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Sonic Spinball (Genesis)
| Sonic Spinball |
|---|
|
Developers: Sega Technical Institute,
Polygames
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Sonic Spinball is a pinball/platformer hybrid loosely based on ABC's Saturday-morning Sonic the Hedgehog cartoon. An adaption of an adaption? Things are getting a little too Inception here for comfort...
Contents
Cheat Codes
In the OPTIONS menu, the game registers the button inputs that you press. Pressing the correct button sequence will trigger either the Level Select or Play Credits.
Notes:
- The Level Select doesn't work on REV0 USA version of Sonic Spinball (USA).
- There is a bug where if you change the Flipper Controls from the default selection (A_LEFT | B_RIGHT | C_ALL), exit the OPTIONS menu and return to press the button combinations, the cheat codes won't work.
Level Select
In the OPTIONS menu, press the following:
A ↓ B ↓ C ↓ A B ↑ A C ↑ B C ↑
A sound effect will confirm if correct buttons were pressed. Now go back to the title screen and hold the required button:
- A for Level 2 - Lave Powerhouse
- B for Level 3 - The Machine
- C for Level 4 - Showdown
While holding the required button, press Start to begin on that level.
Play Credits
In the OPTIONS menu, press the following:
C ↑ B ↑ A ↑ C B ↓ C A ↓ B A ↓
A sound effect will confirm if correct buttons were pressed. The Credits will automatically start playing.
Regional Differences
Japanese version
Most of the sound effects are different in the Japanese version.
| To do: Document the sound effect differences here. |
| International | Japan |
|---|---|
The hee-haw sound played when losing a life was replaced by a proper jingle. It also only plays when you lose your last life, but it does not replace the Game Over theme. The European version uses a slower version of the hee-haw sound.
| International | Japan |
|---|---|
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When you pause the game during one of the main levels in the International version, the message GAME PAUSED appears in the HUD. This message was removed in Japanese version, and instead just pauses what is on the HUD.
European version
There were some more music differences in the European version:
| US/Japan | Europe |
|---|---|
The options screen's music was sped up.
| US/Japan | Europe |
|---|---|
The tune played during the intro cutscene is longer on the European version, even including a little of the Game Over theme in it, but it ends up being cut off.
| US/Japan | Europe |
|---|---|
The music for Lava Powerhouse, the second level, plays faster in the European version, and it also fixes a glitch in which the PSG would die off once the song looped once.
Revisional Differences
The first US release has a few differences from the most common version. Firstly, the Level Select code mentioned above does not work in this version. It also uses the Sonic 1 title theme on the title screen and a remix of the Sonic 1 Game Over music when a player got Game Over. This version was very quickly replaced by a new version with different, hastily composed new themes because Sega doesn't actually own the copyright on much of the music from Sonic 1 and apparently hadn't licensed it for Sonic Spinball.
| Initial US Release | Later US Release/International |
|---|---|
Cleanup > To do
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with regional differences
Games > Games by content > Games with revisional differences
Games > Games by developer > Games developed by Polygames
Games > Games by developer > Games developed by Sega > Games developed by Sega Technical Institute
Games > Games by platform > Genesis games
Games > Games by publisher > Games published by Sega
Games > Games by publisher > Games published by Tec Toy
Games > Games by release date > Games released in 1993
Games > Games by series > Sonic the Hedgehog series


