We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Operation: Desert Storm

From The Cutting Room Floor
Revision as of 04:13, 26 April 2015 by Daxeria (talk | contribs) (Created page with "{{Bob | bobscreen= Operation Desert Storm (Mac OS Classic) - Title.png | screenwidth= 256px | title= Operation: Desert Storm | developer= Bungie | publisher= Bungie | system= ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Title Screen

Operation: Desert Storm

Developer: Bungie
Publisher: Bungie
Platform: Mac OS Classic
Released in US: 1991


GraphicsIcon.png This game has unused graphics.


Operation: Desert Storm is a "realistic battle simulation" of the 1991 Gulf War.

Specifically, the phase wherein a lone tank vanquished Saddam's entire military, picking up fuel cans and dollar signs on its way to a showdown with the dictator's giant disembodied head.

In the O:DS demo, DLOG/DITL 100 and PICT 100 make up this welcome screen:

Operation Desert Storm (Mac OS Classic) - Welcome.png

The monochrome version of the full game retains all these resources (although PICT 100 is renumbered PICT 1, breaking the connection between them). The color version has the DLOG and DITL but not the PICT.