We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Samurai Jack: The Amulet of Time
Revision as of 19:41, 28 November 2020 by Lemurboy12 (talk | contribs)
| Samurai Jack: The Amulet of Time |
|---|
|
Developer:
Virtucraft
|
Development Text
Present at 0x284E8 in the ROM is text for a debug display.
DEBUG INFORMATION VERSION 25 DEBUG1 = 0x00000000 DEBUG2 = 0x00000000 DEBUG3 = 0x00000000 DEBUG4 = 0x00000000 TIMER1 = 0x00000000 TIMER2 = 0x00000000 TIMER3 = 0x00000000 TIMER4 = 0x00000000 TIMER5 = 0x00000000 WRAM LEFT = 0x00000000 BYTES MEMORY DUMP FROM 0x00000000 00000000 00 00:00:00 ROOM NUMBER
(Source: Ferrox)
| The Samurai Jack series | |
|---|---|
| Game Boy Advance | The Amulet of Time |
| GameCube, PlayStation 2 | The Shadow of Aku |
| Adobe Flash | Code of the Samurai |
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Virtucraft
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by BAM! Entertainment
Games > Games by publisher > Games published by Zoo Digital Publishing
Games > Games by release date > Games released in 2003
Games > Games by series > Samurai Jack series
