We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Prerelease:Tatakae! Chou Robot Seimeitai Transformers: Convoy no Nazo
Revision as of 12:13, 15 July 2016 by William0918 (talk | contribs)
This page details prerelease information and/or media for Tatakae! Chou Robot Seimeitai Transformers: Convoy no Nazo.
| To do: Many more differences in the below video. Also, screenshots. |
Starting at 2:55 in the video on the right, this Transformers promo tape includes an early look into Convoy no Nazo.
- The score appears to be continuously increasing at the beginning.
- The music is rather different.
- Different palettes for many of the levels, including Level 1.
- The patches of dirt are incomplete in Level 1.
- The score font is like those of early NES games, rather than using its own (blander) font.
- The platform below Deathstar is missing lights. The bottom platform on Deathstar's level is long and continuous.
- Enemies are missing on the 3rd, 6th, 7th, 8th, 9th, and 10th stages.
- The 3rd, 6th, and 8th bosses are the same color.
- No platforms on the 5th, 7th, 9th, and 10th bosses.