This is a sub-page of Proto:Jak 3.
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A demo version of the game with a build date of August 24 2004, compared to the final game's date of September 30 2004. It was included with Issue 87 of the Official US PlayStation Magazine and in multiple issues of the UK Official PlayStation 2 Magazine. It was also released as a standalone disc.
Maps
A number of world maps contained in WOMAP.STR are placeholders or have differences to the final game's maps. The maps for Southern Haven Forest, Monk Temple, Great Volcano, Spargus, the Dark Maker ship during the "Destroy dark ship" mission and the Catacombs placeholder are identical to the final game, although they go unused in the demo. The map for the Metal Head cave during the "Destroy metal-pedes in nest" mission and the empty map for "Map data unavailable" are not present in demo.
Placeholders
All the placeholders were also present in the August 5 demo and are documented further on its page.
| Image
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Level
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KG war factory
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Haven City
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Metal Head city
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Metal Head tower
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Eco mine
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Palace ruins
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Full maps
| Level
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Demo map
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Final map
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Notes
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| Dark Maker ship ("Destroy dark ship shield" mission)
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The outline used to indicate when the floor is dropped through is dotted instead of solid.
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| Haven City
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Some areas are missing, the stadium is intact and taken from the Jak II map, the port is larger (also taken from Jak II), the Metal Head city has minor differences in color and design, there is a minor difference in the industrial section and the top left area is wider. In addition, the background is not translucent and the Precursor text (reading "HAVEN CITY") is missing.
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| Metal Head cave ("Destroy eggs in nest" mission)
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The Precursor text says "NEST CAVE" instead of "METAL HEAD NEST". The map itself is identical to the final game.
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| Sewer ("Reach port via Sewer" mission)
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The map is bigger and is rotated 180° although the background is in the same place. The background starts to get darker around the edges. The Precursor text says "SEWER METAL HEAD TO HAVEN CITY" instead of "SEWER PASSAGE TO PORT". The text is also curved instead of straight.
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| Sewer ("Reach Metal Head area via Sewer" mission)
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A small section of the map is blue instead of yellow. The map is bigger and the background has a different design. The Precursor text says "SEWER KRIMSON GUARD TO METAL HEAD" instead of "SEWER TO METAL HEAD CITY". The text is also curved instead of straight.
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| Sewer ("Find switch in Sewers" mission)
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The top area of the map has a minor difference. The background is rotated 180° and the map is slightly bigger. The Precursor text says "SEWER HAVEN CITY TO KRIMSON GUARD" instead of "SEWER TO KG ZONE". The text is also curved instead of straight.
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| Ruined stadium
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The map is smaller and there is an area and small hill missing. The Precursor text (which says "RUINED STADIUM") is smaller and in a different place. The colors and background are slightly different.
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| Wasteland
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A number of bridges and rocky areas are missing and there is more land towards the bottom. The colors are lighter and the map has less detail. The Precursor text is in a different place and says "DESERT" instead of "WASTELAND".
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