This is a sub-page of Rhythm Heaven Fever/English Translation Differences.
Changes with regards to setting new records and the record screen:
| US
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Europe
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| New personal record for [P1/P2]! Please select an icon.
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New personal record for [Player 1/Player 2]! Please select a name.
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| US
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Europe
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| Personal record
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Personal Record
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| All-time record
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All-Time Record
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| No record yet
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No Data
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[One Player] Endless Games
Mr. Upbeat/Mr Upbeat
Tutorial Dialogue
| US
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Europe
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| Hop over the needle!
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Step over the metronome needle!
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| OK, let's go. You can do it!
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Let's see how good you really are!
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During Gameplay
| US
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Europe
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| That's the way.
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OK!
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| All right!
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You got it!
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| You're a needle-hopping ninja!
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Looking good!
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| I'm so impressed by your skill, my feet are numb!
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Great!
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| Yay, you!
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Impressive!
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| How is it even possible that you're this good?
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Amazing!
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| You're just doing this with mirrors, right?
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Marvellous!
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| Were you bitten by something radioactive?
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| HOW ARE YOU DOING THIS?!
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| Let me...rest...
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| Nooo! It HURTS!
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| So...tired... I think I can see through time...
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Same lines: "Nice!"
Wake-Up Caller
Tutorial Dialogue
| US
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Europe
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| Wake me up with an alarm, mmm-kay?
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Don't forget to set the alarm for tomorrow.
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| Wake me up at 8:00 a.m.
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Can you wake me up at 8:00 please?
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| Try counting 1, 2, 3, 4, 5, 6, 7, 8...and it'll be eight o'clock.
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It's easy if you count from one to eight.
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| Hit A when you get to 8.
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Press A as soon as you get to eight.
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| But can you do it when you can't see the clock?
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Try it without being able to see the clock.
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| Keep counting to yourself.
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Keep counting in your head.
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| Perfect.
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Perfect!
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| Finally, let's try a different rhythm.
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Can you cope with something harder?
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| Wake me up at 8:30 a.m.
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Can you wake me up at 8:30 please?
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| Count 1, 2, 3...and press A between 8 and 9.
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Press A half way between eight and nine.
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| You were a little early.
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So, you're an early riser, are you?
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| You were a little late.
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So, you like a lie in do you?
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| It's easy when you know the secret.
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It's easy when you know how.
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During Gameplay
| US
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Europe
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| Whaa?! Too early!
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Yawn! It's still too early!
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| Whaa! I overslept!
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What?! I overslept!
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Munchy Monk
Tutorial Dialogue
| US
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Europe
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| It is time to continue your training.
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It's time to continue your training.
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| We will begin with the simplest task.
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Let's start off with something easy.
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| Press A to feed the egg to your companion.
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Press A to feed the egg to your partner.
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| Next you must master many food items at once.
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Now, try it with a handful of peas.
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| Press and hold A and B until all have been eaten.
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Hold A and B until they're all gone.
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| Now use these lessons to go forth and feed.
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Good luck, he's got quite an appetite.
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Lady Cupid
Tutorial Dialogue
| US
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Europe
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| Aim for the center!
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Aim for the centre.
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| That's it for practice. Let's get to it!
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Good luck!
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Two-Player Endless Games/Endless Dual Games
Clap Trap
Tutorial Dialogue
| US
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Europe
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| There's an evil, giant hand, and we need to stop it.
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Stop the chops by pressing A together.
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| Can you sync my right and left hands to protect me?
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Can you coordinate both left and right hands?
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| Good teamwork.
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You make a great team!
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| That's enough practice. Stop that hand!
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That's enough practice. Stop those chops!
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Mochi Pounding
Tutorial Dialogue
| US
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Europe
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| Making them takes both skill and muscle.
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Making them takes both skill and muscles.
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| Partners take turns beating the rice to a pulp.
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Partners take turns to beat the rice to a pulp.
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| But don't worry. You get three chances.
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But don't worry. You are given three chances.
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During Gameplay
| US
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Europe
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| Level [level #] [# of hits] Hits
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Level [level #] [# of hits] hits
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| First Try
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First try
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| Bummer.
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Fail
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| Second Try
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Second try
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| Third Try (Last Chance!)
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Third try (Last chance!)
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Kung Fu Ball
Tutorial Dialogue
| US
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Europe
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| Now, students, it is time to learn the ancient art of Kung Fu Ball.
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Welcome to the ancient art of Kung Fu Ball.
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| Press A to kick the ball.
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Press A to kick the balls that fly at you.
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| Your kick is like a donkey made of wind!
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Your kick is really something!
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| When in close, press A to punch.
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Next, press A to do a short-range punch.
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| Punching is faster paced than kicking, so be wary.
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The punch is faster than the kick so beware.
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| Press A to punch the ball.
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Press A to punch the balls that fly at you.
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| You punch like a kangaroo filled with a variety of fruit juices!
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Impressive.
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| Next, we'll use A and B to breathe fire!
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Press A and B to breathe fire!
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| You must focus together to perform this feat.
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You must focus together to complete this move.
