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Notes:Quest for Glory: Shadows of Darkness

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This page contains notes for the game Quest for Glory: Shadows of Darkness (Debug Mode).


Skill Numbers

Hmmm...
To do:
Determine what's skill #16 and see if changing it or anything from the notes does have any affect

Note the order is not completely according to what you see in the character/spell stats.

General

  • 0 - Strength
  • 1 - Intelligence
  • 2 - Agility
  • 3 - Vitality
  • 4 - Luck
  • 5 - Weapon use
  • 6 - Parry
  • 7 - Dodge
  • 8 - Stealth
  • 9 - Pick Locks
  • 10 - Throwing
  • 11 - Climbing
  • 12 - Magic
  • 13 - Communicate
  • 14 - Honor
  • 15 - Acrobatics
  • 16 - Unknown

Dynamic

  • 17 - Health stats (could be higher than the total allowed, which might have unintended results)
  • 18 - Stamina stats (could be higher than the total allowed, which might have unintended results)
  • 19 - Mana stats (could be higher than the total allowed, which might have unintended results)

Spells

  • 20 - Open spell
  • 21 - Detect Magic
  • 22 - Trigger
  • 23 - Dazzle
  • 24 - Zap
  • 25 - Calm
  • 26 - Flame Dart
  • 27 - Fetch
  • 28 - Force Bolt
  • 29 - Levitate
  • 30 - Reversal
  • 31 - Juggling Lights
  • 32 - Summon Staff
  • 33 - Lightning Ball
  • 34 - Frost Bite
  • 35 - Ritual of Release
  • 36 - Invisibility
  • 37 - Aura
  • 38 - Protection
  • 39 - Unknown (probably the Paladin's Healing)
  • 40 - Glide

Notes

  1. All negative numbers and numbers above 40 have an undetermined default but changing it doesn't seem to do anything.
    • Higher (the threshold seems undetermined) numbers have a default of 0.
  2. Any number from 453 and above has a default of itself (e.g. 453 has a default of 453) but changing it doesn't seem to do anything.

Room Numbers

Hmmm...
To do:
Finish this section up with descriptions of all the rooms
  • 0 - Title Screen
  • 4 - Initialization Screen (Used for the room selection with the debug mode on)
  • 100 - Title Screen
  • 111 - A room that was used to test the visuals. Teleporting in here will only show the hero, which you can move around with your cursor.
  • 140 - Character Creator
  • 160 - Credits
  • 180 - Avoozl arises from the mountains, then the game takes you back to the intro
  • 240 - Punny Bones' room
  • 250 - Mordavia, North End (Adventurer's Guild, Monastery entrance, Igor)
  • 260 - Mordavia, West End (Inn, Store, Burgomeister)
  • 270 - Mordavia, South End (Meadow + Erana's Staff)
  • 280 - Mordavia, East End (Nikolai + Cranium)
  • 290 - Mordavia, Outside Town
  • 300 - Burgomeister Office
  • 310 - General Store
  • 320 - Inn
  • 330 - Hero's Room
  • 340 - Thieves' Guild
  • 350 - Adventurer's Guild
  • 360 - Monastery, Top Floor
  • 370 - Cranium's Lab
  • 380 - Cranium's Hallway
  • 390 - Nikolai's House (When you teleport in here, Nikolai is inside sleeping)
  • 440 - Erana's Garden
  • 460 - Gypsy's Camp (When you teleport in here, wolves do not come out to greet you.)
  • 470 - Gypsy Wagon (For some reason, when you teleport in here, talking is disabled at the start. You will need to patch some money in to continue in this screen.)
  • 475 - Gypsy Card Reading (When you teleport in here, it does not include the music trigger.)
  • 480 - Baba Yaga's Camp (When you teleport in here, you're directly in front of Bonehead)
  • 490 - Baba Yaga's Hut
  • 500 - Graveyard
  • 510 - Borgov Crypt
  • 520 - Rusalka
  • 530 - Swamp Entrance (Upper Left)
  • 535 - Swamp Entrance (Lower Right)
  • 541 - Swamp (When you teleport in here, the player appears to be walking on top of the swamp water)
  • 542 - Swamp
  • 543 - Swamp
  • 545 - Mad Monk's Tomb
  • 551 to 593 - Forest areas
    • 551 - Area outside the Lake of the Lost
    • 563 - Area one screen south to the town's gate
    • 566 - Area with bottom left Wraith (if at night)
    • 567 - Area with top left Wraith (if at night)
    • 568 - Area with ghost (if at night and its identity known)
    • 570 - Area with Elderburry Bush
    • 574 - Area above bottom center (Boss) Wraith
    • 575 - Area with bottom center (Boss) Wraith (if at night)
    • 576 - Area with top right Wraith (if at night)
    • 579 - Area with Leshy (if at day)
    • 590 - Area with bottom right (special treasure) Wraith (if at night)
    • 593 - Forest, Outside Baba Yaga's Camp (with the magic bush)
  • 600 to 680 - Castle areas
    • 600 - Castle Gate
    • 610 - Castle Entrance (When you teleport in here, no one is watching you from above)
    • 620 - Staircase (Leading up to Tanya's Room)
    • 630 - Castle lobby
    • 635 - Game ending (When you teleport in here, the music does not play)
    • 640 - Room outside the staircase leading to Tanya's room
    • 650 - Tanya's Room
    • 660 - Room with bed
    • 670 - Torture Dungeon
    • 680 - Katrina's Room
  • 710 to 800 - Cave areas
    • 710 - Dark One's Cave (Boyar's Cave)
    • 720 - DOC Heart Room
    • 730 - DOC Essence Room (Final Battle)
    • 740 - DOC Blood Room
    • 750 - DOC Breath Room
    • 760 - DOC Senses Room
    • 770 - DOC Bone Room
    • 780 - Monastery, Downstairs
    • 790 - DOC Entrance (Post-Katrina + going up to the mouth removes the mouse icon)
    • 800 - Winding path leading between swamp and the Dark One's cave. (Also has the tall standing stone)
  • 810 - Battle with Mutated Boyar

