| '88 Games |
8 |
8 |
0% |
0% |
0% |
| 1941: Counter Attack (Arcade) |
24 |
24 |
0% |
0% |
0% |
| 3D Pinball: Space Cadet |
19 |
19 |
0% |
0% |
0% |
| 4 Nin Uchi Mahjong |
9 |
9 |
0% |
0% |
0% |
| A Dinosaur's Tale (Genesis) |
3 |
3 |
0% |
0% |
0% |
| Air Rescue |
2 |
2 |
0% |
0% |
0% |
| Alex Kidd in Miracle World |
9 |
4 |
55% |
0% |
0% |
| Alex Kidd in The Enchanted Castle |
7 |
7 |
0% |
0% |
0% |
| Alien Swarm |
7 |
0 |
100% |
0% |
0% |
| Alpha Mission (NES) |
2 |
2 |
0% |
0% |
0% |
| Animal Crossing |
85 |
80 |
5% |
0% |
9% |
| Arkanoid (1988, DOS) |
6 |
0 |
100% |
0% |
0% |
| Avengers |
9 |
9 |
0% |
0% |
0% |
| Battle City (NES) |
11 |
11 |
0% |
0% |
0% |
| Bugs:Pokémon Gold and Silver |
9 |
9 |
0% |
0% |
0% |
| Bugs:Pokémon Red and Blue |
4 |
4 |
0% |
0% |
0% |
| Bugs:Sonic the Hedgehog (Genesis) |
22 |
22 |
0% |
0% |
0% |
| Bugs:Sonic the Hedgehog 2 (Genesis) |
23 |
23 |
0% |
0% |
0% |
| Bugs:Sonic the Hedgehog 3 |
10 |
10 |
0% |
0% |
0% |
| Bugs:Super Mario Bros. |
5 |
4 |
20% |
0% |
0% |
| Category:Touhou Project series |
2 |
2 |
0% |
0% |
0% |
| Chess Titans |
196 |
0 |
100% |
0% |
0% |
| Clash of Clans |
4 |
0 |
100% |
0% |
0% |
| Clash Royale |
8 |
0 |
100% |
25% |
0% |
| Clu Clu Land (NES) |
10 |
10 |
0% |
0% |
0% |
| Commander Keen Episode 1: Marooned on Mars |
4 |
4 |
0% |
0% |
0% |
| Commander Keen Episode 4: Secret of the Oracle |
7 |
7 |
0% |
0% |
0% |
| Commander Keen Episode 5: The Armageddon Machine |
6 |
6 |
0% |
0% |
0% |
| Custom Robo V2 |
121 |
121 |
0% |
0% |
0% |
| D-Generation (Apple II) |
5 |
5 |
0% |
0% |
0% |
| Dark Lord (Apple II) |
29 |
29 |
0% |
0% |
0% |
| Densha de GO! 64 |
54 |
54 |
0% |
0% |
0% |
| Development:Pokémon Gold and Silver/Sprites |
4 |
4 |
0% |
0% |
0% |
| Development:Pokémon Gold and Silver/Sprites/980506 |
14 |
14 |
0% |
0% |
0% |
| Development:Pokémon Gold and Silver/Sprites/990613 |
11 |
11 |
0% |
0% |
0% |
| Development:Pokémon Gold and Silver/Sprites/990621 |
4 |
4 |
0% |
0% |
0% |
| Development:Pokémon Gold and Silver/Sprites/990917 |
5 |
5 |
0% |
0% |
0% |
| Doom (PC, 1993) |
32 |
32 |
0% |
0% |
0% |
| Doom (PC, 1993)/Revisional Differences |
86 |
86 |
0% |
0% |
0% |
| Doubutsu no Mori |
60 |
0 |
100% |
0% |
0% |
| Dragon Ball Z: Harukanaru Densetsu |
10 |
8 |
20% |
0% |
80% |
| Dragon Quest II (MSX) |
5 |
5 |
0% |
0% |
0% |
| Dragon Warrior Monsters |
24 |
24 |
0% |
0% |
0% |
| Elite (Amiga) |
12 |
12 |
0% |
0% |
0% |
| Enterprise (Atari ST) |
9 |
1 |
88% |
0% |
0% |
| Erika to Satoru no Yume Bouken |
23 |
23 |
0% |
0% |
0% |
| F-15 Strike Eagle (NES) |
7 |
7 |
0% |
0% |
0% |
| Final Fantasy |
32 |
32 |
0% |
0% |
0% |
| Final Fantasy I & II: Dawn of Souls |
13 |
13 |
0% |
0% |
0% |
| Final Fantasy III (NES) |
52 |
52 |
0% |
0% |
0% |
| Final Fight (Amiga) |
6 |
6 |
0% |
0% |
0% |
| Freddi Fish and the Case of the Missing Kelp Seeds |
24 |
24 |
0% |
0% |
0% |
| FreeCell (Microsoft, Windows, 1991) |
8 |
8 |
0% |
0% |
0% |
| FreeCell (Microsoft, Windows, 2007) |
5 |
5 |
0% |
0% |
0% |
| Frontier: Elite II (Amiga) |
4 |
4 |
0% |
0% |
0% |
| Fruit Gift |
7 |
7 |
0% |
0% |
0% |
| Full Tilt! Pinball |
3 |
3 |
0% |
0% |
0% |
| Fushigi no Dungeon 2: Fuurai no Shiren |
32 |
32 |
0% |
0% |
0% |
| Game Genie BIOS (Genesis) |
7 |
7 |
0% |
0% |
0% |
| Ganbare Goemon: Sarawareta Ebisumaru |
9 |
9 |
0% |
0% |
0% |
| Ganso Saiyuuki |
9 |
8 |
11% |
0% |
45% |
| Gods (Amiga) |
40 |
40 |
0% |
0% |
0% |
| Godzilla-kun |
6 |
6 |
0% |
0% |
0% |
| GoldenEye 007 (Nintendo 64) |
129 |
118 |
8% |
