall player enjoyment.
This update also changed how rating points were distributed through online matches: the required placement to gain ranking points was raised significantly for players with a large rating advantage, possibly to arrest VR and BR inflation. (This change was effectively reversed in Version 3.0.)
As of 2.0, the "random" option in online matches no longer has a chance of selecting one of the three tracks up for election.
Version 3.0
The Version 3.0 update was released on November 13. This patch is required for online play.
- Adds DLC characters Tanooki Mario, Cat Peach, and Link and courses from the Egg and Triforce Cups to online rotation, if DLC Pack 1 has been purchased. An option is provided to play online mode with downloadable courses or without, although no such feature is provided for downloadable characters.
- Preemptively implements amiibo functionality and adds the appropriate icon to the main menu (the first wave of amiibo would not be released until November 21). This feature allows players to unlock themed racing suits for Mii characters by placing a compatible figure on the Game Pad's NFC area. The Mii icon in the character select was updated to indicate this.
- Fixes balance issues and implements a number of other fixes for overall player enjoyment.
This change reverted the online rating system to follow rules similar to Version 1.0, making it easier for high-rated players to gain points.
Version 4.0
The version 4.0 update was released on April 23, 2015.
- Adds DLC characters Villager, Isabelle, and Dry Bowser, and courses from the Crossing and Bell Cups to online rotation if DLC Pack 2 has been purchased.
- Adds 200cc as a selectable class.
- Adds new amiibo-unlocked outfits for the Bowser, Sonic, Villager, Mega Man, Rosalina, and Toad amiibos, and preemptively adds outfits for the Olimar, Wario, and Pac-Man amiibos, which would be released later.
Version 4.1
The version 4.1 update was released on May 1, and automatically unlocks the Mirror and 200cc classes if they weren't unlocked already, among other minor fixes.
Totaka's Song
| To do: With all the locations found in the retail game and DLC Pack 1, there'll definitely be areas of interest in checking for DLC Pack 2, Animal Crossing track (K.K. Slider might be singing it), as well as the possibility that Villager and Isabelle may sing the song if sitting idle for long enough. |
A short signature tune of Kazumi Totaka's, this tune is hidden in almost every game in which he has composed music for. Some tracks in the game feature Yoshis that cheer for the racers, and there is a chance one of them will be singing the song (as Totaka is also the voice of Yoshi). But to make it even harder to listen to, it is low in volume and easily drowned out by the background music, the Yoshis' animations and sounds are set randomly every race, and you cannot hear it in MKTV replays. You must actually be racing the course.
| Track | Where it can be heard (Locations are set randomly) |
|---|---|
| GBA Mario Circuit | One of the Yoshis near the pitstop. |
| SNES Donut Plains 3 | One of the Yoshis standing on blocks. |
| Sweet Sweet Canyon | One of the Yoshis at the starting area, or at the house just after the tracks merge. |
| GCN Yoshi Circuit (DLC Pack 1) | One of the Yoshis at the start or in the tunnel. |
| N64 Yoshi Valley | One of the cheering Yoshis along the fence at the start of the track. |
| GCN Baby Park (DLC Pack 2) | One of the cheering Yoshis along the edge or center of the track. |
| Super Bell Subway (DLC Pack 2) | One of the cheering Yoshis around the starting area. |
Character Audio Filename Oddities
The audio for most of the characters is mainly comprised of recordings from earlier games. Characters such as Mario, Luigi, and Wario have cleaner recordings of their Mario Kart 64 voices, but mainly for boosting and tricks. Tanooki Mario, on the other hand, has recordings coming from a slew of Mario games, such as Super Mario Advance and Sunshine to name a few. The developers even included the source game in the name of each sound file where applicable.
Internal Project Name
The game's executable is referred to as Turbo.rpx. Like Super Mario 3D World, it has files throughout the game data that also refer to the project name.
- Games developed by Nintendo EAD
- Games developed by Namco Bandai Games
- Games published by Nintendo
- Wii U games
- Games released in 2014
- Games with unused areas
- Games with unused graphics
- Games with regional differences
- Games with revisional differences
- Gets expansions
- To do
- Pages with broken file links
- Mario series
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused models
Games > Games by developer > Games developed by Bandai Namco
Games > Games by developer > Games developed by Nintendo > Games developed by Nintendo EPD > Games developed by Nintendo EAD
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Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2014
Games > Games by series > Mario series



