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Prerelease:The Legend of Zelda: Ocarina of Time/iQue/Removed Link Animations

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< Prerelease:The Legend of Zelda: Ocarina of Time‎ | iQue
Revision as of 16:36, 12 October 2020 by GlitterBerri (talk | contribs) (Created page with "{{subpage}} All of these animation filenames were found in '''z_ocarina2/src/z_player_shape.h'''. It's likely that these text references are all that remains of them. See T...")
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This is a sub-page of Prerelease:The Legend of Zelda: Ocarina of Time/iQue.

All of these animation filenames were found in z_ocarina2/src/z_player_shape.h. It's likely that these text references are all that remains of them. See Unused Link Animations for unused animations that were still included in the retail version of Ocarina of Time.

  • Inc. - This column indicates whether or not the SoftAnimTblRomTrsInfo file was commented out or included in z_player_shape.h.
    • Many files that are included in this file are nonetheless absent from the final game.
  • [Duplicate] - For some reason, this filename appears twice in z_player_shape.h.


(Source: Translation - GlitterBerri)

Cutscene Animations

Inc. Filename Translation Notes
clink_demo_Tbox_open Child Link - Cutscene - Treasure Chest - Open [Duplicate]
demo_box_DDbox Cutscene - Chest - DD Chest

Anchor Animations

Inc. Filename Translation Notes
link_anchor_bom_side_putL Link - Anchor - Bomb - Side - Put (Left)
link_anchor_bom_side_putR Link - Anchor - Bomb - Side - Put (Right)
link_anchor_brakeR_end Link - Anchor - Break (Right) - End
link_anchor_Lpower_jump_kiru_endR Link - Anchor - Long (Power) - Jump - Slash - End (Right)
link_anchor_Lpower_kiru_wait_endR Link - Anchor - Long (Power) - Slash - Wait - End (Right)
link_anchor_normal_kiru_endR Link - Anchor - Normal - Slash - End (Right)
link_anchor_u_turnR Link - Anchor - U-Turn (Right)
link_anchor_waitL_jump Link - Anchor - Wait (Left) - Jump
link_anchor_waitR_jump Link - Anchor - Wait (Right) - Jump

Fighter Animations

Inc. Filename Translation Notes
link_fighter_comboA_1st_end Link - Fighter - Combo A - 1st - End
link_fighter_comboA_1st_end_long Link - Fighter - Combo A - 1st - End - Long
link_fighter_comboA_2nd_end Link - Fighter - Combo A - 2nd - End
link_fighter_comboA_2nd_end_long Link - Fighter - Combo A - 2nd - End - Long
link_fighter_comboA_3rd_end Link - Fighter - Combo A - 3rd - End
link_fighter_comboA_3rd_end_long Link - Fighter - Combo A - 3rd - End - Long
link_fighter_comboA_ALL Link - Fighter - Combo A - All
link_fighter_comboA_ALL_long Link - Fighter - Combo A - All - Long
link_fighter_jump_kiru Link - Fighter - Jump - Slash [Duplicate]
link_fighter_jump_kiru_end Link - Fighter - Jump - Slash - End
link_fighter_jump_kiru_landing Link - Fighter - Jump - Slash - Landing
link_fighter_normal2fighter_long Link - Fighter - Normal 2 Fighter - Long
link_fighter_power_kiru_side_walk Link - Fighter - Power - Slash - Side - Walk [Duplicate]
link_fighter_power_kiru_start Link - Fighter - Power - Slash - Start [Duplicate]
link_fighter_power_kiru_wait Link - Fighter - Power - Slash - Wait [Duplicate]
link_fighter_power_kiru_wait_end Link - Fighter - Power - Slash - Wait - End [Duplicate]
link_fighter_power_kiru_walk Link - Fighter - Power - Slash - Walk [Duplicate]
link_fighter_power_kiruA Link - Fighter - Power - Slash A
link_fighter_running_kiru Link - Fighter - Running - Slash
link_fighter_running_kiru_long Link - Fighter - Running - Slash - Long
link_fighter_side_kiruL Link - Fighter - Side - Slash (Left)
link_fighter_side_kiruR Link - Fighter - Side - Slash (Right)
link_fighter_u_turn Link - Fighter - U-Turn
link_fighter_u_turn_kiru Link - Fighter - U-Turn - Slash
link_fighter_u_turn_kiru_end Link - Fighter - U-Turn - Slash - End
link_fighter_wait_kiru Link - Fighter - Wait - Slash

Magic Animations

Inc. Filename Translation Notes
link_magic_hikari1 Link - Magic - Light 1
link_magic_hikari2 Link - Magic - Light 2
link_magic_hikari3 Link - Magic - Light 3
link_magic_koori1 Link - Magic - Ice 1
link_magic_koori2 Link - Magic - Ice 2
link_magic_koori3 Link - Magic - Ice 3
link_magic_tame_sidewalk Link - Magic - Charge - Side Walk
link_magic_tame_sidewark Link - Magic - Charge - Side Wark
link_magic_tame_wait Link - Magic - Charge - Wait
link_magic_tame_walk Link - Magic - Charge - Walk
link_magic_tame_wark Link - Magic - Charge - Wark
link_magic_yami1 Link - Magic - Shadow 1
link_magic_yami2 Link - Magic - Shadow 2
link_magic_yami3 Link - Magic - Shadow 3