0% |
0% |
| GoldenEye 007 (Nintendo 64)/Unused items |
32 |
32 |
0% |
0% |
0% |
| GoldenEye 007 (Nintendo 64)/Unused stuff by level |
184 |
184 |
0% |
0% |
0% |
| Great Football |
4 |
4 |
0% |
0% |
0% |
| Guerrilla War (NES) |
22 |
10 |
54% |
0% |
5% |
| Harry Potter and the Prisoner of Azkaban (Windows) |
94 |
94 |
0% |
0% |
0% |
| Harry Potter and the Prisoner of Azkaban (Windows)/Unused Sound Clips |
21 |
21 |
0% |
0% |
0% |
| Hearts (Microsoft, Windows, 1993) |
6 |
6 |
0% |
0% |
0% |
| Hearts (Microsoft, Windows, 2007) |
5 |
5 |
0% |
0% |
0% |
| Help:Contents |
8 |
2 |
75% |
0% |
25% |
| Help:Contents/Article Note Pages |
9 |
9 |
0% |
0% |
0% |
| Help:Contents/Article Talk Pages |
15 |
15 |
0% |
0% |
0% |
| Help:Contents/Audio |
18 |
18 |
0% |
0% |
0% |
| Help:Contents/Bug Rules & Guidelines |
10 |
10 |
0% |
0% |
0% |
| Help:Contents/Creating & Editing Articles |
174 |
0 |
100% |
0% |
0% |
| Help:Contents/Creating Articles |
49 |
49 |
0% |
0% |
0% |
| Help:Contents/Development Rules & Guidelines |
15 |
15 |
0% |
0% |
0% |
| Help:Contents/Editing Help |
123 |
123 |
0% |
0% |
0% |
| Help:Contents/Finding Content |
10 |
6 |
40% |
0% |
40% |
| Help:Contents/Getting Started |
13 |
5 |
61% |
0% |
24% |
| Help:Contents/Images |
69 |
69 |
0% |
0% |
0% |
| Help:Contents/IRC Chat |
24 |
13 |
45% |
0% |
30% |
| Help:Contents/Other |
12 |
12 |
0% |
0% |
0% |
| Help:Contents/Prerelease Rules & Guidelines |
21 |
21 |
0% |
0% |
0% |
| Help:Contents/Prototype Rules & Guidelines |
13 |
13 |
0% |
0% |
0% |
| Help:Contents/Rules & Guidelines |
75 |
48 |
36% |
14% |
14% |
| Help:Contents/Terminology |
48 |
48 |
0% |
0% |
0% |
| Help:Contents/Translation Rules |
33 |
33 |
0% |
0% |
0% |
| Help:Contents/Unreleased Game Rules & Guidelines |
42 |
42 |
0% |
0% |
0% |
| Help:Contents/User Pages |
11 |
5 |
54% |
0% |
19% |
| Help:Contents/User Talk Pages |
20 |
7 |
65% |
0% |
5% |
| Help:Contents/Video |
22 |
22 |
0% |
0% |
0% |
| Hover! (1995) |
21 |
21 |
0% |
0% |
0% |
| Ikari Warriors (Arcade) |
13 |
13 |
0% |
0% |
0% |
| Impossible Mission II (Apple II) |
5 |
5 |
0% |
0% |
0% |
| Iron Tank |
10 |
5 |
50% |
0% |
0% |
| Jazz Jackrabbit (DOS) |
13 |
13 |
0% |
0% |
0% |
| JumpStart Adventures 3rd Grade: Mystery Mountain |
15 |
15 |
0% |
0% |
0% |
| Karateka (Apple II) |
3 |
3 |
0% |
0% |
0% |
| Keen Dreams |
7 |
7 |
0% |
0% |
0% |
| Koko Adventure |
17 |
17 |
0% |
0% |
0% |
| Kung-Fu Master (Game Boy) |
19 |
19 |
0% |
0% |
0% |
| Landstalker |
21 |
21 |
0% |
0% |
0% |
| Lode Runner (Apple II) |
6 |
6 |
0% |
0% |
0% |
| Mabinogi |
12 |
12 |
0% |
0% |
0% |
| Mabinogi/Unused Areas |
2 |
2 |
0% |
0% |
0% |
| Mad Professor Mariarti |
7 |
6 |
14% |
0% |
15% |
| Mafalda Jugando con Números y Palabras |
8 |
1 |
87% |
0% |
13% |
| Magnetica |
11 |
11 |
0% |
0% |
0% |
| Maniac Mansion (NES, USA) |
19 |
19 |
0% |
0% |
0% |
| Mario Golf (Nintendo 64) |
33 |
33 |
0% |
0% |
0% |
| Mario Kart 8 |
91 |
91 |
0% |
0% |
0% |
| Mario Tennis (Nintendo 64) |
12 |
12 |
0% |
0% |
0% |
| Mario's Tennis |
3 |
3 |
0% |
0% |
0% |
| MediaWiki:Questycaptcha-createaccount |
1 |
0 |
100% |
0% |
0% |
| Mega Man (DOS) |
53 |
53 |
0% |
0% |
0% |
| Mega Man (NES) |
34 |
34 |
0% |
0% |
0% |
| Mega Man 3 (DOS) |
14 |
14 |
0% |
0% |
0% |
| Meitantei Conan: Giwaku no Gouka Ressha |
3 |
3 |
0% |
0% |
0% |
| Miami Chase (Amiga) |
4 |
4 |
0% |
0% |
0% |
| Minesweeper (Windows, 1990) |
29 |
23 |
20% |
0% |
18% |
| Minesweeper (Windows, 2007) |
10 |
10 |
0% |
0% |
0% |
| Mortal Kombat (2011) |
