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Pikmin 2
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
| Pikmin 2 |
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Developer:
Nintendo EAD
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Pikmin 2 eschews the survival aspect of the first game in favor of money, money, and money. Olimar and Louie must erase their company's debt by collecting ancient artifacts and throwing Pikmin at anything that moves.
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Contents
Sub-Pages
| Early English Script What's a Psychotic Jumper? |
| Unused Dungeons There are how many unused cave floors?! |
| Unused & Early Treasures What's this crap? |
| Version Differences This sub-page brought to you by National Hi-Top® |
Miscellaneous Unused Graphics
Alternate Title Graphics
These images can be found in \user\Kando\develop\sysres.arc
Japanese Title
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File:Title.bti
This is "Pikmin" in blue chrome(?)
English Title

File:Title2.bti
A very blue and electrified Pikmin 2 title.
Dummy Texture
A dummy texture can be found in the Waterwraith's model file.
Perplexing Pool Wire-frame
This is a wire-frame image of the Perplexing Pool found in the file select menu. This is based on an earlier version of the Perplexing Pool -- the starting area is noticeably different -- and what it's doing in the file select menu is anyone's guess.
Piklopedia Dummy Image
This dummy image is found in the Piklopedia, probably used in development for creatures that did not have a finished icon.
Cleanup > To do
Cleanup > To investigate
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