Any other number than the ones listed above will crash the game.

Item Numbers

  • 0 - Money Pouch
  • 1 - Mana Fruit
  • 2 - Poison Cure Potion
  • 3 - Healing Potion
  • 4 - Rations
  • 5 - Dagger
  • 6 - Rocks
  • 7 - Candles
  • 8 - Candy
  • 9 - Empty Flask
  • 10 - Water
  • 11 - Flask of Goo
  • 12 - Bone Meal
  • 13 - Lockpick
  • 14 - Key Ring
  • 15 - Oil
  • 16 - Rope and Grapnel
  • 17 - Leather Armor
  • 18 - Piotyr's Shield
  • 19 - Fine Sword (from the Adventurers' Guild)
  • 20 - Dagger (Leftover from Quest for Glory 3)
  • 21 - Flint
  • 22 - Garlic
  • 23 - Guild Card
  • 24 - Thief's Toolkit
  • 25 - Dark One Sign
  • 26 - Hat
  • 27 - Corn
  • 28 - Pie Pan
  • 29 - Bones
  • 30 - Elderburry Berries
  • 31 - Good Humor Bar
  • 32 - Rehydration Solution
  • 33 - Doll
  • 34 - Black Bird
  • 35 - Piece of Cloth
  • 36 - Rubber Chicken
  • 37 - Undead Amulet
  • 38 - Lock Hair
  • 39 - Broom
  • 40 - Flowers
  • 41 - Will o' Wisps (spawning them during daytime automatically kills them)
  • 42 - Locket
  • 43 - Statue
  • 44 - Magical Torch
  • 45 - Treasure Chest
  • 46 - Safe Knob
  • 47 - Erana's Staff
  • 48 - Bonsai Bush
  • 49 - Iron Hammer
  • 50 - Stake
  • 51 - Shopping Bag
  • 52 - Bone Ritual
  • 53 - Blood Ritual
  • 54 - Breath Ritual
  • 55 - Sense Ritual
  • 56 - Heart Ritual
  • 57 - CRASHES THE GAME
  • 58 - Key Ring
  • 59 - Secret Passageway Key
  • 60 - Crypt Key
  • 61 - Adventurer Guild's Key
  • 62 - Secret Passageway Key (Again?)
  • 63 - Burgomeister's Desk Key
  • 64 and up - CRASHES THE GAME

Entering in a blank entry also causes a game crash.

Flag Numbers

The flag number can be as high as 482.

