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Proto:Sonic the Hedgehog (Genesis)/Sparkling Zone
This is a sub-page of Proto:Sonic the Hedgehog (Genesis).
| This article has just been started and needs the article basics added. Help us out and add them. |
| To do: A lot of work on this page, document as many layout differences as possible, dump and add level maps. Give extra attention to the various graphical details in this zone, including the signs in the background. |
Sparkling Zone, being an early version of Spring Yard Zone, has several differences from the final besides its name, the most notable ones being graphical.
General
| Prototype |
|---|
| Final |
The level background is completely different from the final, with starry skies instead of clouds. There are no hills or mountains to be seen, and there are large buildings with various decorative signs.
Act 1
| Prototype | |
|---|---|
| Final |
The start of act 1 with the bumpers contains a bumper object with spikes on it that's not in the final game.
| Prototype | Final |
|---|---|
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The section that normally contains the block and the red and yellow spring is not present in the prototype.
| Prototype | Final |
|---|---|
The top bumper is not present in the prototype.
| Prototype | Final |
|---|---|
The second ring monitor in the prototype was removed and the four spike balls were cut down to two.
| Prototype | Final |
|---|---|
Act 2
Most objects are missing, and there is one spike ball instead of two in the lower path.
| Prototype | |
|---|---|
| Final |
The starting chunk with the red spring is a slope instead of a flat chunk like the Final game.
| Prototype | Final |
|---|---|
This chunk was changed to be a less steep incline in the Final.
| Prototype | Final |
|---|---|
Act 3
| Prototype | |
|---|---|
| Final |
At this point of development, this stage lacks any objects, and thusly is impossible to complete. The only change that was made to the layout was that the first 'spring pit' was instead a half-pipe.
