We just released a Feb. 5 '89 prototype of DuckTales for the NES!
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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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- 07:39, 10 January 2018 diff hist +18,485 N User:Celice/common.css Created page with "→CSS placed here will affect users of the Vector skin: →Override Vector colour scheme to make it dark (compiled from modified LESS code): h1,h2,h3,h4,h5,h6{color:#c1c..."
- 07:38, 10 January 2018 diff hist +18,485 N User:Celice/monobook.css Created page with "→CSS placed here will affect users of the Vector skin: →Override Vector colour scheme to make it dark (compiled from modified LESS code): h1,h2,h3,h4,h5,h6{color:#c1c..."
- 00:00, 28 October 2015 diff hist +332 N Talk:The Legend of Zelda: Tri Force Heroes Created page with "== Purple Link unused icon? == http://gbatemp.net/threads/tri-force-heroes-rom-hacking-discussion.400481/ Noticed this wasn't on the page, but I don't know anything about th..."
- 02:18, 23 August 2015 diff hist +774 Talk:Fire Emblem Awakening →Placeholder Maps
- 07:16, 13 August 2015 diff hist +99 Jet Force Gemini
- 00:14, 23 May 2014 diff hist +167 S.T.A.L.K.E.R.: Shadow of Chernobyl/Unused Graphics →Old Freedom and Mercenary exoskeleton models
- 21:24, 18 December 2013 diff hist -8 m User talk:Celice →Advance Wars 2 edit
- 21:23, 18 December 2013 diff hist +83 m User talk:Celice →Advance Wars 2 edit
- 21:23, 18 December 2013 diff hist +976 User talk:Celice →Advance Wars 2 edit
- 09:11, 18 December 2013 diff hist +271 m Advance Wars 2: Black Hole Rising revert; the oddity was not that these maps were included, but that they have a hard-coded predeployed unit layout that is unique from every other map in the game, apparently.
- 09:50, 2 December 2013 diff hist +2,520 Category talk:Games with hidden bonus content →Where'd this come from?
- 09:47, 30 November 2013 diff hist +553 Talk:BS Zelda no Densetsu: Inishie no Sekiban →Name Change
- 09:31, 30 November 2013 diff hist +83 m Talk:The Legend of Zelda: The Wind Waker →Three unused object types - ambient lighting, lighting, and fog: forgot the scribe
- 09:29, 30 November 2013 diff hist +394 Talk:The Legend of Zelda: The Wind Waker →Three unused object types - ambient lighting, lighting, and fog: new section
- 09:27, 11 November 2013 diff hist +429 N Proto talk:Conker's Bad Fur Day/ECTS Demo Created page with "==Barn Boys== I thought I should mention, some of the developers are currently doing a playthrough of the final game, with lots of interesting commentary. At one point they m..."
- 08:32, 16 October 2013 diff hist -98 Fire Emblem: Fuuin no Tsurugi →Unused Enemies: reverted to Idoun for article name consistency; removed speculation about being a playable character (several enemy units have unused stats throughout the series; their units are often used during scripted sequences)
- 08:26, 16 October 2013 diff hist +259 Talk:Luigi's Mansion (GameCube)/Archive 1 →Weird Ghost Sounds?
- 08:36, 13 October 2013 diff hist +529 Talk:Luigi's Mansion (GameCube)/Archive 1 →Weird Ghost Sounds?
- 09:22, 29 July 2013 diff hist +792 Talk:Luigi's Mansion (GameCube)/Archive 1 →Super Mario 64 Sound
- 10:29, 9 July 2013 diff hist +4 m Proto:Serious Sam: The First Encounter/Test 1/Enemies →Harpy
- 09:42, 8 July 2013 diff hist +18 m Proto:Serious Sam: The First Encounter/Test 1
- 09:39, 8 July 2013 diff hist +7 m Serious Sam: The First Encounter/Enemies →Driving Robot
- 09:34, 8 July 2013 diff hist +2 m Serious Sam: The First Encounter/Enemies →Elementals
- 09:53, 6 July 2013 diff hist +579 Talk:The Legend of Zelda: Skyward Sword →Really obscure easter egg
- 20:37, 4 July 2013 diff hist +884 Talk:Banjo-Kazooie →Unused themes - are they in the memory?
