We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Metamorphic Force

From The Cutting Room Floor
Revision as of 13:54, 15 December 2020 by DarthDub (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Title Screen

Metamorphic Force

Developer: Konami
Publisher: Konami
Platform: Arcade (Konami Mystic Warriors hardware)
Released internationally: August 1993


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.


Unused Graphics

Metamrph-filler1.pngMetamrph-filler2.pngMetamrph-filler3.pngMetamrph-filler4.pngMetamrph-filler5.pngMetamrph-filler6.pngMetamrph-filler7.pngMetamrph-filler8.pngMetamrph-filler9.pngMetamrph-filler10.pngMetamrph-filler11.pngMetamrph-filler12.pngMetamrph-filler13.png
A bunch of filler tiles that can be found throughout the graphics ROMs.

Metamrph-hexnumbers.png
Hexadecimal numbers.

(Source: Ferrox)

Development Text

Present at 0x198D0 in the main CPU is text for a crash handler that never shows up since the game automatically reboots whenever it crashes.

BUS ERROR
ADRESS ERROR
ZERO DEVIDED ERROR
LINE 1010 EMULATOR ERROR
LINE 1111 EMULATOR ERROR

Starting at 0x12918A in the main CPU is text for a debug mode.

GET

0x12962C:

TYPE
MODE
STEP
ZOOM H   V
PAL
BODY WID H   V
ATCK POS H   V
     WID H   V
FOOT POS H   V
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
PL0
PL1
ST

0x12B440:

CHAR CODE
FILE PAGE
PALLET

0x12B664:

OBJ CHECKER 1P MODE
OBJ CHECKER 2P MODE
OBJ CHECKER FILE DISPLAY
VRAM CHECKER
LVC CHECKER
EXIT
RANKING
NAME ENTRY

0x12B99C:

CHAR CODE
FILE PAGE
PALLET
0123456789ABCDEF
(Source: Ferrox)

Regional Differences

The Japanese version of the game uses a bar to represent health and the international versions use numbers instead.