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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Metroid Fusion
Revision as of 13:43, 10 August 2010 by BSonirachi (talk | contribs)
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| Metroid Fusion |
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Publisher:
Nintendo
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This game was Metroid but different since it has a "Point A to point B" mission system, where you have to wait until near the end just to go non-linear. But hey, at least you didn't get this ugly series killer!
Unused rooms
Debug rooms
Metroid Fusion has some debug rooms that use graphics from Wario Land 4, suggesting that it was based off the same engine.
"Zombie room"
This is an unused room near the gunship that was shown in a trailer for the game, in the trailer Samus used a power bomb to kill a room full of zombies, though now it's just empty.
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Nintendo > Games developed by Nintendo R&D1
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2002
Games > Games by series > Metroid series
