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Proto:Minecraft: Java Edition/Classic/Survival Test

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This is a sub-page of Proto:Minecraft: Java Edition/Classic.

Hmmm...
To do:
It's survival test, not "the survival test", additionally, it's not one version, it's a whole development stage. Re-do this page with a style similar to the pre-classic page

This sub-page is dedicated to one of many test versions of Minecraft, and this one is the Survival Test.

The Survival Test was a test for the survival game mode of Minecraft was at first released to premium members during the Classic phase of development. Since this version of Minecraft is incredibly old, there are significant changes between this version and the current version of the game.

In-game

Survival Test Current Version
MCSurvivalTest-InGame.png MCLatest-ForComparing-InGame.png

The following are differences between the two versions in-game:

  • The Survival Test does not have hunger or experience.
  • The Survival Test does not have proper lighting.
  • The Survival Test has an oddly rotated hand for empty inventory slots.
  • The Survival Test has a score system, and your score is shown on the top right corner of the screen.
  • The Survival Test shows its version at the top left corner of the screen without the need of pressing a button.
  • The grass blocks in the Survival Test are always lime green, since it lacks biomes.
  • You start with 10 TNT blocks in the 9th hotbar slot.
  • Arrows show as plain text (on the right of the hearts), not an inventory item.

Pause Menu

Survival Test Current Version
MCSurvivalTest-PauseScreen.png MCLatest-ForComparison-PauseScreen.png

The following are differences between the two versions' pause menus:

  • It appears you could load a world in-game without having to go to the title screen. Oh wait, there isn't one in the Survival Test.
  • It also appears you could create a new world in-game without having to go to the non-existent title screen.
  • There isn't an option to save and quit to the title screen, since the Survival Test doesn't have a title screen.
  • The M in "Game menu" and G in "Back to game" aren't capitalized in the Survival Test.
  • There isn't an option to open the game to LAN in the Survival Test.
  • The pause menu has a semi-transparent blue gradient as the background.
  • The "Back to game" is placed at the bottom rather than the top.

Options Menu

Survival Test Current Version
MCSurvivalTest-OptionsScreen.png MCLatest-ForComparing-OptionsMenu.png

The following are differences between the two versions' options menus:

  • The Music and Sound options are not in a seperate menu in the Survival Test.
  • There is not an option to change the field of view (FOV) in the Survival Test.
  • Snooper Settings, Chat Settings, Resource Packs, Language, and Skin Customization are all not in the Survival Test.
  • The graphics options are all in a separate menu in the current version.
  • There is an option to show the FPS in the Survival Test.
  • There is an option to limit the framerate in the Survival Test.
  • The option to invert the mouse and the controls are in seperate menus in the Survival Test.
  • The controls button is larger in the Survival Test.
  • Like the Pause Menu, the Options Menu also has the semi-transparent blue gradient background in the Survival Test.

Controls Menu

Survival Test Current Version
MCSurvivalTest-ControlsScreen.png MCLatest-ForComparing-ControlsScreen.png

The following are differences between the two versions' controls menus:

  • Like the Pause Menu and Options Menu, the semi-transparent blue gradient is the background in the Survival Test.
  • You can't reset your keybinds back to default settings in the Survival Test.
  • The auto-jump feature doesn't exist in the Survival Test.
  • You can't adjust the mouse sensitivity in the Survival Test.
  • Touchscreen Mode does not exist in the Survival Test.
  • Rather than a bunch of buttons, each keybind is in a list in the current version.

Death Screen

Survival Test Current Version
MCSurvivalTest-DeathScreen.png MCLatest-ForComparing-DeathScreen.png

The following are differences between the two versions' death screens:

  • If you die, your only options are to make a new world or to load a saved one. This function is in the current version, except it is only active if you have Hardcore set as the gamemode.
  • Instead of "You died!", in the Survival Test the death title is "Game over!"
  • The death message does not show in the Survival Test.
  • In the background, the game will continue to zoom to the right in the Survival Test.

Create World Screen

Survival Test Current Version
MCSurvivalTest-GenerateWorld.png MCLatest-ForComparing-NewWorldScreen.png

The following are differences between the two versions' world creation menus:

  • In the Survival Test you can select how big you want your world to be. That's all you can change.
  • Like in the Controls Menu, Options Menu, and Pause Menu, the background is a semi-transparent blue gradient in the Survival Test.

Load World Screen

Survival Test Current Version
MCSurvivalTest-Loadscreen.png MCLatest-ForComparing-SelectWorldScreen.png

The following are differences between the two versions' world selection menus:

  • Yes, you can load a world while you are in-game.
  • Like the other menus, the background is the semi-transparent blue gradient in the Survival Test.
  • According to the "<html>" and what the Save Screen says, it may have been possible to save your worlds online, but the ability to use that feature is definitely defunct.
  • If you click the "Load file" button, you will get a "browse" pop-up that allows you to select a world manually.

Save World Screen

"Premium only! Purchase the game to be able to save your levels online."

This one is interesting. While the "saving online" function isn't in the current version, it appears that when this was first released, you could save your worlds online if you bought the game. If you click the "Save file" button, you will get a "browse" pop-up that allows you to save your world in a specific location and load it in the future.