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Painkiller: Black Edition

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Title Screen

Painkiller: Black Edition

Developer: People Can Fly
Publisher: DreamCatcher Interactive
Platforms: Windows
Released in US: April 12, 2004
Released in EU: April 16, 2004


GraphicsIcon.png This game has unused graphics.
Sgf2-unusedicon1.png This game has unused abilities.


ProtoIcon.png This game has a prototype article

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Painkiller: Black Edition is a rather excellent arena shooter game with some of the most wildest guns ever conceived, like a gun firing shurikens and lightning! The Black Edition of Painkiller includes the Battle out of Hell expansion which is basically a collaboration of cut content being released as a retail product. It also added some more cut content so that's just dandy.

Early HUD

Alastor Boss Icon

Alastor had a derp face as his boss health icon before being replaced by something which looked less silly. This was used in the press build of the game.

Early Retail
Painkiller black hud boss.png Painkiller black icon alastor.png

Early Health Icon

Originally placed next to your numerical health counter in early versions.
Painkiller black eskulap.png

Early Ammo Icons

Early ammo icons. The rifle icon was to be used in the cut Assault Rifle weapon while the cartridges icon is an earlier version of the minigun bullet icon.

Stakes Shells Grenade Rifle Cartridges
File:Painkiller black kolki.png Painkiller black kulka szotganowa.png Painkiller black granat.png Painkiller black naboj do rajfelala.png Painkiller black naboje do czejngana.png

Health and Minigun Counter

What appear to be mockups of early weapon and health icons with numbers. The minigun/rocket launcher image featured is actually used on the minigun ammo pickup, albeit modified to be more green.

Health Minigun
Painkiller black down-left.png Painkiller black down right.png

Demon Count

Judging from the file name, it is most likely a graphical representation of how many demon souls you have collected needed to morph into demon form (which is replaced by a numerical counter in retail) or it's a representation of how many enemies you have killed.

demon count 64 % transp.TGA demon_count_szary30_%_transp.TGA
Painkiller black demon count 64 % transp.png Painkiller black demon count szary30 % transp.png

Early Score Counter

Early HUD utilizing a transparent version of the "demon count" graphic. This version does not have a compass (instead replaced by a skull) and lacks the graphical indicators of what each number indicates (a star and soul symbol from left-to-right).
Painkiller black top-middle.png

Separators

The first image separated the health and armor digit. The second image separated the main and secondary ammo counts. Both go unused and have no replacements.

Health/Armor Main/Secondary Ammo
Painkiller black waz L 75 %transp.png Painkiller black waz P 75 %transp.png

Compass Icon

The final compass icon looks much more detailed than this simple red arrow.


Early Retail
Painkiller black mapaplayer.png Painkiller black strzalka kompas.png

Unused Font

This font was originally used to keep track of the player's health, armor, ammo, and secondary ammo. It looks incredibly cartoony. The filename "cyfry" translates to "digits."
Painkiller black cyfry.png

Demo Graphics

These graphics were used in the demo version of Painkiller. These are located in the Textures.pak/HUD directory.

demoend.dds demoend_preorder.tga demoend_quit.tga demo_in_progress_znaczek.png
Painkiller black demoend.png Painkiller black demoend preorder.png Painkiller black demoend quit.png Painkiller black demo in progress znaczek.png

Bootup Screens

The first image is used in the non-Black Edition of the game, but in the Black Edition version it does not appear. The Battle out of Hell bootup screen has never been seen in any retail releases, as Battle out of Hell never received a standalone release.

Heaven's Got a Hitman Battle out of Hell Black Edition
Painkiller black startup logo.png Painkiller black startup logo booh.png Painkiller black logo.png

Heaven's Got a Hitman Leftovers

Black Edition replaced many of the HUD graphics from the Heaven's Got a Hitman version with different graphics. As a result, the original graphics go unused.

Heaven's Got a Hitman Black Edition
Painkiller black hud left.png Painkiller black hud left black.png
Painkiller black hud right.png Painkiller black hud right black.png
Painkiller black hud top.png Painkiller black hud top black.png
Painkiller black menu.png Painkiller black menu black.png

Test Imagery

Map Test

Expertly made test image.
Painkiller black mapatest.png

Cut Tarot Cards

Summon Cards

Battle out of Hell introduced three cards which were cut from the final game. All three serve a similar purpose; to give the player a friend to help kill things. The cut cards are:

Summon Fighter Summon Golem Summon Warrior
Painkiller black TC Summon Fighter.png Painkiller black TC Summon Golem.png Painkiller black TC Summon Warrior.png

The Summon Warrior card was to be earned in the Colosseum level, the Summon Golem card was to be earned in the Lab level, and the Summon Fighter card was to be earned in the City level. This information is present in the Levels.pak file inside of each level's respective folder. It is currently unknown if these cards can be used properly. The characters depicted on these tarot cards are multiplayer characters.

Haste IV

These images aren't unused at all, but it hints at an unused card no longer present in the game called Haste IV. The highest tiered Haste card available in the game is Haste III. The only remnant of Haste IV are these images used to enter the Tarot Card menu. Another detail of this card is that the card's name is on the card, which does not occur on any other card in the game.

Painkiller black karta czysta.png Painkiller black karta swiec.png Painkiller black karta wcisnieta.png

Level 11 & 12 Graphics

Battle out of Hell introduced an additional 10 levels including a secret level which is not marked. However, there are graphics for an eleventh and twelfth level which does not appear at all.

Painkiller black cyferka11 czysta.png Painkiller black cyferka11 normalna.png Painkiller black cyferka11 swiec.png
Painkiller black cyferka12 czysta.png Painkiller black cyferka12 normalna.png Painkiller black cyferka12 swiec.png