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| Hold A and B to use your Heat Fu to breathe fire.
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Both must press A and B when you hear "Heat Fu!"
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| Both together must press A and B to use Heat Fu.
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Both must press A and B when you hear "Heat Fu!"
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| Good. You breathe together with the harmony of a dragon barbershop quartet.
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You learn well my disciples.
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| Last, I will teach you the secret of the Great Bird Claw Spike.
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You will now learn the secret Great Bird Claw Spike!
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| After you hear me say "Great bird..." hit on "Spike"...
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The jumper must punch the ball when I say "Spike".
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| and your partner will block on "Pow!" Both moves will use A.
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Then, the receiver presses A on "Pow!" to complete the move.
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| You defy the laws of Newtonian motion well. Now let's switch.
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Player 2, now it's your turn.
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| You must work together to split the balls.
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You must work together to smash the balls.
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| Who knows what mysteries they contain...
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Who knows what mysteries they contain?
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| Good luck, students. May you play with the grace of a gazelle ballerina.
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Have a smashing time!
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Pirate Crew
Tutorial Dialogue
| US
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Europe
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| All right, you scalawags, time to practice rowing!
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Yarrr! All aboard, me 'earties!
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| Press A to row to the rhythm.
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Row ye scallywags by pressing A!
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| Row like the other guys on your side of the boat!
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Make sure ye keep time with the others.
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| If you're off, you shake the boat and bad stuff happens.
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If ye don't row proper, we be shipwrecked!
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| First, we'll practice going straight. Everybody now!
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Man the oars! All ahead full, ye scurvy dogs!
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| Good! Good! ...Um, I mean, arr! Good, mateys!
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Aye, not bad for land lubbers!
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| Next, we'll turn left. Or port... Starboard? Left.
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Arr! Now turn the ship to the left!
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| When turning, the timing for P1 and P2 is different.
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When ye turn, ye have to row at different speeds.
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| Be sure to watch the guys on your side of the boat.
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So, follow the rowers on yer own side.
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| Arr! Avast! Timbers!
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Shiver me timbers! That's it.
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| Let's try a right turn now. ...You scurvy hogs.
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Now hard to the right this time, lads!
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| That was RIGHT on! ...Get it?
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Aye, that be the way!
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| We're going to pick up some passengers now.
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We be having some important cargo on deck.
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| Careful not to knock them off the boat.
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Just make sure that none of 'em go overboard!
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| If we lose all of 'em, you'll be in big trouble!
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If ye lose the last of 'em, ye'll be keelhauled!
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| Let's haul the jibsail and hatchen down the bats!
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Raise the anchor and get us on our way!
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Bossa Nova
During Gameplay
During this endless game, sentences are slowly spelled out above Bossa and Nova which provide descriptions of Bossa and Nova in their primitive life. The US and UK versions each have a completely different story.
| US
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Europe
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| Bossa and Nova are one of those wonderful, charming, witty, urbane couples that their neighbors adore. They live in a split-level cave in the trendy part of Big Field with Fruit Trees.
Bossa's work takes him all over Big Field, and the animals love him. He is especially popular among elderly animals, who appreciate his old-world manners. Nova is a well-known local artist whose paintings adorn all the best nearby caves.
On this particular day, Bossa is taking a day off to help Nova move the largest painting she has ever done. It's going to a cave near Big Hole with Mastodon Skeleton in It. An art collector has already paid Nova quite a few shiny stones and flint tools for it.
Working together, the two of them move the large painting into the cave and hang it on the wall. Then they step back and admire Nova's work in its new home. "It definitely makes the cave come alive," says the art collector, "but I'm afraid it just won't do. It clashes with the other pieces. Unless...I can comission some more of your work to replace them?"
Bossa and Nova grin. It may be time for Bossa to quit his job promoting conch-shell perfomances and become Nova's full-time agent...
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Bossa and Nova lived in a house in a giant tree. Bossa got up early to tend to his garden. Bossa’s vegetables were the best in all the land.
Nova made Bossa’s lunch every day before he set off. When Bossa had left, she did her chores and put some flowers in a vase. Bossa took a break by a big tree. He ate lunch and tried to decide what shapes the clouds made in the sky. He shared his food with some young bears that were drawn by the smell of Nova’s delicious food. After lunch, Bossa took a nap in the afternoon sun.
Nova went out. She went shopping after lunch, recently her Monkey Watch had worn out so she went to get the monkeys changed. Then she bought a rainbow-coloured candle that Bossa wanted. Bossa visited the forest’s old animals to make sure they were ok. He gave them his delicious veg and Nova’s bread. Bossa’s visits always made them happy. Nova returned from the shops and made dinner. She made Bossa’s favourite food, pizza. Of course, she used Bossa’s vegetables. Bossa finally called in to see the old owl who had a special box for him. He thanked her and went home.
Nova set the table, dimmed the lights and finished the pizza. Bossa returned to this wonderful sight. Nova gave him a kiss. Bossa put the box on the table and took out a cake. He then took the special candle and placed it on the top. As they gazed into each other’s eyes, Bossa said, Happy Birthday!
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