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Phantasy Star II
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
| Phantasy Star II |
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Also known as: Phantasy Star II: The End of the Lost Age (JP)
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Phantasy Star 2 is a direct sequel to the first game, set 1,000 years later, and is the first of the classic series for the Sega Genesis. Gone are the monotonous first-person dungeons ... and in their place are monotonous third-person mazes.
Contents
Unused Enemies
All non-boss enemies are stored in groups of three recolors of each enemy.
VANLEADR
| To do: get more information on this |
The second member of the VAN group, VANLEADR, exists in the game's code, but isn't used in any formations.
Dummied-out groups
| To do: See if any other data remains; look at Japanese version names |
Among the name-tables, there is evidence that two groups of three were removed entirely at some point; no name data exists. Group 1 appears after the LEECHER-FANG-PYTHON group, and consists of "S", "K", and "H". Group 2 appears after the PUG HIT-PUG BRAT-PUG KILL group, and all enemies are named "S".
Version Differences
Cut Line
The English translation truncates a line due to a programming error. When examining the entrance to Climatrol, Rolf's line of dialogue is truncated to just "The color of water around here certainly". The full line, which can be read in a hex editor, is "The color of water around here certainly seems different. It seems to be water coming out of the ground." The wrong control code is used after "certainly". This is not the case in the Japanese or Portuguese versions, where the line is displayed in full.
Music
| To do: Rip the samples and add some examples |
The Japanese version used a very loud snare that was changed for the localizations.
Revision Differences
There are two revisions of the UE ROM, dated June 1989 and January 1990 in their respective headers. The only differences appears to be that the names of the KITEDRGN and FIRE EYE enemies are switched between the two.
Virtual Console
| To do: Somehow apply and better document the patch changes. |
The Virtual Console version of the game includes a plaintext ASM patch - complete with developer comments in Japanese - that is applied to the game in real-time. The patch changes the palette of the cross on the Hospitals, and for some reason, writes the ASCII string "GREEN CROSS FIX" to the ROM.
The Phantasy Star series
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| Master System | Phantasy Star |
| Genesis | Phantasy Star II (Prototype) • Phantasy Star III: Generations of Doom • Phantasy Star IV: The End of the Millennium (Prototype) |
| GameCube | Phantasy Star Online Episode I&II • Phantasy Star Online Episode III: C.A.R.D. Revolution (Prototype) |
| PlayStation 2 | Sega Ages 2500 Series Vol. 17: Phantasy Star generation:2 • Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection • Phantasy Star Universe |
| Nintendo DS | Phantasy Star 0 |
| PlayStation Portable | Phantasy Star Portable • Phantasy Star Portable 2 |
| Xbox 360 | Phantasy Star Universe |
| Windows | Phantasy Star Universe • Phantasy Star Online 2 |
Cleanup > To do
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Games > Games by series > Phantasy Star series
