We just released a Feb. 5 '89 prototype of DuckTales for the NES!
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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Prerelease:Mario Kart: Super Circuit
This page details prerelease information and/or media for Mario Kart: Super Circuit.
| This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
October 2000
The earliest known build of Mario Kart: Super Circuit, seen in the October 2000 issue of Nintendo Official Magazine.
Mario Circuit
| Prerelease | Final |
|---|---|
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This picture is shows an early version of Mario Circuit. There are numerous differences form the final:
- The character sprites are very different. Most notably, they had very large heads.
- The trees are different, and there's a lot of more of them than in the final.
- "LAP" and "TIME" are in a more cartoony looking font than the final.
- The track layout is different, according to the minimap.
- There are no coins.
- The grass off the track has a smoother transition to the sand.
- Mugshots and current place in the race are missing.
January 2001
A later build of the game from January 2001.
Boo Lake
| Prerelease | Final |
|---|---|
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- The graphics are very close to their final versions.
- The HUD has not yet changed.
- The character portraits have been added and are very similar in style to the final portraits, but noticeably different. They were completely redrawn for the final game.
- The road is lighter and more saturated.
- The sky is a bit brighter, while the trees are a bit darker.
- The rows of wood planks are offset by 1 tile, leading to the planks being cut in half along the edges. As a result, the Boo and its light spot are closer to the edge.
- The layout is slightly different as shown on the minimap. One of the curves is longer in the prerelease than the final.
- The dots on the minimap that show the racers' locations are bigger.