31 |
31 |
0% |
0% |
0% |
| Musashi no Ken - Tadaima Shugyou Chuu |
5 |
5 |
0% |
0% |
0% |
| New Super Mario Bros. 2 |
69 |
69 |
0% |
0% |
0% |
| Notes:Pokémon Gold and Silver |
7 |
7 |
0% |
0% |
0% |
| Notes:Pokémon Gold and Silver/Item List |
4 |
4 |
0% |
0% |
0% |
| Notes:Pokémon Gold and Silver/Map and Tileset Naming Scheme |
7 |
7 |
0% |
0% |
0% |
| Notes:Pokémon Gold and Silver/Memory Game Disassembly |
75 |
75 |
0% |
0% |
0% |
| Notes:Pokémon Gold and Silver/Pokémon Cries |
10 |
10 |
0% |
0% |
0% |
| Notes:Sonic the Hedgehog 2 (Genesis) |
4 |
4 |
0% |
0% |
0% |
| Notes:Zanac A.I. (NES) |
3 |
3 |
0% |
0% |
0% |
| Pachi Com (MSX) |
15 |
15 |
0% |
0% |
0% |
| Pachi Com (NES) |
7 |
7 |
0% |
0% |
0% |
| Panzer Front (PlayStation) |
97 |
97 |
0% |
0% |
0% |
| Panzer Front bis. |
101 |
101 |
0% |
0% |
0% |
| Paper Mario: The Thousand-Year Door |
111 |
108 |
2% |
0% |
0% |
| Paper Mario: The Thousand-Year Door/Early Graphics |
13 |
13 |
0% |
0% |
0% |
| Paper Mario: The Thousand-Year Door/Offscreen Objects |
15 |
15 |
0% |
0% |
0% |
| Paper Mario: The Thousand-Year Door/Regional Differences |
53 |
50 |
5% |
0% |
0% |
| Paper Mario: The Thousand-Year Door/Unused Items |
32 |
32 |
0% |
0% |
0% |
| Paper Mario: The Thousand-Year Door/Unused Text |
45 |
45 |
0% |
0% |
0% |
| Paper Mario: The Thousand-Year Door/Unused Text/Sequence List |
3 |
3 |
0% |
0% |
0% |
| Paper Mario: The Thousand-Year Door/Unused Text/Unused Tattles |
7 |
7 |
0% |
0% |
0% |
| Pete Sampras Tennis (Genesis) |
5 |
5 |
0% |
0% |
0% |
| Pikmin 2 |
69 |
68 |
1% |
0% |
0% |
| Pikmin 2/Early English Script |
11 |
11 |
0% |
0% |
0% |
| Pikmin 2/Early English Script/Louie's Notes |
8 |
8 |
0% |
0% |
0% |
| Pikmin 2/Unused & Early Treasures |
9 |
9 |
0% |
0% |
0% |
| Pikmin 2/Unused & Early Treasures/Earliest Treasure Graphics |
3 |
3 |
0% |
0% |
0% |
| Pikmin 2/Unused & Early Treasures/Early Treasure Graphics |
6 |
6 |
0% |
0% |
0% |
| Pikmin 2/Unused & Early Treasures/Early Treasure Hoard |
7 |
7 |
0% |
0% |
0% |
| Pikmin 2/Unused & Early Treasures/Treasure Timeline |
4 |
4 |
0% |
0% |
0% |
| Pikmin 2/Unused Caves |
5 |
5 |
0% |
0% |
0% |
| Pikmin 2/Unused Caves/caveinfo Dungeon |
2 |
2 |
0% |
0% |
0% |
| Pikmin 2/Unused Caves/E3 Caves |
6 |
6 |
0% |
0% |
0% |
| Pikmin 2/Unused Caves/Early Challenge Mode Info |
3 |
3 |
0% |
0% |
0% |
| Pikmin 2/Unused Caves/Environment Test Caves |
13 |
13 |
0% |
0% |
0% |
| Pikmin 2/Unused Caves/last 4 Dungeon |
3 |
3 |
0% |
0% |
0% |
| Pikmin 2/Unused Floor Layouts |
12 |
12 |
0% |
0% |
0% |
| Pikmin 2/Version Differences |
15 |
15 |
0% |
0% |
0% |
| Pipe Dream (Windows) |
9 |
9 |
0% |
0% |
0% |
| Pokémon Crystal |
90 |
90 |
0% |
0% |
0% |
| Pokémon Crystal/Debugging Material |
31 |
31 |
0% |
0% |
0% |
| Pokémon Gold and Silver |
142 |
141 |
0% |
0% |
0% |
| Pokémon Gold and Silver/Debug Menus |
28 |
28 |
0% |
0% |
0% |
| Pokémon Gold and Silver/German Demo Version |
8 |
8 |
0% |
0% |
0% |
| Pokémon Gold and Silver/Unused Graphics |
126 |
126 |
0% |
0% |
0% |
| Pokémon Gold and Silver/Unused Maps |
40 |
40 |
0% |
0% |
0% |
| Pokémon Gold and Silver/Unused Text |
215 |
215 |
0% |
0% |
0% |
| Pokémon Gold and Silver/Unused Trainers |
3 |
3 |
0% |
0% |
0% |
| Pokémon Gold and Silver/Version Differences |
58 |
58 |
0% |
0% |
0% |
| Pokémon Pinball |
15 |
15 |
0% |
0% |
0% |
| Pokémon Puzzle Challenge |
33 |
33 |
0% |
0% |
0% |
| Pokémon Red and Blue |
14 |
13 |
7% |
0% |
43% |
| Pokémon Red and Blue/Translation Errors |
14 |
14 |
0% |
