If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Proto:The Legend of Zelda/Overworld
This is a sub-page of Proto:The Legend of Zelda.
Room Changes
Many of the hidden rooms in the overworld were changed for the final version.
Prototype: Money Making Game
Final: Moved to Second Quest, changed to Level 9 entrance
Prototype: Medicine Lady
Final: Moved to Second Quest
Prototype: Shop Type B
Final: No room
Prototype: Medicine Lady
Final: Moved to Second Quest
Prototype: Moblin (30 Rupees)
Final: Money Making Game
Prototype: Shop Type C
Final: None
Prototype: Hint ("Meet the old man at the grave.")
Final: Shop Type C
In the prototype, this room is not hidden! It has to be opened with a bomb in the final version. As this hint lady does also appear in the same cave as in the final version, the same hint is used twice in the prototype.
Prototype: Moblin (30 Rupees)
Final: Moved to Second Quest
Prototype: Shop Type B
Final: Moved to Second Quest, changed to Shop Type A
Prototype: Medicine Lady
Final: Money Making Game
Prototype: Potion or Heart
Final: Moved to Second Quest
Prototype: No room
Final: Medicine Lady
Prototype: No room
Final: Moblin (30 Rupees)
Prototype: Old Man (Lose 20 Rupees)
Final: Moblin (30 Rupees)
Prototype: Moblin (30 Rupees)
Final: Potion or Heart
Prototype: Shop Type C
Final: Moved to Second Quest, changed to Moblin (100 Rupees)
Prototype: No room
Final: Old Man (Lose 20 Rupees)
Prototype: Moblin (10 Rupees)
Final: Moblin (100 Rupees)
Prototype: Moblin (100 Rupees)
Final: Moved to Second Quest, changed to Level 7 entrance
Object Changes
Two areas in the Overworld have different enemy setups in the final version.
| Prototype | Final |
|---|---|
![]() |
![]() |
Five more Peahats were added to this screen in the final version.
| Prototype | Final |
|---|---|
![]() |
![]() |
A Zola was added to this screen in the final version.






