- 19:58, 4 July 2013 diff hist +915 Talk:Banjo-Kazooie →Unused themes - are they in the memory?
- 09:04, 4 July 2013 diff hist +494 Talk:Banjo-Kazooie →Unused themes - are they in the memory?
- 08:54, 4 July 2013 diff hist +610 Talk:Banjo-Kazooie →Unused themes - are they in the memory?
- 10:06, 2 July 2013 diff hist +630 Talk:Banjo-Kazooie →Unused themes - are they in the memory?
- 09:45, 24 June 2013 diff hist +674 N Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl Created page with " == A quick suggestion! == I love the stalker games! In my research, though the swamps were cut from SoC and ultimately used in Clear Sky, it wasn't like the SoC swamps was direc..."
- 10:05, 19 June 2013 diff hist +115 Fortune Street →train0 / train1
- 04:38, 29 May 2013 diff hist +18 m Talk:Conker's Bad Fur Day forgot to mention the time for the video--goddammit
- 04:36, 29 May 2013 diff hist +49 m Talk:Conker's Bad Fur Day always forgetting toi sign these...
- 04:36, 29 May 2013 diff hist +969 Talk:Conker's Bad Fur Day
- 09:09, 27 May 2013 diff hist +410 N Talk:Army Men Advance Created page with "Do plain cheats belong on this wiki? A level select option seems a popular entry on here, but other articles often speak about level selects that are hidden away or difficult to ..."
- 08:06, 24 May 2013 diff hist +543 Talk:Quest 64 →Sequel?
- 08:20, 21 May 2013 diff hist +423 Talk:Crash Team Racing
- 08:20, 18 May 2013 diff hist +539 Talk:Quest 64
- 08:39, 14 May 2013 diff hist +234 Talk:Diddy Kong Racing
- 08:18, 10 May 2013 diff hist 0 m Dejiko no Mahjong Party
- 05:24, 10 May 2013 diff hist +51 m User talk:Rusty →Edit Wars, Teenage Mutant Ninja Turtles: Tournament Fighters
- 05:24, 10 May 2013 diff hist +3,213 User talk:Rusty →Edit Wars, Teenage Mutant Ninja Turtles: Tournament Fighters: new section
- 08:36, 9 May 2013 diff hist -124 m Teenage Mutant Ninja Turtles: Tournament Fighters (NES) Still no evidence that less space meant sharing movesets--other games go fine with multiple movesets and lower ROM size. We do not know the dev intentions here, nor are they relevant to the article.
- 08:10, 8 May 2013 diff hist -125 m Teenage Mutant Ninja Turtles: Tournament Fighters (NES) No evidence that "the 8-bit limitations" were why the turtles share same moveset, excised speculation; also, what is meant by the "genre's boom"? Needs specific context or else is ambiguous, vacuous.
- 08:29, 23 April 2013 diff hist +63 m User talk:Jonny2x4
- 08:28, 23 April 2013 diff hist -1 m User talk:Jonny2x4 →Metal Gear Solid (GBC), et al
- 08:11, 23 April 2013 diff hist +52 m User talk:Jonny2x4 →Metal Gear Solid (GBC), et al
- 08:11, 23 April 2013 diff hist +1,745 User talk:Jonny2x4
- 08:22, 22 April 2013 diff hist -38 m Metal Gear Solid (Game Boy Color) " Actually ''Metal Gear: Ghost Babel''" - not in all regions, actually; excised from article introduction, can remain in the article info box and in the regional differences.
- 04:03, 20 April 2013 diff hist +610 Talk:Fire Emblem (Game Boy Advance) →Blazing Sword or Sword of Flame