0% |
0% |
| Pokémon Red and Blue/Version Differences |
53 |
53 |
0% |
0% |
0% |
| Pokémon Trading Card Game |
61 |
61 |
0% |
0% |
0% |
| Pokémon Yellow |
69 |
69 |
0% |
0% |
3% |
| Prerelease:Pokémon Gold and Silver |
172 |
172 |
0% |
0% |
0% |
| Prerelease:Resident Evil (PlayStation) |
84 |
84 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis) |
74 |
74 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/''Sega Shinsaku Soft Video'' Footage |
12 |
12 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/1990 Tokyo Toy Show |
19 |
19 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/February 1990 |
8 |
8 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/Game PV Footage |
5 |
5 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/GPSG Build |
26 |
26 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/Mid Prerelease Builds |
34 |
34 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/Pre-WCES Build |
10 |
10 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/USA Manual Build |
2 |
2 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog (Genesis)/WCES-like Builds |
39 |
39 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog 2 (Genesis) |
21 |
21 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog 2 (Genesis)/Concept Art |
25 |
25 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog 2 (Genesis)/Scrapped Zones |
37 |
37 |
0% |
0% |
0% |
| Prerelease:Sonic the Hedgehog 3 |
27 |
27 |
0% |
0% |
0% |
| Prerelease:Super Mario Kart |
9 |
9 |
0% |
0% |
0% |
| Prerelease:Undertale |
63 |
63 |
0% |
0% |
0% |
| Project I.G.I |
13 |
13 |
0% |
0% |
0% |
| Proto:Hover! (1995) |
35 |
35 |
0% |
0% |
0% |
| Proto:Koko Adventure |
8 |
8 |
0% |
0% |
0% |
| Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo |
112 |
112 |
0% |
0% |
2% |
| Proto:Pokémon Gold and Silver/Spaceworld 1999 Demo |
11 |
10 |
9% |
0% |
0% |
| Proto:Pokémon Gold and Silver/Spaceworld 1999 Demo/Graphic Differences |
6 |
6 |
0% |
0% |
0% |
| Proto:Resident Evil (PlayStation) |
4 |
4 |
0% |
0% |
0% |
| Proto:Resident Evil (PlayStation)/August 4, 1995 Prototype |
64 |
64 |
0% |
0% |
0% |
| Proto:Resident Evil 2 (PlayStation)/November 5, 1996 Prototype |
25 |
25 |
0% |
0% |
0% |
| Proto:Sonic & Knuckles |
7 |
7 |
0% |
0% |
0% |
| Proto:Sonic & Knuckles/Sonic & Knuckles 0606 |
7 |
7 |
0% |
0% |
0% |
| Proto:Sonic & Knuckles/Sonic & Knuckles 0608 |
10 |
10 |
0% |
0% |
0% |
| Proto:Sonic & Knuckles/Sonic 3C 0408 |
36 |
36 |
0% |
0% |
0% |
| Proto:Sonic & Knuckles/Sonic 3C 0517 |
24 |
24 |
0% |
0% |
0% |
| Proto:Sonic & Knuckles/Sonic and Knuckles 0525 |
27 |
27 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog (Genesis) |
91 |
91 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog (Genesis)/Clock Work Zone |
10 |
10 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog (Genesis)/Green Hill Zone |
24 |
24 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog (Genesis)/Labyrinth Zone |
13 |
13 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog (Genesis)/Marble Zone |
24 |
24 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog (Genesis)/Sparkling Zone |
17 |
17 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog (Genesis)/Star Light Zone |
12 |
12 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis) |
8 |
8 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/0524 Build |
8 |
8 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/0606 Build |
3 |
3 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/0608 Build |
2 |