Event Flags

  • 1 - Stamina is gone.
  • 5 - Pulled up character sheet (?)
  • 5 - Carrying too much stuff (?)
  • 6 - Active time
  • 8 - Reversal Spell
  • 14 - Poison status
  • 30 - First comments from Dmitri
  • 32 - It is set most of the time you walk around Mordavia.
  • 34 - Ad Avis appears outside the castle gates at night.
  • 35 - Ad Avis' Necrotaurs chasing you through Mordavia
  • 37 - Igor is missing? (Townspeople are not gathered outside the inn)
  • 39 - Something to do with Burgomeister setting the Gypsy free. (If set, meeting the Burgomeister is a Game Over)
  • 41 - Monastery is toast.
  • 44 - Something to do with Burgomeister.
  • 45 - Nikolai is gone.
  • 47 - Second comments from Dmitri
  • 48 - Igor was saved. (Used for Igor thanking Ego)
  • 49 - Options box is on.
  • 50 - Game is paused
  • 68 - Something to do with post-burglarly at Burgomeister.
  • 70 - Go in/out Burgomeister's Office thorugh the window.
  • 76 - Igor thanks Ego for saving him.
  • 77 - Unsure. Related to Igor and crpyt key?
  • 79 - Meet Katrina outside of town. (1st time)
  • 83 - Something to do with burning down the monastery.
  • 84 - Introduce yourself to Olga (You'll get her full name)
  • 85 - Ask Olga about her husband.
  • 86 - Ask for Boris' name. (You will get his full name)
  • 94 - Ask Olga about Nikolai's Death.
  • 95 - Ask Olga about Burgomeister.
  • 96 - Ask Olga about Tanya.
  • 97 - Ask Olga about Gravedigger (After he was trapped).
  • 98 - Ask Olga about Gypsies.
  • 100 - Ask Olga about Monastery
  • 103 - Olga comments on Igor missing.
  • 104 - Olga comments on the Burgomeister setting the Gypsy free.
  • 105 - Olga comments on the burned down monastery.
  • 106 - Olga comments on Nikolai going missing.
  • 107 - Olga comments on Tanya being returned to her parents.
  • 109 - Unsure. Can be set by Day 3
  • 115 - Tanya has been rescued. Affects large stone, Inn and Olga
  • 117 - Rusalka is gone
  • 119 - Something to do with breaking through the front gate. At least one Necrotaur is already dead.
  • 120 - Spoken to the Castle Gate Guard once
  • 121 - Spoken to the Castle Gate Guard more than once
  • 122 - Broke through the Castle Gate & killed the Necrotaur Guards
  • 123 - Unknown; likely for options when talking to the Castle Gatekeeper
  • 124 - Unknown; likely for options when talking to the Castle Gatekeeper
  • 126 - First time at the inn.
  • 129 - Gnome's first performance.
  • 134 - Special scene at the inn after rescuing Tanya.
  • 146 - Has something to do with talking portraits.
  • 147 - Has something to do with talking portraits. Crashes game if on when trying to talk to someone.
  • 148 - Portrait box is on.
  • 183 - Received Adventurer's Guild key from Burgomeister.
  • 237 - Approaching Lake of the Lost for the first time.
  • 266 - Approach Western part of Mordavia for the first time.
  • 268 - Received Crypt Key from Igor.
  • 302 - Bone Cave, take the right torch
  • 303 - Bone Cave, light the left torch
  • 304 - Bone Cave, light the right torch
  • 312 - Befriended the Rusalka.
  • 320 - 2nd time you visit the Rulsaka on nice terms.
  • 321 - Find 5 Crowns in the stump outside town.
  • 354 - Took the Dark One's Sign
  • 368 - Encountered the cave Badders
  • 371 - Heart Cave, 1st time
  • 373 - Player is carrying a torch.
  • 374 - Heart Cave, Badders are defeated
  • 379 - On by default
  • 382 - Triggers the Warp screen.
  • 386 - Making heroic pose (?)
  • 392 - Boyar Cave, crossed over the pit

Points Flags

  • 401 - Bone Cave, light the left torch
  • 402 - Bone Cave, picked up Dagger, 5 Crowns, 13 Kopeks
  • 403 - Boyar Cave, cross the tightrope
  • 404 - Take the Dark One's Sign
  • 480 - Defeated Badders - Fighter
  • 482 - Defeated Revenant - Fighter
(Source: Kuro-chan)