We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Prerelease:The Legend of Zelda: Ocarina of Time/iQue/File Select Map
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Revision as of 11:46, 27 September 2020 by GlitterBerri (talk | contribs) (Thanks for adding this page, Kargaroc. Cheers!)
This is a sub-page of Prerelease:The Legend of Zelda: Ocarina of Time/iQue.
Description
| To do: Write more about this early map select. Compare it to that SGI demo. |
This early course map is first mentioned in a 1997/04/03 commit log message written by chief programmer Kenzō Hayakawa in z_ocarina2/src/spec.segment reading "Course Map Test".
The associated files still present in the leak are below:
- z_ocarina2/data/shape2/course_map_s.o
- z_ocarina2/src/course_map.c.vtx
Other references to this course map are found in z_majora/data/shape/a, which, despite its filepath, is actually a list of assets from Ocarina of Time. However, no corresponding files remain.
egrep -n 'hi_light_txt,' ./course_mapx1/course_map.c b egrep -n 'hi_light_txt,' ./course_mapx1/course_map_orig.c b egrep -n 'hi_light_txt,' ./course_mapx1/course_map_s.c b
Images
| To do: Add image with numbers on the squares. |