2 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/0610 Build |
2 |
2 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/0612 Build |
2 |
2 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/August 21st, 1992 |
39 |
39 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/August 21st, 1992/Casino Night Zone |
7 |
7 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/August 21st, 1992/Oil Ocean Zone |
3 |
3 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Beta 4 to Beta 8 |
60 |
60 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Beta 4 to Beta 8/Aquatic Ruin Zone |
42 |
42 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Beta 4 to Beta 8/Casino Night Zone |
12 |
12 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Beta 4 to Beta 8/Other Zones |
79 |
79 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Beta 4 to Beta 8/Wing Fortress Zone |
18 |
18 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/CENSOR Prototype |
17 |
17 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/CENSOR Prototype/Death Egg and Hidden Palace |
4 |
4 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/CENSOR Prototype/Sky Chase & Wing Fortress |
5 |
5 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype |
79 |
79 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype/Zones |
56 |
56 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/September 14th, 1992 |
11 |
11 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/September 14th, 1992/Level Differences |
27 |
27 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype |
48 |
48 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/Casino Night Zone |
37 |
37 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/Chemical Plant Zone |
34 |
34 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/Dust Hill Zone |
6 |
6 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/Green Hill Zone |
23 |
23 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/Hill Top Zone |
27 |
27 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/Metropolis Zone |
58 |
58 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/Neo Green Hill Zone |
29 |
29 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/Oil Ocean Zone |
43 |
43 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 3 |
46 |
46 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 3/Data Leftover |
31 |
31 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 3/Sound Differences |
2 |
2 |
0% |
0% |
0% |
| Proto:Sonic the Hedgehog 3/Stage Differences |
44 |
44 |
0% |
0% |
0% |
| Proto:Super Mario Bros. 2 (NES) |
38 |
38 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest |
16 |
16 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Actor Debugger |
37 |
37 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Audio Editor |
127 |
127 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Camera Editor |
124 |
124 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Debug Text |
4 |
4 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Debug Text/File 0000 to 0027 |
12 |
12 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Debug Text/File 0028 (Code) |
126 |
126 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Debug Text/File 0029 to 0497 |
1,207 |
1,207 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Event Editor |
36 |
36 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Inventory Editor |
17 |
17 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Map Select |
25 |
25 |
0% |
0% |
0% |
