If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Shrek SuperSlam (GameCube, PlayStation 2, Xbox, Windows)
| Shrek SuperSlam |
|---|
|
Developer:
Shaba Games
|
Shrek SuperSlam would just be another forgotten licensed game, but its surprisingly decent Power Stone-style gameplay and the internet's weird Shrek culture have given it a decent presence in competitive gaming.
Contents
Unused Animations
Donkey_squash is an unused animation that depicts Donkey crashing into the screen.
Unused Music
These are four music tracks that are never heard in the game and is it unknown where these would have fit.
This track is an early version of the Beanstalk stage.
This track has no name.
This track has no name. It has a silly horror vibe to it.
This track has no name. Like the previous track, it has a silly horror vibe to it but also has a 80s rock vibe too.
Debug Modes
AI Debug
A mode exists that replaces the usual pause menu with an AI debug menu. This allows the developers to change AI properties and behaviors on the fly.
Unused Stages
Ballz Out
Files and a unique ID for the level exist, but it crashes on trying to load it.
Danger Room
A debug level featuring a curved surface, many items and moving platforms. The last is strange, since moving platforms do not appear in any of the regular levels. The top platform spawns many items on a fast loop, including all three potion types. When asked about it on the ShrekBoards Discord, one of the game's developers said:
Funny. Another thing that you think is lost to time. We called it the danger room because of x-men of course.
FX Room
Appears to exist just to test various effects in the game, which appear in the middle of an otherwise small stage. The lighting on the character models also appears darker.
Havok Playground
A large level likely made to test the Havok physics engine, which is used by the game. Seems to contain a copy of Danger Room, as well as a large additional area with various slopes and invisible areas that launch the player.
LOCAL TEST
Files and a unique ID for the level exist, but it crashes on trying to load it.
MegaTemplate
This is a flat level containing a transparent cone in the middle. Items spawn on a fast loop in front of the cone. A model of the number 1 can be seen on the far right repeating a falling animation. Invisible walls guard the level, except for the left side, which players can walk off.
QLevel
Files and a unique ID for the level exist, but it crashes on trying to load it.
TFB One
This level appears to be the same as Danger Room, except with different colours. Only a single item spawns on a slower loop on the floor of the level.
TFB Two
What appears to be the remnants of an unfinished pinball mode. This level has spherical objects the player can pick up for the balls, as well as flippers that activate periodically. Digging through the game's files reveals a file for a pinball mode, but loading it in conjunction with this level does nothing different.
Ships Ahoy
An unfinished pirate-themed level. There is a castle with cannons that shoot the player into the ocean when touched, and an invisible platform in the sky that players spawn on. A model of a pirate ship loops an animation in the background.
Unused Graphics
Level Renders
Various level renders used on the stage selection screen exist for the unfinished levels, though they are simply the level name in a monospace font.
Queen
Among the character icons for the character select menu, a single unfinished character can be found. The only information about this character comes from this file, named 'character_queen'. It also suggests the character icons used to be square and have a white border.
Shrek's House
Unused textures show the level icon and stage select banner for a level based on Shrek's swamp from the films.
PSP ISO
Present on the root of the disc of the PlayStation 2 version only is a dummy file named STRIDENT.BIN which is actually a working ISO image for the PSP port of Tony Hawk's Underground 2, another game from the same developer.
| The Shrek series | |
|---|---|
| PlayStation | Treasure Hunt |
| PlayStation 2 | SuperSlam (Demo) |
| Xbox | Shrek • SuperSlam |
| GameCube | SuperSlam |
| Wii | Forever After |
| Game Boy Color | Fairy Tale Freakdown |
| Game Boy Advance | Hassle at the Castle • Swamp Kart Speedway • Beg for Mercy • Reekin' Havoc • Smash n' Crash Racing • Shrek 2 |
| Windows | Twisted Fairy Tale Fun • SuperSlam |
| Nintendo DS | Smash n' Crash Racing • Ogres and Dronkeys |
| iOS/Android | Shrek Kart HD |
- Games developed by Shaba Games
- Games published by Activision
- GameCube games
- PlayStation 2 games
- Windows games
- Xbox games
- Games released in 2005
- Games with unused animations
- Games with unused areas
- Games with unused graphics
- Games with unused music
- Games with debugging functions
- Games with hidden bonus content
- Games with unusual dummy files
- Shrek series
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden bonus content
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unusual dummy files
Games > Games by developer > Games developed by Shaba Games
Games > Games by platform > GameCube games
Games > Games by platform > PlayStation 2 games
Games > Games by platform > Windows games
Games > Games by platform > Xbox games
Games > Games by publisher > Games published by Activision Blizzard > Games published by Activision
Games > Games by release date > Games released in 2005
Games > Games by series > Shrek series