Normal Animations

Inc. Filename Translation Notes
link_normal_180_turn Link - Normal - 180 - Turn
link_normal_180_turn_free Link - Normal - 180 - Turn - Free
link_normal_250step_up Link - Normal - 250 Step - Up
link_normal_90_turn Link - Normal - 90 - Turn
link_normal_90_turn_free Link - Normal - 90 - Turn - Free
link_normal_bom_back_put Link - Normal - Bomb - Back - Put
link_normal_bom_back_walk Link - Normal - Bomb - Back - Walk
link_normal_bom_put Link - Normal - Bomb - Put
link_normal_bom_put_run Link - Normal - Bomb - Put - Run
link_normal_brake Link - Normal - Break
link_normal_brake_end Link - Normal - Break - End
link_normal_brake_end_free Link - Normal - Break - End - Free
link_normal_brake_free Link - Normal - Break - Free
link_normal_carryA Link - Normal - Carry A
link_normal_carryA_wait Link - Normal - Carry A - Wait
link_normal_comeback Link - Normal - Comeback
link_normal_defense_ALL Link - Normal - Defence - All
link_normal_dieA Link - Normal - Die A
link_normal_GoToHeaven Link - Normal - Go to Heaven
link_normal_Lturn_run_free_Q Link - Normal - Left Turn - Run - Free - Q
link_normal_Lturn_run_Q Link - Normal - Left Turn - Run - Q
link_normal_M180_turn Link - Normal - M180 - Turn
link_normal_M180_turn_free Link - Normal - M180 - Turn - Free
link_normal_M90_turn Link - Normal - M90 - Turn
link_normal_M90_turn_free Link - Normal - M90 - Turn - Free
link_normal_normal2fighter_wait Link - Normal - Normal 2 Fighter - Wait
link_normal_pierce_kiru Link - Normal - Pierce - Slash
link_normal_reed_blow Link - Normal - Reed - Blow
link_normal_reed_start Link - Normal - Reed - Start
link_normal_Rturn_run_free_Q Link - Normal - Right Turn - Run - Free - Q
link_normal_Rturn_run_Q Link - Normal - Right Turn - Run - Q
link_normal_talk_free Link - Normal - Talk - Free [Duplicate]
link_normal_u_turn Link - Normal - U-Turn
link_normal_waitB Link - Normal - Wait B

Swimmer Animations

Inc. Filename Translation Notes
link_swimer_backturn_swim Link - Swimmer - Backflip - Swim
link_swimer_u_turn_swim Link - Swimmer - U-Turn - Swim

Horse Animations

Inc. Filename Translation Notes
link_uma_long_fastrun Link - Horse - Long - Fast Run
link_uma_long_fastrun_shoot Link - Horse - Long - Fast Run - Shoot

Wait Animations

Inc. Filename Translation Notes
link_waitF_pointA1_20f Link - Wait (Free) - Point A1 - 20F
link_waitF_pointA2_20f Link - Wait (Free) - Point A2 - 20F
link_waitF_typeE_20f Link - Wait (Free) - Type E - 20F

Motion Capture Animations

Inc. Filename Translation Notes
link_mc1_aa1_1 Link - Motion Capture 1 - AA1 - 1
link_mc1_aa8_1 Link - Motion Capture 1 - AA8 - 1
link_mc1_b1 Link - Motion Capture 1 - B1
link_mc1_b10 Link - Motion Capture 1 - B10
link_mc1_b14_1 Link - Motion Capture 1 - B14 - 1
link_mc1_b15 Link - Motion Capture 1 - B15
link_mc1_b2 Link - Motion Capture 1 - B2
link_mc1_b3 Link - Motion Capture 1 - B3
link_mc1_b4 Link - Motion Capture 1 - B4
link_mc1_b7 Link - Motion Capture 1 - B7
link_mc1_b9 Link - Motion Capture 1 - B9
link_mc1_bb14_2 Link - Motion Capture 1 - BB14 - 2
link_mc1_bb6_2 Link - Motion Capture 1 - BB6 - 2
link_mc1_c1_4 Link - Motion Capture 1 - C1 - 4
link_mc1_c3_2 Link - Motion Capture 1 - C3 - 2
link_mc1_c3_3 Link - Motion Capture 1 - C3 - 3
link_mc1_wark_1roop Link - Motion Capture 1 - Walk - 1 Loop
link_mc1_wark_1roop2 Link - Motion Capture 1 - Walk - 1 Loop 2
link_mc1_wark_end Link - Motion Capture 1 - Walk - End
link_mc1_wark_start Link - Motion Capture 1 - Walk - Start
link_mc2_d_1_test Link - Motion Capture 2 - D - 1 - Test
Inc. Filename Translation Notes
mc1_aa5_2 Motion Capture 1 - AA5 - 2
mc1_b11_1 Motion Capture 1 - B11 - 1
mc1_c2_3 Motion Capture 1 - C2 - 3
mc1_cc11_1 Motion Capture 1 - CC11 - 1
mc1_cc11_2 Motion Capture 1 - CC11 - 2

Unsorted

Inc. Filename Translation Notes
link_h_fr Link - H - FR
link_h_wait Link - H - Wait
link_h_wait2 Link - H - Wait 2
link_h_wait3 Link - H - Wait 3
link_h_wark Link - H - Wark
link_hook_shot Link - Hook - Shot
link_hr Link - HR
link_jyouba01 Link - Mount 01
link_kaiten Link - Spin
link_kouba01 Link - Dismount 01
link_yousei Link - Fairy