| Proto:The Legend of Zelda: Ocarina of Time Master Quest/Test Maps |
348 |
348 |
0% |
0% |
0% |
| Proto:Undertale |
35 |
35 |
0% |
0% |
0% |
| Rayman 3 (GameCube) |
11 |
11 |
0% |
0% |
0% |
| Rescate en el Golfo (Amstrad CPC) |
27 |
24 |
11% |
0% |
0% |
| Rescue Raiders (Apple II) |
5 |
5 |
0% |
0% |
0% |
| Resident Evil (PlayStation) |
78 |
78 |
0% |
0% |
0% |
| Resident Evil (PlayStation)/Rooms Differences |
27 |
27 |
0% |
0% |
0% |
| Resident Evil (PlayStation)/Unused Backgrounds |
48 |
48 |
0% |
0% |
0% |
| Resident Evil (Sega Saturn) |
37 |
37 |
0% |
0% |
0% |
| Resident Evil 2 (PlayStation) |
42 |
42 |
0% |
0% |
0% |
| Resident Evil 2 (PlayStation)/Backgrounds Differences |
23 |
23 |
0% |
0% |
0% |
| Resident Evil 2 (PlayStation)/Supplies Regional Differences |
19 |
19 |
0% |
0% |
0% |
| Resident Evil 2 (PlayStation)/Unused Backgrounds |
43 |
43 |
0% |
0% |
0% |
| Resident Evil 3: Nemesis (PlayStation) |
92 |
92 |
0% |
0% |
0% |
| Resident Evil 4 (GameCube) |
58 |
58 |
0% |
0% |
0% |
| Resident Evil: Deadly Silence |
16 |
16 |
0% |
0% |
0% |
| Roblox (Windows, Mac OS X) |
58 |
57 |
1% |
0% |
16% |
| Roblox (Windows, Mac OS X)/Removed Content |
41 |
41 |
0% |
0% |
0% |
| Roblox (Windows, Mac OS X)/Removed Features |
23 |
23 |
0% |
0% |
0% |
| Roblox (Windows, Mac OS X)/Unused Studio Textures |
35 |
35 |
0% |
0% |
0% |
| Shutokou Battle R |
13 |
13 |
0% |
0% |
0% |
| Solitaire (Windows, 1990) |
18 |
18 |
0% |
0% |
0% |
| Solitaire (Windows, 2007) |
13 |
13 |
0% |
0% |
0% |
| Sonic & Knuckles |
45 |
42 |
6% |
0% |
12% |
| Sonic 3 & Knuckles |
27 |
19 |
29% |
0% |
0% |
| Sonic Blast (Game Gear) |
10 |
10 |
0% |
0% |
0% |
| Sonic Dash |
8 |
8 |
0% |
0% |
0% |
| Sonic R (Windows) |
45 |
45 |
0% |
0% |
0% |
| Sonic R (Windows)/2004 Release Differences |
11 |
11 |
0% |
0% |
0% |
| Sonic the Hedgehog (Genesis) |
83 |
68 |
18% |
0% |
0% |
| Sonic the Hedgehog 2 (Genesis) |
81 |
81 |
0% |
0% |
0% |
| Sonic the Hedgehog 2 (Genesis)/Revision Differences |
12 |
12 |
0% |
0% |
0% |
| Sonic the Hedgehog 3 |
123 |
115 |
6% |
0% |
5% |
| Sonic the Hedgehog 3/Sonic & Knuckles Leftovers |
67 |
67 |
0% |
0% |
0% |
| Sonic the Hedgehog CD (Windows, 1996) |
31 |
0 |
100% |
0% |
0% |
| Sorcery+ (Atari ST) |
5 |
5 |
0% |
0% |
0% |
| Space Attack (Emerson Arcadia 2001) |
5 |
0 |
100% |
0% |
0% |
| Spartan X 2 |
7 |
7 |
0% |
0% |
0% |
| Spider Solitaire (Windows, 2007) |
9 |
9 |
0% |
0% |
0% |
| Super Mario 64 (Nintendo 64) |
207 |
125 |
39% |
6% |
8% |
| Super Mario 64 (Nintendo 64)/Debug Content |
79 |
79 |
0% |
0% |
0% |
| Super Mario 64 (Nintendo 64)/Regional and Version Differences |
56 |
56 |
0% |
0% |
2% |
| Super Mario 64 (Nintendo 64)/Unused Objects & Models |
153 |
153 |
0% |
0% |
0% |
| Super Mario 64 (Nintendo 64)/Unused Textures |
21 |
5 |
76% |
0% |
0% |
| Super Mario 64 DS |
110 |
110 |
0% |
0% |
0% |
| Super Mario 64 DS/Unused Text |
35 |
35 |
0% |
0% |
0% |
| Super Mario Bros. |
50 |
23 |
54% |
3% |
6% |
| Super Mario Bros. 2 (Famicom Disk System) |
7 |
7 |
0% |
0% |
0% |
| Super Mario Bros. 2 (NES) |
38 |
31 |
18% |
0% |
43% |
| Super Mario Bros. 3 |
50 |
25 |
50% |
0% |
30% |
| Super Mario Bros. 3/Unfinished Bonus Games |
55 |
55 |
0% |
0% |
0% |
| Super Mario Bros. 3/Unused Graphics |
80 |
80 |
0% |
0% |
0% |
| Super Mario Bros. 3/Unused Levels |
25 |
23 |
8% |
0% |
4% |
| Super Mario Bros. 3/Version Differences |
45 |
45 |
0% |
0% |
0% |
| Super Mario Kart |
70 |
69 |
1% |
0% |
15% |
| Super Mario Land |
12 |
12 |
0% |
0% |
0% |
