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Portal 2 (Windows, Mac OS X, Linux)

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Portal 2 (Windows, Mac OS X, Linux)

Developer: Valve Software
Publisher: Valve Software
Platform: PC
Released internationally: April 19, 2011


GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


PrereleaseIcon.png This game has a prerelease article

No cake this time, but there's plenty of space to move around and find unused things in.

Subpages

Tf2-voiceicon.png
Unused Text Files

Unused Speech

Listen Line summary
These clips are from an unfinished scene in which you'd hear a recording of Caroline getting forcibly turned into an AI. The scene was apparently cut when Cave Johnson's voice actor expressed discomfort with the scene's content, and the writers agreed.
These clips are an alternate version of meeting potato-ized GlaDOS. In one version of the script, she continued being a snarky jerk at you even while impaled on your Portal Gun. This got on testers' nerves very very quickly.
These clips are from an earlier version of the co-op plot, in which GlaDOS sent Atlas and P-Body out to find "artifacts" of the long-dead Aperture workers (coffee cups and such) to make them more human. Here, they've found a certain newspaper comic strip, presumably Garfield.
This appears to have been just for a demo done for the PAX event.
Hmmm...
To do:
More unused GladOS taunts, referencing Chell by name.

Unused Graphics

Mel

File:Portal2 mel.jpg
Oh, it's you.

Leftover in the model files is a recoloured variant on Chell's Portal model. This was a placeholder for an earlier version of Co-Op mode, in which Chell would be accompanied by another female test subject called Mel. The duo was replaced by Atlas and P-Body, but some of GladOS's taunts oriented at this version (mostly comparing weight) were kept because they were funnier with robots. Her animations are specified, but no longer exist.

(Source: Combine OverWiki)



Unused Source Flimmaker Icons

Icons such as a textbubble tool and others can be found for the "Source Flimmaker". Which Valve has used to make a few videos.

Hmmm...
To do:
Upload the icons. They seem very different than the ones found in TF2 beta's flimmaker.


Unused Animation in Motel room

Some of the items in the Motel room at the start of portal 2 could fold out. Cut for unknown reasons

Hmmm...
To do:
Get pictures of the models. These do not look like the ones in the final version.

Chicken Icon

Hmmm...
To do:
Figure out what the hell this was for


Scrapped Paint Gun

During the development, the developers used a paintgun for gels. The gun was from a student game called Tag: The Power of Paint, in which the player could paint the enviroment to add and remove paint with various effects. The Repulsion and Propulsion Gels are two of the paints actually used in that game. Developer commentary mentions that the player would be given the gun so they could paint the grounds and walls to complete test chambers, but it would cause confusion towards players not knowing exactly where to place what paint as well as destroy the aesthetic of the game. It was ultimately removed in favor of keeping the game simple by using only your Portal Gun to manipulate puzzles. However, there is traces of it still in the content.

Surface-Walking Gel

A gel was scrapped during development that allowed players to walk on walls and ceilings. Very similar to Tag: The Power Of Paint's gel.

Pneumatic Diversity Vent

The Pneumatic Diversity Vent was a testing element seen in its demonstrational video, but in the final game it is never used as a testing element and seen only during the ride inside it with Wheatley and dropping bombs.[[Category: Games with unused graphics]