We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Minecraft: Java Edition

From The Cutting Room Floor
Revision as of 17:54, 4 May 2012 by Neini (talk | contribs)
Jump to navigation Jump to search
<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

Click to upload a new image...Dummy link

Minecraft

Developer: Mojang AB
Publisher: Mojang AB
Platform: PC
Released internationally: May 17, 2009


EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

Minecraft is a brilliant indie survival-sandbox thing.

Splash text error checking

Hmmm...
To do:
Add a screenshot

If Minecraft detects that splashes.txt has been modified or deleted (the file containing the randomly-selected yellow text that is displayed on the title screen), it will use "missingno" as the splash text instead. This is obviously a reference to the famous glitch from Pokémon Red and Blue.

Chainmail Armor

Chainmail armor was craftable in early Indev, but has since been eliminated. It's basically the same as leather or gold armor. Oddly, if you hack fire blocks into your inventory, you can make it yourself in current builds. The crafting recipes are the same as those for other armor types, but with fire as the component. Chainmail armor is readily available in Creative Mode, however.

Sponge

The sponge block from Classic is still present in the game, although it has no use and cannot be crafted or obtained through regular means. It can be hacked into one's inventory, given to a player under SMP using /give or obtained semi-legitimately in the Creative mode (introduced in Beta 1.8), however it no longer works, instead behaving like a standard block. Its progamming for detecting water around it still remains in the game, however the programming for actually removing the water has been removed.

Locked Chest

The Beta 1.4 update introduced "Steve Co. Supply Crates" that would be created in newly-generated chunks. It was a silly little April Fools' Day prank and a silly little Team Fortress 2 reference! The chests were removed in the 1.4_01 patch, but can still be placed using inventory hacks.

The locked chest block can be destroyed in one hit, and disappears over time. Additionally, it generates light equivalent to a Glowstone block.

Not surprisingly, when the storage chests were updated to use smaller, animated models in Beta 1.8, the locked chests were not changed.

Giant

If you hack a monster spawner to spawn giants, you'll realize that the model's gigantic size won't even fit inside the spawner.

A huge Zombie that has a ton of health and deals a ton of damage. Giants were added in the last version of Survival Test but haven't been used since. They can still be spawned through hacks, however.

11

In 1.1, most of the unused music discs were added as items available in Survival, via the same method originally used to get cat; getting a Creeper killed by a Skeleton. The only one that isn't available on Survival (other than where are we now, due to problems with spacing in the filename) is 11.

Unused Sounds

File Name Sound Notes
old_explode.ogg
The pre-1.0.0 explosion sound.
There are two versions of this file.
drr.ogg
DRR...DRR...DRR... Actually,
it's the old arrow hit sound.
hurt.ogg
Another leftover from an older
version! This time it's the hurt sound.
breath.ogg
Weird, mechanical-sounding breathing.
It's quite horrifying. Note that the Blaze enemy uses
a different sounding breathing noise.
affectionate scream.ogg
Unused voice clip for the Ghast enemy.
stare.ogg noicon Unused voice clip for the Enderman enemy.
Should be used for when you
look at the enemy, but isn't.
skeletondeath.ogg noicon Unused voice clip for the Skeleton enemy.
levelup.ogg noicon A jingly jingle. Leveling up currently plays no sound.

Unused graphics

Purple Arrow

You'd think they'd be poisonous arrows, but...

Bundled with the standard arrow graphics are these odd purple arrows. These are actually a leftover from Survival Test, where the Skeleton's arrows were purple. In all subsequent versions, Skeleton arrows use the same graphics as the player's arrows.

Quiver

These are for pansies. Real men carry deadly-sharp arrows in their pockets.

This was actually used in early Indev, but is no longer in use. As long as you can carry arrows without a quiver, it wouldn't be very useful.

Gray Enderdragon

With scales.
Without scales.

The preliminary textures for the Enderdragon boss, seen in older screenshots. The used file is ender.png. The only difference between dragon.png and body.png is that the latter lacks the scales.

Steve the Testificate

It only looks good here. Trust me.

The default player skin remapped to fit the Villager model, presumably as a template. Actually loading it in-game produces a less than desirable appearance. Note that this texture is separate from the actual villager textures, which are in their own subfolder.

Pigman

They must have been killed off by those Testificates.

A variation of the Zombie Pigman that...isn't a zombie. It's been in the game for a while now, but still isn't used.

Basic Villager

A green-robed villager skin. Although this is probably supposed to be used, it isn't. The standard villagers use the farmer.png skin instead.

Footprint

I imagine this wouldn't look good on stone.

A weird little square thing. The file name says it all.

Unused Map Icons

"X" marks the spot!

Some extra icons for the map item. The white arrow in the top left corner is the only one used.

Snow Golem's true face

The snow golem mob has this goofy face as the front texture for its head. Since the snow golem's head is always obscured by a pumpkin, the face is never seen.