| Super Mario Sunshine |
60 |
60 |
0% |
0% |
0% |
| Super Mario World (SNES) |
181 |
169 |
6% |
0% |
0% |
| Super Mario World (SNES)/Unused Levels |
25 |
25 |
0% |
0% |
0% |
| Super Mario World (SNES)/Version Differences |
32 |
32 |
0% |
0% |
0% |
| Super Smash Bros. |
51 |
51 |
0% |
0% |
0% |
| Super Smash Bros. Melee |
95 |
95 |
0% |
0% |
0% |
| Super Smash Bros. Melee/Master Debug Menu |
68 |
68 |
0% |
0% |
0% |
| Super Smash Bros. Melee/Unused Audio |
5 |
5 |
0% |
0% |
0% |
| Super Smash Bros. Melee/Version Differences |
31 |
31 |
0% |
0% |
0% |
| Super Smash Bros./Debug Menus |
27 |
27 |
0% |
0% |
0% |
| Super Smash Bros./Regional Differences |
35 |
35 |
0% |
0% |
0% |
| Sócrates en la Casa del Terror |
8 |
2 |
75% |
0% |
0% |
| Tank |
3 |
0 |
100% |
100% |
0% |
| Tank 8 |
5 |
5 |
0% |
0% |
0% |
| Template:Animal Crossing series |
3 |
3 |
0% |
0% |
0% |
| Template:Bob |
6 |
4 |
33% |
0% |
0% |
| Template:Bugs |
2 |
2 |
0% |
0% |
0% |
| Template:Date |
2 |
1 |
50% |
0% |
0% |
| Template:Defunct Game |
2 |
2 |
0% |
0% |
0% |
| Template:Delete |
6 |
0 |
100% |
0% |
0% |
| Template:DidYouKnow |
2 |
1 |
50% |
0% |
50% |
| Template:Download |
5 |
5 |
0% |
0% |
0% |
| Template:Elaborate |
5 |
0 |
100% |
0% |
0% |
| Template:Expansions |
2 |
2 |
0% |
0% |
0% |
| Template:FeaturedImageEnd |
2 |
2 |
0% |
0% |
0% |
| Template:FeaturedImageStart |
2 |
2 |
0% |
0% |
0% |
| Template:Game in development |
2 |
0 |
100% |
0% |
0% |
| Template:Investigate |
5 |
5 |
0% |
0% |
20% |
| Template:Mario series |
6 |
6 |
0% |
0% |
0% |
| Template:Mortal Kombat series |
2 |
2 |
0% |
0% |
0% |
| Template:Namespaces |
12 |
12 |
0% |
0% |
0% |
| Template:Needsimages |
5 |
1 |
80% |
0% |
0% |
| Template:Needstranslation |
6 |
6 |
0% |
0% |
0% |
| Template:Needsupdate |
4 |
4 |
0% |
0% |
0% |
| Template:Notes |
2 |
2 |
0% |
0% |
0% |
| Template:Nsfl |
2 |
0 |
100% |
0% |
0% |
| Template:Nsfw |
2 |
0 |
100% |
0% |
0% |
| Template:Pikmin series |
2 |
0 |
100% |
0% |
0% |
| Template:Pokémon series |
2 |
2 |
0% |
0% |
0% |
| Template:Prerelease |
2 |
2 |
0% |
0% |
0% |
| Template:Prototype |
2 |
2 |
0% |
0% |
0% |
| Template:Source |
6 |
4 |
33% |
0% |
0% |
| Template:Start |
5 |
0 |
100% |
0% |
0% |
| Template:Stub |
6 |
4 |
33% |
0% |
0% |
| Template:Subpage |
2 |
0 |
100% |
0% |
0% |
| Template:Sucks |
5 |
1 |
80% |
0% |
0% |
| Template:Todo |
6 |
4 |
33% |
0% |
0% |
| Template:Touhou Project series |
2 |
2 |
0% |
0% |
0% |
| Template:Unreleased |
2 |
2 |
0% |
0% |
0% |
| Template:WIP |
9 |
0 |
100% |
0% |
0% |
| Tetris (NES, Nintendo) |
12 |
0 |
100% |
0% |
0% |
| The Cutting Room Floor |
9 |
0 |
100% |
22% |
0% |
| The Cutting Room Floor:Common Things |
58 |
58 |
0% |
0% |
0% |
| The Cutting Room Floor:Donate |
4 |
0 |
100% |
0% |
0% |
| The King of Fighters '97 (Neo Geo) |
6 |
6 |
0% |
0% |
0% |
| The King of Fighters 2002 (Neo Geo) |
27 |
27 |
0% |
0% |
0% |
| The King of Fighters 2002 Unlimited Match (Windows) |
17 |
17 |
0% |
0% |
0% |
| The King of Fighters 2003 (Neo Geo) |
7 |
7 |
0% |
0% |
0% |
| The Legend of Zelda |
31 |
31 |
0% |
0% |
0% |
| The Legend of Zelda/Console Differences |
65 |
65 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker |
60 |
21 |
65% |
0% |
24% |
| The Legend of Zelda: The Wind Waker/Alternate Scene Setups |
25 |
25 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Debug Content |
26 |
26 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Hidden Level Features |
41 |
41 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Map Select |
34 |
34 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Misplaced Objects |
16 |
16 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Cutscenes |
7 |
7 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Functions |
11 |
11 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Items |
34 |
34 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Link Animations |
9 |
9 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Models |
190 |
190 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused NPC Animations |
78 |
78 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Rooms |
3 |
3 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Rooms/Page Four |
52 |
52 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Rooms/Page One |
60 |
60 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Rooms/Page Three |
129 |
129 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Rooms/Page Two |
54 |
54 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Sounds & Sequences |
16 |
16 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Text |
39 |
39 |
0% |
0% |
0% |
| The Legend of Zelda: The Wind Waker/Unused Textures |
181 |
181 |
0% |
0% |
0% |
| The Queen of Phobos |
6 |
6 |
0% |
0% |
0% |
| The Simpsons: Hit & Run |
44 |
44 |
0% |
0% |
0% |
| The Simpsons: Hit & Run/Unused Graphics |
10 |
10 |
0% |
0% |
0% |
| The Simpsons: Hit & Run/Unused Models |
31 |
31 |
0% |
0% |
0% |
| The Simpsons: Hit & Run/Unused Script Code |
57 |
57 |
0% |
0% |
0% |
| The Simpsons: Hit & Run/Unused Stage Messages |
79 |
79 |
0% |
0% |
0% |
| The Simpsons: Hit & Run/Unused Vehicles |
4 |
4 |
0% |
0% |
0% |
| The Simpsons: Hit & Run/Unused Voice Clips |
132 |
132 |
0% |
0% |
0% |
| The Smurfs' Nightmare |
12 |
12 |
0% |
0% |
0% |
| The Tales of Bearsworth Manor: Puzzling Pages and Chaotic Conflicts |
17 |
17 |
0% |
0% |
0% |
| Thunder Force V Perfect System |
7 |
7 |
0% |
0% |
0% |
| Tiger's Tales |
4 |
4 |
0% |
0% |
0% |
| Time Traveler |
2 |
2 |
0% |
0% |
0% |
| Tom & Jerry (NES) |
31 |
31 |
0% |
0% |
0% |
| Tom and Jerry in Fists of Furry (Nintendo 64) |
16 |
16 |
0% |
0% |
0% |
| Touhou Gensoukyou: Lotus Land Story |
6 |
6 |
0% |
0% |
0% |
| Touhou Hisouten: Scarlet Weather Rhapsody |
10 |
10 |
0% |
0% |
0% |
| Touhou Kanjuden: Legacy of Lunatic Kingdom |
10 |
10 |
0% |
0% |
0% |
| Touhou Koumakyou: the Embodiment of Scarlet Devil |
11 |
11 |
0% |
0% |
0% |
| Touhou Reiiden: The Highly Responsive to Prayers |
14 |
14 |
0% |
0% |
0% |
| Ufouria: The Saga |
60 |
60 |
0% |
0% |
0% |
| Ultra Tank |
6 |
6 |
0% |
0% |
0% |
| Unchained Melody multicarts |
20 |
17 |
15% |
0% |
35% |
| Undertale |
156 |
142 |
8% |
0% |
8% |
| Undertale/Debug Mode |
56 |
56 |
0% |
0% |
0% |
| Undertale/Unused Graphics |
122 |
122 |
0% |
0% |
0% |
| Undertale/Unused Rooms |
64 |
64 |
0% |
0% |
0% |
| Up'n Down (Apple II) |
11 |
11 |
0% |
0% |
0% |
| WarioWare: Smooth Moves |
56 |
56 |
0% |
0% |
0% |
| WarioWare: Smooth Moves/Regional Differences |
62 |
62 |
0% |
0% |
0% |
| Ys Seven |
33 |
33 |
0% |
0% |
0% |
| Ys Seven/Source Code Leftovers |
71 |
71 |
0% |
0% |
0% |
| Ys: Ancient Ys Vanished Omen (PC-88) |
9 |
9 |
0% |
0% |
0% |
| Yume Koujou: Doki Doki Panic |
8 |
8 |
0% |
0% |
0% |
| Yume Nikki |
75 |
0 |
100% |
0% |
0% |
| Yume Nikki/Unused CharSet Graphics |
35 |
0 |
100% |
0% |
0% |
| Yume Nikki/Unused ChipSet Graphics |
53 |
0 |
100% |
0% |
0% |
| Zanac A.I. (NES) |
22 |
22 |
0% |
0% |
0% |
| Zaxxon (Apple II) |
16 |
16 |
0% |
0% |
0% |